
Far Lands is an open-world survival game. Fight mercenaries, steal their loot and vehicles. Build and defend your base from zombies. Gather resources, craft better gear and loot different points of interest. Want to play with friends? Join them on Co-op!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
the games dead no update in years its abandoned
Very great game, i enjoyed it steering wheel sorry for bad english i jyust move fromn china i love Kum job un.
Solid little game, good things should follow. Kills a nice few hours.
Ein Spiel mit sehr viel Potenzial. Alle Elemente eines Survival Spiels sind vorhanden , Hunger , Durst, ein interessantes Bausystem mit vielen Möglichkeiten sich auszutoben, Elektritzität, Fahrzeuge, Reittiere, Gegner, Begleiter. Im Coop gab es noch einige Probleme, die der Entwickler aber sofort behoben hat . Der Entwickler selber ist auch sehr, sehr nah an der Community und hat immer ein offenes Ohr für Vorschläge und Kritik. Es kommen Updates , die sinnvoll und weiterführend sind. Wir haben eine kleine Playlist erstellt , die wir auch nach und nach weiterführen ! Alles in Allem absolut positiv ! https://www.youtube.com/watch?v=wFwx-8f2RRg&list=PL5Sa6L1q5szpmTARXdk333Rb26vzdKcpr&ab_channel=TightRopeWalker
Far Lands, developed and published by Scalpel Softworks, is an open-world survival game that combines exploration, crafting, base construction, zombie combat, and resource management into a tense post-apocalyptic adventure. Set on a mysterious island filled with hostile creatures, abandoned structures, and armed mercenaries, the game focuses heavily on survival through scavenging and careful progression. While it follows many familiar conventions of the survival genre, Far Lands manages to create a surprisingly immersive atmosphere through its sense of isolation, dangerous exploration, and rewarding progression systems. The game begins with the player stranded on a remote island with little understanding of how they arrived there. With minimal supplies and no real guidance, survival quickly becomes the primary objective. Players gather resources, craft tools, hunt for food, and slowly establish shelter while uncovering clues about the island’s dark history. The abandoned ruins, military compounds, and scattered remnants of civilization suggest that something catastrophic occurred long before the player’s arrival. This lingering mystery gives the world additional depth and helps exploration feel more meaningful than simple resource gathering. Exploration is one of the game’s strongest elements. The island is large and filled with forests, coastlines, hidden structures, dangerous facilities, and loot-filled locations that constantly reward curiosity. Venturing into unknown areas always carries tension because supplies are limited and threats can emerge unexpectedly. Every expedition feels risky, especially during the early stages where players lack proper equipment and defenses. The game succeeds at making the world feel hostile without constantly overwhelming the player, creating a satisfying balance between danger and discovery. Base building also plays a central role in the experience. Players collect wood, metal, stone, and other materials to construct shelters, defensive walls, crafting stations, and storage systems. The building mechanics are straightforward and accessible, allowing players to gradually transform fragile shelters into fortified compounds capable of resisting enemy attacks. Watching a small survival camp evolve into a secure base creates a strong sense of progression, particularly after surviving repeated encounters with zombies and hostile NPCs. Combat combines melee and firearm-based gameplay, with survival often depending on careful preparation rather than reckless aggression. Early encounters usually force players to rely on basic weapons and limited ammunition, while later progression unlocks more powerful firearms and equipment. Zombies remain a constant threat throughout exploration, but armed mercenaries add another layer of danger by introducing more tactical firefights. Ammunition scarcity and resource management help keep combat tense, especially when players enter dangerous zones carrying valuable supplies. The atmosphere deserves significant praise because Far Lands consistently creates a feeling of loneliness and uncertainty. Empty buildings, ruined facilities, distant sounds in the wilderness, and nighttime exploration all contribute to a world that feels abandoned yet still dangerous. Quiet moments can suddenly become stressful when enemies appear unexpectedly or resources begin running low. This tension keeps the survival gameplay engaging even during slower sections focused primarily on scavenging and crafting. Visually, the game adopts a realistic style that fits its post-apocalyptic setting well. Forests, abandoned structures, and environmental details help establish the harsh survival atmosphere, while weather effects and lighting add additional immersion during exploration. Nighttime sections are especially effective because reduced visibility increases tension significantly, forcing players to move cautiously through hostile environments. The progression systems remain satisfying throughout much of the game. Unlocking stronger weapons, crafting stations, improved tools, and advanced structures creates a rewarding sense of advancement that encourages continued exploration. Dangerous locations become especially exciting because valuable loot directly contributes to improved survival capabilities. The gradual transition from vulnerable survivor to well-equipped explorer feels earned rather than automatic. Another enjoyable aspect of Far Lands is its cooperative multiplayer support. Surviving alongside friends greatly enhances the experience because gathering resources, building bases, and defending against attacks become far more dynamic when shared with other players. Cooperative exploration creates memorable moments, especially during tense encounters where teamwork becomes essential for survival. However, the game does suffer from several noticeable flaws. Technical issues occasionally interrupt the experience, including bugs, inconsistent physics, and performance drops during longer sessions. Certain systems feel rough around the edges, which can sometimes break immersion during exploration or combat. Enemy AI also lacks refinement in some situations. Zombies and mercenaries occasionally behave unpredictably, and combat encounters can feel awkward due to inconsistent enemy reactions or pathfinding problems. Gunplay functions well enough for survival gameplay, but it lacks the smoothness and responsiveness found in more polished shooters. The pacing may also become repetitive for some players. Resource gathering eventually turns grind-heavy during later stages, particularly when constructing larger bases or crafting advanced equipment. Solo players may feel this repetition more strongly since gathering supplies and maintaining defenses alone can become time-consuming over extended play sessions. Despite these shortcomings, Far Lands succeeds because of its atmosphere and rewarding survival loop. The combination of exploration, crafting, combat, and mystery creates a world that remains engaging even when the mechanics occasionally show rough edges. The constant tension between survival and discovery helps maintain immersion throughout the experience. For players who enjoy open-world survival games focused on scavenging, crafting, and dangerous exploration, Far Lands offers a rewarding indie experience filled with tension and progression. Although it lacks the polish and scale of larger survival franchises, its immersive atmosphere, satisfying base-building systems, and strong sense of isolation make it a worthwhile journey for fans of the genre. Rating: 6/10
Gayet eğlenceli ve oynattıran bir oyun şahsen ben keyifle oynadım
This game is kind of assets flip, but it's simple and fun. You'll get used to the mechanic real quick despite not having a proper tutorial. Though charging ~$13 for the game is little too overpriced, but i got it on sale for just $5 and it's worth it. I recommend this game when on sale.
solid foundation! Needs some polish, fine tuning, but overall very good to build on
The game is pretty raw at the moment, but I'll advance a like.
Oyun harbi iyi ama geliştirilmesi lazım. Bazı buglar var, Ölen yaratıklardan ses geliyor, gece olduğunda uyulmuyor. The Forest ile Stranded Deep karışımı gibi birşey. The Forest'de olduğu gibi sağda solda Yaratıklar (Zombiler diyelim) doğuyor. Zombilerden kafa ve kumaş çıkıyor, kumaş Bandaj yapımında çok iş görüyor, Kafa ise tuzak amaçlı. Özellikle bir zombi türü var oyunda elinde balyoz benzeri bir şey taşıyor, normal zombiye göre bunu öldürmek daha zor, ancak silahınız varsa işin rengi değişiyor, kafaya 3-5 el ateş edilerek öldürülebiliyor. Bu zombi türünden 1 tane demir cevheri elde ediliyor, fırında eritip çok amaçlı kullanılabiliyor. Oyunda sağda solda dolaşan sarı renk kıyafet giyen ve sizi gördüğü anda ateş eden düşmanlar var, bunları başlarda tabanca-pompalı tüfek-sniper-revolver vb silahınız yoksa öldürmekle uğraşmayın. Eğer varsa bunları oyunda gördüğünüz yerde avlayın, içerisinden mermiler çıkıyor. Mermi her şeye lazım. Oyunda Crafting Bench adı verilen (Araştırma Masası) bir eşyayı üretip çoğu alet edevatı bu eşya üzerinden yapabiliyorsunuz, (Örneğin: Kazma, Balta, Pala, Ok, Yay, Örs, Fırın, Mızrak, Eyer, Yatak, Dinamit, Mermi vs...) Crafting Bench'in gelişmişini yaptığınız zaman daha iyi eşyalar üretmenize olanak sağlıyor. Oyunda; Koyun, domuz, tavuk, geyik, at gibi hayvanlar var. At bulduğunuz zaman Eyer ile sürebiliyor, yorulmadan her yere gidebiliyorsunuz... Oyunu alın, aldırın, oynattırın...
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