
Immerse yourself in the epic battles of Fantasy Kommander, a turn-based tactical game set in a European fantasy world. Lead your armies, master the battle system, and unravel the captivating storyline across four campaigns filled with heroes, quests, and powerful enemies.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 28 reviews with recorded playtime.
Reviews
For $5 on sale, this is a no brainer for lovers of tactical combat like the original Fantasy General I. Have a catapult or two for the last battle of the first campaign or you can't take the cities against the regenerating Trolls.
An excellent turn-based strategy game. There are many rules and they cover every tactical aspect. The positioning of the armies and the types of terrain are very important and affect each type of unit in different ways. They are classic rules in highly simulation strategy games, but rare in fantasy games. Really a nice battle simulation with a good story and an interesting setting.
I felt like I was playing a D&D miniatures battle in the 90s. Awesome.
A real gem! Captivating graphics, a variety of factions and units, and a balanced combat system make each match thrilling. The narrative campaign is engaging. A perfect blend of tactical challenges and compelling storytelling!
great classic fantasy strategy game with fun mechanics and decent story, well worth the asking price
This game achieves what it wants. As a tactical turn based combat focused game in a fantasy world it has very little against it. I would recommend this game to anyone in the market for that type of fun. I got it on sale and I'm happy I did, but if you are the type to really dig into tactical battles, then by all means get this game at full price. I have only played into the first non-tutorial campaign so its possible there is more depth as I progress. Assuming there is not though let me make a couple suggestions. There are openings for more content to be added pretty seamlessly. First off and easiest of all I think there should be more lore. Not in your face story content just a way to examine the world or worlds we are fighting in if the player so chooses. Maybe lost scrolls or proclamations. Next is the options you have when not fighting. You can recruit, level up your units, and resurrect dead units from the cemetery. Pretty basic stuff but again in works well for what the game is offering. I just think there is room to offer more. Maybe side quests (battles) to get upgraded weapons or even units. Then be able to hire a smithy or armorer. This stuff can so easily just seem like added on bloat, but make it so its not that. Do some of that or something else and this could easily turn into a 15-20 game. As is though it is worth it and it is fun. Cheers
The graphics may be basic, but the missions are challenging and interesting
Good old school TTRPG.
I've just started playing this after seeing Raptor stream it, it was instant love. The game is super basic looking, and not going to lie, has very dry graphics, but you can see that in the screenshots anyway. The game's strengths are definitely the battle system, voice overs, and strategic turn based combat.
Lackluster, in a word. I'm trying to throw together a more in-depth and eloquent opinion, but, like, there's just not a lot here to talk about, and I'm just not into it. If you pictured a mostly mediocre, but passable turn-based strategy game in this model, then this is pretty much exactly it. Hell, you can go play Battle for Westnoth for free, and that game is an equal or better level of quality while being noticeably more interesting, even if I didn't stick with it either.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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