
This is a puzzle game that combines text and images. Players use visual illusions to piece together fragments of memories from Alzheimer's patients, in order to reconstruct the truth of the story and witness the passage of time for three generations.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Shui's Odyssey is a narrative-driven puzzle game that tightly integrates storytelling and gameplay.
Players will join the protagonist, "Xiao Shui," on a profound journey to rediscover lost memories and embark on a soul-searching quest. Through themes of love, family, and friendship, players will uncover emotional chapters of life set against the backdrop of a significant era.

As the game unfolds, players will encounter a series of intricate visual illusions, akin to the unveiling of a scroll, gradually revealing the truth behind the story.
Featuring a wealth of delicate and stunning artwork and animations, a script inspired by real-life experiences, and meticulously designed gameplay mechanics, Shui's Odyssey offers a captivating gaming experience.

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
很喜欢画风,但是这个剧情真的很土我实在受不了。姐姐妈妈做手工赚钱甚至姐姐出嫁供弟弟上学这种剧情是在干嘛??不要再让我看到这种剧情了求求妈祖娘娘了
叙事很细腻,解迷难度不高也很有创意,但是剧情我感觉扣分太多,剧情很平很典而且像男的写的,我真的很想知道全家妈妈姐姐供着去读书的弟弟为什么后面跟死了一样完全没出场了,这个三个青梅竹马,你爱我我不爱你我爱他这种剧情有点俗套了,而且最后文民是比女主早走了吗,为什么中间说女儿独自一人照顾女主,最后又出来一个阿明,细究全是漏洞
古筝配乐和水墨画风是唯一加分项。 标题都叫做“水远山遥”了,那个迫使姐姐出嫁换学费和母亲带病做工的小山后期为何下线?偏题的同时完全没兑现自身报答家人的承诺啊。跟《西西里的美丽传说》一样,男孩幻想着女神胴体萌发最初的性冲动时,口口声声承诺要她等待自己长大后来保护她,结果后面法西斯倒台女主被清算被当街围殴时,又完全冷眼旁观,一股莫名其妙的吊诡感。 简而言之本作就是抄了点Gorogoa的玩法+狗血三角恋+典到不能再典的“娣”味剧情。你要说这剧本反映乡土女性真实困境,它却处处暴露着不合理。比如,初恋这件事真有必要盘桓脑海一辈子吗?时间是治愈一切的良药,很多令人感到天塌下来的事,其实过一个月再看也就不足挂齿了。没有回复也是一种回复,金子没守约甚至也不屑捎个回信,也就证明了女主在其心中的真实地位。想通这点这男的还值得等待吗?何况,农村育龄是很早的,人生还是很漫长的,变数是很多的,时代是发展的,女主执行完生育指令后的人生是否就不值一提可以直接进入老年痴呆了呢?另外,本作里所有男性角色都在玩失踪,给女主增添苦难的工具人属性太重,不真实again。无论是正向塑造弟弟知恩图报,还是负面刻画金子冷酷无情,都比现状要强太多。 一辈子都把幸福与期盼建立在他人身上,终把自己活成祥林嫂的二三事,真不必再对这种悲剧进行任意形式的美化了。它既不美,也不感人,反生出愤懑。女主小时候见父亲加班挣来给母亲买新发簪的钱,于是提问:“是不是付出代价就会有美好结果?”答案是不会,喜欢吃苦就有享不尽的苦给你吃,不敢幸福其实是比不愿吃苦更大的罪过。
Not recommended at full price. The art style is what initially piqued my interest and I enjoyed it all the way through. Storytelling wise, however, there are noticeable issues with the English translation and, while the story does have several emotional high points, it is not very cohesive. While not a universal negative, it should also be noted that the plot is not linear. Worth buying at a discount for the art style and the light puzzles but the English scenario could use some editing and rewriting.
被剧情耽误了的创意作品。这故事如果能认真考虑到合理的时代背景,配合叙事手法原本可以是佳作的,只是这种呈现形式天然对剧本质量依赖太深。这点情爱终究谈不上也不可能是老人一生岁月里分量最深的回忆,它只是三十岁前我们曾经以为编织起了整个世界的东西。另外,小水一辈子都好像生活在静滞不动的八九十年代,这世界线上历史既没有过去也没有未来。你清还是找文院牛人润色编辑下剧本吧,不然对不起这么出彩的叙事创意。
开发给音乐磕一个吧。 游戏解密交互得很费劲,全流程下来经常是在乱点去找判定位置。 剧情上看得出想隐喻的很多,但能力没跟上预期。最被诟病的弟弟后期不出现问题,你设定成弟弟为了做好事之类的出意外去世了也可以给个相对圆满的交代,还能再凸显一下女主的遗憾不幸,现在就是让人感觉吊着口气,如鲠在喉。 只能说是为了配乐才买的游戏,祝好吧。
Shui’s Odyssey is a gentle, introspective puzzle-adventure that anchors its entire experience in emotion, memory, and the small moments that shape a life. Rather than relying on dramatic twists or elaborate mechanics, the game focuses on the quiet poetry of its hand-drawn world and the understated narrative of Xiao Shui and the generations connected to him. From the moment you begin, it becomes clear that this is a story told through fragments—snippets of recollection, symbolic images, and brief scenes that reveal just enough to invite interpretation. Its simplicity is deliberate, creating an atmosphere where every stroke of pencil and every soft musical cue contributes to a reflective, almost meditative tone. The gameplay revolves around a series of visual puzzles that serve both as obstacles and as narrative devices. You manipulate overlapping illustrations, rotate fragments, align patterns, and reveal hidden images that deepen your understanding of each chapter. These puzzles rarely aim to challenge in a traditional sense; instead, they encourage observation and quiet engagement. When an image finally resolves into clarity, it feels less like solving a problem and more like unlocking a memory. This thoughtful connection between mechanics and story elevates the experience, giving the sense that you are piecing together not just drawings, but pieces of a life lived across decades. Shui’s Odyssey unfolds across three generations, and the structure mirrors the way memory itself can feel disjointed yet deeply connected. The game moves fluidly between childhood moments, adult responsibilities, and the echoes of past choices, all rendered in a soft art style that reinforces the delicacy of its themes. Each chapter is short but emotionally meaningful, presenting a snapshot rather than a sweeping arc. The minimalistic voiceover and unobtrusive sound design further support this approach—nothing distracts from the visuals or the mood, allowing the quiet beauty of each scene to fully immerse you. A major strength of the game is its dedication to its artistic identity. Every scene feels hand-crafted, every transition thoughtfully arranged. The hand-drawn aesthetic lends authenticity to the storytelling, evoking the feeling of leafing through a sketchbook filled with cherished memories. The audio complements this with gentle melodies and subtle ambient sounds that never dominate the experience, but instead create a comfortable space for reflection. Taken together, the game’s presentation offers a surprisingly moving portrait of life, change, and the stories we inherit or leave behind. That said, the game’s focused and minimalist design does result in limitations that may affect some players’ enjoyment. The puzzles, while elegantly tied to the narrative, remain simple throughout, and those seeking mechanical depth or variety may find the experience too light. The game is also quite short, designed to be completed in one or two sittings. Its narrative, while heartfelt, does not delve deeply into complex plot structures or branching outcomes. Instead, it embraces a linear, impressionistic style that rewards introspective players more than those looking for challenge or replay value. Despite these constraints, Shui’s Odyssey excels in the space it chooses to inhabit. It is a brief but resonant journey, crafted with sincerity and artistic intention. It offers a story that feels universal despite its specificity, touching on themes of family, identity, responsibility, and the passage of time. For players who appreciate gentle narrative experiences, art-driven games, or puzzle titles that prioritize emotion over difficulty, it provides a thoughtful and memorable few hours. It may not be a grand epic or a mechanically complex adventure, but it captures something quieter and perhaps more meaningful—the idea that even small memories can shape a life, and that every generation carries its own quiet odyssey. Rating: 8/10
水是远的,山是遥的,而你念着的那个人,也“回不来了”
クラウドセーブに対応してほしい! XUnity.AutoTranslator-ReiPatcherで日本語に自動翻訳可能。メニュー類は翻訳されないが、本文の会話などは翻訳される。 デモ版をやってみたら序盤で内容に興味を惹かれたので購入。デモ版のセーブデータは引き継げる。主人公の少女が事故で気を失い、目が覚めたらいきなり老婆になっていて過去を探っていく内容。文章を読むだけではなく、ちょっとしたパズル要素もある。
小水的走马灯,有些剧情用现在的眼光去看会有些反感,但却是旧时代真实存在的,很纯粹。另外,白月光的杀伤力还是太强了
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| The Button Witch | $10.9K | 52 | 100% | $14.99 |
| Sex Hotel Simulator 🏩 | $10.9K | 303 | 51% | $1.29 |
| Westmark Manor | $10.9K | 78 | 69% | $9.99 |
| NMNE | $10.9K | 78 | 76% | $9.99 |
| Summon: Joint escape | $10.9K | 378 | 67% | $0.99 |
| Mon Amour | $10.9K | 65 | 97% | $8.99 |
Related
| 7 Days to Die | $425.3M | 403.5K | 87% | $44.99 |
| Euro Truck Simulator 2 | $421.6M | 932.1K | 97% | $19.99 |
| Mount & Blade II: Bannerlord | $309.8M | 293.9K | 88% | $49.99 |
| Palworld | $279.6M | 445.8K | 94% | $20.99 |
| Clair Obscur: Expedition 33 | $263.7M | 178K | 95% | $47.99 |
| The Forest | $254.8M | 678.5K | 96% | $19.99 |