
Sabre Team is an isometric squad-level turn-based infiltration simulation that lets you assemble and take command of a Sabre Team unit of four hand-picked elite S.A.S. agents as they confront delicate and dangerous scenarios involving terrorist threats and hostage situations.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 11 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.09−70% | 6reviews | 33% | — | $231 |
| $2.09−70% | 18ratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Reviews
I figured this would like a cool little X-com: UFO Defense type of game, but I was mistaken. The UI is somehow even less user friendly and the entire objective of the game seems to be in finding ways to piss me off. I expected better, honestly.
This version for Dos is NOOOOO Good! Get the Amiga version. Its better.
[i]Sabre Team[/i], the DOS version, is inferior to the AMIGA version in every way, to the point where I am unsure as to why contemporary consumers were only given the obsolete option. With that said, this version does not allow contact with terrorists if they are not in the same room as the player's units, or just outside of the door, yet the enemy AI does not have [b]any[/b] issue taking long shots at one's units from across multiple rooms and out of view, no matter if the unit is facing the direction of the fired shot or not. Even with the manual, players will struggle with the controls and mechanics, as every action costs action points and every factor must be painstakingly micromanaged, lest players be forced to reload their saves dozens of times. The most generous thing that can be said about this product is that its DOS version does it no favors whatsoever.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain
Sabre Team was my one of the first strategy games of my childhood and I wished there was a remake. If you like original Ufo enemy unknown (tactical missions type of game play) than you should give a go. Old school classic.
I give it 7/10. I like it more because its a bit of an inspiration. I feel someone could greatly improve upon this excellent formula. The gameplay could use a lot of polish, the difficulty is a bit high due to the poor polish. But the art and concepts are great. I especially love the art.
Попытался я разобраться в этом чуде 2 часа, к сожалению не смог осилить и вот почему: Нет нигде вики которое бы объяснило все досконально, да есть мануал, но он очень короткий и нужной информации в нём нет. Сквозь дым нельзя двигаться. Тогда подумал я, ну ладно, значит враги меня не видят) А потом моего бойца в дыму с идеальной точностью расстрелял террорист без единого промаха)) Замечательно) В целом меня зацепила схожесть с x-com, но там как будто более прощающие механики. Да и управление тут не очень. Думаю игру можно легко пройти, постоянно сидя на очке и двигаясь как черепаха, от гранат смысла нет, враги если вас видят или вы не далеко убьют с 99% вероятностью, прохождения тоже нет. В общем на любителя
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $129.8K | 68 | 68% | $44.99 | |
| $42.6K | 113 | 71% | $14.99 | |
| $27.6K | 77 | 92% | $12.99 | |
| $5.9K | 29 | 69% | $7.99 | |
| $3.5K | 31 | 100% | $3.99 | |
| $0 | 0 | — | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $325 | 50 | 68% | $0.49 | |
| $368 | 57 | 88% | $0.49 | |
| $384 | 66 | 89% | $0.49 | |
| $387 | 61 | 87% | $0.99 | |
| $393 | 51 | 67% | $0.54 | |
| $410 | 64 | 62% | $0.49 |