
Fallen Cube is a puzzle game where you should in any way deliver the red cube (or cubes) to the destination, which is green or purple marker. You will be given several removal points, after spending which you will be able to clear the way for the red cube to the marker.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian, Polish, Ukrainian, Finnish, Swedish
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Unfortunately the physics in Fallen Cube is too random and some levels are virtually impossible to clear without a lot of luck. I'm a patient person and not afraid to grind levels but this is different as it's so unsatisfying to fail the same level hundreds of times in the hope that it might succeed.
You know what would be a great idea, making a physics game but the physics are random each time thus you usually have to repeat the same level multiple times, even if you get it right, and pray the physics are on your side.
[h1]Infos zu Fallen Cube von WRD[/h1] Kleines Puzzlespiel mit integrierter Callback-Funktion der Unreal-Engine [h1]Vom Spieler aufgezeichnete Daten wären:[/h1] Spielzeit von/bis, SessionID, UserID, Betriebsplattform, Produktname/version [h1]ips/hostnamen:[/h1] [list] [*] 54.83.181.125 [*] datarouter-weighted.ol.epicgames.com [*] datarouter.ol.epicgames.com [/list] Zusätzlich, allerdings nur bei aktivem Aufruf über die Credits im Spiel werden Facebook, Twitter und VK inklusiv Tracking & Werbediensten mitgeladen. Die Data-Router ist ein "Telemetrie"service der Firma Epic Games, Inc. und somit nahezu in fast jedem Produkt zu finden, welches die Unreal-Engine als Basis nutzt. Die erfassten Datensätze variieren je nach Konfiguration, Produkt und Entwickler. [h1]Weitere Infos[/h1] [url=https://steamcommunity.com/groups/Penguindome/discussions/4/1499000547494009486/]Datarouter[/url] [url=https://steamcommunity.com/groups/Penguindome/discussions/6/1744479698800833681/]Datarouter und der Epic Games Launcher[/url]
邪魔なブロックを消して、赤ブロックを白い板に乗せれば ステージクリアとなる趣旨の、3D版[url=store.steampowered.com/app/588970/]Oik[/url]。要はパクリ。 操作は左クリックでのブロック消去だけで ブロックを押し出したり引き抜いたりはできない。 ステージ毎に規定回数分だけクリックできる。 パッと見だと分からないが奥行きの概念があり 物理演算のランダム性で、ブロックが意図せず 手前側や奥側へ転がっていってしまう。 同じ操作をしたとてもブロックが転がる先はランダムで 無操作でも重力と慣性に従って自然とブロックが転がり出して 勝手にステージクリアになったりもする(そういう実績もある)。 これによってゲームが面白くなっているなら良かったのだが ブロックを消す順序を考えるパズル性よりも 物理演算のランダム性と戦う運ゲーになってしまっていて 見た目以上に面倒でストレスフルなゲームだった。 全実績解除まで2時間。 発想の面白さは評価したいが、感想としては とにかく疲労感ばかりが残ったので、人には勧めにくい。
Casual physics puzzle game, like I like them, but not so easy to review. I saw basically only negative reviews on this one and yeah, I can relate. Many of the flaws that they pointed out, I experienced them myself. And yeah, many of them revolve around the physics. The concept of the game is very basic: you've got only mouse controls (r or spacebar to restart) and you have one screen with one or more red cubes (on a total of 90 levels, of course, cubes and difficulty will increase) that you'll need to land on a white platform. Your cursor will be a hand with a small number on hit: that's the exact number of brown boxes you can delete. So, by eliminating exactly the number you're allowed to, you have to think about how the red block, or blocks, will move in order to position them on the white base. Sounds simple, but there are really many flaws. One of them, is that while on one hand the restart function is very fast, the game is extremely slow. There are levels in which you'd be asked to wait for minutes in order to complete the physics. And this is related to the major problem this game has: the physics and the overall mechanism of stacking, falling and positioning blocks. It's often quite luck-based or random, and it's one of those games (there are others, but at least they're free..) in which well, eliminating the same block for four consecutive times could easily give you four different results.. I don't really know how to judge everything. 3€ is really a high price, and having no trading cards (not even planned) it's a negative thing. Though, I like these games even if they're sometimes luck based.. but this is really slow! It has got also a nice feature: the levels are all divided into stages of 10 different levels and you can play them in whichever order you want, you can pick a level and the prize for completing a 10-set is just a Steam achievement, otherwise you can play the levels you like the most. The fact that later levels include also moving blocks and static ones, impossible to remove, adds some difficulty to the whole game and well, I'd love to write a neutral review.. but I think I'll go with a positive one, with many premises. Even 'cos it'd be the only positive review so far for these poor developers who published only this game xD I don't know, the slowness of the whole game and the fact that some levels are really too much luck based aren't that good, even for a person who has much patience and spare time xD On the other hand though, I found that it's nice to have the possibility to choose from 90 levels (and some bonus ones too) the ones that you want to play, you just have to pick it from the main menu and you're good to go. And even the most difficult levels still may be luck based, but they're all short and they don't require many movements, like, 3 or 4 deletions at most and it's also nice that some blocks like the green ones will affect in different ways the number of moves (for instance, sometimes they'll disappear both from the left side of two united blocks and so on). So, being made of short and fast levels (for what concerns the number of blocks to remove and what you've got to do to get the red blocks on the highlighted platform, not for the slowness of the falling blocks unfortunately) I think that IF took on a heavy discount (90% coupon or -90% sale) this can be an entertaining, minimalistic puzzle game that will require lots of luck and restarts (which are very fast as I said). For a full price or even a half price, of course, it's completely unworthy. Though, I appreciated the fact that the developers actually arranged 100 different levels and made everything nice in the context of the game; if you manage to get the game for 40 cents and get into its strange slow luck-and-retry way of thinking, skipping from level to level finding the most suitable for you, it's not wasted time. Just keep it in the wishlist and buy it or get it as a gift but only for way less than 1€/$ :)
Fallen Cube这款游戏中的方块的掉落方式是[b]随机的[/b],玩家或许需要几百几千次的尝试才能通过一个关卡。 Fallen Cubes fall [b]randomly[/b]. You need to try thousands of times to pass a level.
[h1]Описание:[/h1] Казуальная игра в которой кликая нужно уничтожать кубы, тем самым сделав реакцию, чтобы куб нужного цвета упал на специальную платформу. Количество кликов строго ограничено. В графическом плане игра выглядит очень убого, а движок для нее взяли "UE"... В итоге получилась очень требовательная игра состоящая только из кубов нескольких цветов. Подобных игр в стиме очень и очень много и это одна из худших представителей. Крайне не рекомендую. [h1]Оценка: 1/10[/h1] [h1]Послесловие:[/h1] [quote] Если вам понравился этот обзор добро пожаловать в кураторку [url=https://store.steampowered.com/curator/8114152] К и Ко [/url], там много других, хороших обзоров. [/quote]
Баги, рандом, ужасное исполнение
I have never played a physics based puzzle game where doing the EXACT same thing grants a different output everytime
[b]Garbage.[/b]
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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