
Long ago, a war raged between two powerful deities. Each was sealed away, their weapons scattered throughout the world. Our hero in this RPG, Fang, happens upon one such weapon and now he alone must choose which deity will awaken again!
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 8 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−60% | 2.4Kreviews | 85% | — | $402.7K |
| $9.99−50% | 3.1Kratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pretty fun, a lot of the flags get skewered and some dialogue repeats but the game itself, fun. Cool characters, they do my boy wrong in two of the routes though. Hard or higher difficulty is a meme need to overlevel and trivialize in order to beat most stuff.
Not recommended to play without a game controller. Seriously, if you ever play this game with a keyboard, you'll regret it... I'll make this a negative review to alert those who read this while I try playing this game for real. =============================================================================Update: Okay, I might want a refund... The Keyboard controls were a mess. There's a guide, but the controls are sloppy. For a 3D-like game for dungeons, it was not truly 3D without the actual WASD movement + Mouse's movement to actively change the character's POV/perspective; instead, I always need to right-click the mouse in an inverse way just to move the POV/Perspective, and it's painstakingly annoying to move when it moves up and down, but most of all, diagonally as well. While I do hate the guts of the Main Male Character from the offset, the characters around him is totally likable, especially the waifu girl fairy. I prob stopped playing the game after MC left his [spoiler] cell after being chased by a warmonger dude, who somehow likes MC's growth... [/spoiler] However, the only gripe I have were the controls and the overworld's VN only graphics (thanks for the other reviews stating that your home base is actually just another Visual Novel series and not a real 3D wordview), which I didn't like at all. I bought this game expecting a full 3D interface wherever I go, but not this hybrid VN + 3D Dungeon crawler with bad movement mechanics. Sigh. Speaking of Visual Novel Elements, the VN here at first is actually voiced, but it looks like the voiced VN scenes are only for the main scenes, and most VN gameplay or story is muted with only SFXs carrying the mood which was really disappointing. I expected a full voiced gameplay, not this... SMH. If you want to talk about the only 3D gameplay or combat mode, it's seriously good but at the same time bad. The good is that their skills actually have their own voice and the SFXs that shows that characters have a feel of really hitting the enemies, but for some reason, combat mode is a hassle when you're always stuck watching the characters DO their movements and skills do their thing, and watching it over and over until the enemy dies... without an option to skip those skill scenes that makes this gameplay longer than it should be... what an accursed game... I feel like I wasted most of my time watching the movements' skills just to kill a single mob NPC. Overall a good game if you can stomach the long and cinematic gameplay it brings.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Traditional Chinese*languages with full audio support
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very good game history and gameplay
Peak comedy gold, absolute cinema.
Nice little RPG
最后迷宫的跳跃太恶心,跳跃手感本来就稀烂,还在 最后搞这一手服了
Good
just your typical jrpg. comedy, dungeon, leveling, main story. kinda boring till it makes you sleepy while grinding tho. still the 3 different endings makes it worthwhile.
[h1]解放女神?还是释放邪神?[/h1] 邪神降临人世,想要毁灭一切,女神为了拯救世界,动用了100把妖精武器,将自己与邪神一同封印在时间的裂缝中,在这里一切将暂停,女神与邪神一起陷入无尽的封印。 妖精武器并不是完全封印在女神和邪神身上,还有一部分坠落于人间,等待获得他们许可的勇士们拔出。能拔出妖精武器的勇士,世人称他们为妖精剑士,所有妖精剑士都担任着寻找失落妖精武器,去解放女神的使命。 梵格是一位饥肠辘辘的旅人,他在途经某一处妖精武器之地时,听人们说拔出妖精武器,便能获得一切,他便拔出了妖精武器,与妖精艾琳签订了契约。 艾琳想让梵格与她一起去寻找其他的妖精武器,梵格却表示“给我吃的”,“妖精武器有肉重要吗?”“当然是肉重要”就这样,梵格阴差阳错之下,踏上了拯救世界之旅。 [h1]一场漫长却又神怡的旅程[/h1] 《妖精剑士F;邪神降临》是一部RPG回合制游戏,是《妖精剑士F》的重置升级版,对比原版而言,增加了简体中文与繁体中文,优化了画质,将地图上容易卡顿的地方进行优化,剧情更加连贯,打斗特效也得到了显著的提升,体验感很好。 游戏中有多位可攻略角色,会在旅途过程中触发对应角色的剧情,在一起经历多种困难后,便会加入到队伍中,可与其互动,进行攻略。当然,一心想要拯救世界的无畏勇士,是不需要女人的,只管拔剑,便会迎来万众瞩目的无敌单身结局。 [h1]总结[/h1] 本部游戏的侧重点,在于剧情,以及对多个人物的塑造,打造出了一位位各有特色的角色,虽然傲娇已经退环境了,但是抖m的傲娇提亚拉深得我心,毕竟傲娇的体质也不一样,谁不喜欢一个用软糯糯声音说出各种狠毒话语的大小姐呢? [table][td]欢迎关注鉴赏家[url= https://store.steampowered.com/curator/45519015/]“无趣评测”[/url][/td][/table]
值得一玩的游戏,古早冷门作品,补票了。游戏性三星,立绘和音乐、配音五星,建模拉胯,操作有趣。推荐喜欢二次元rpg的玩家游玩。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $626.7K | 3.4K | 92% | $6.74 | |
| $180.3K | 977 | 75% | $7.49 | |
| $129.6K | 878 | 93% | $6.99 | |
| $631.2K | 3.3K | 94% | $6.99 | |
| $660.1K | 3.5K | 94% | $6.74 | |
| $52K | 274 | 78% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $402.6K | 1.4K | 91% | $9.99 | |
| $402.6K | 1.1K | 83% | $11.99 | |
| $402.9K | 1K | 73% | $14.99 | |
| $402.5K | 1.2K | 89% | $14.99 | |
| $402.4K | 738 | 92% | $7.69 | |
| $403.1K | 1.3K | 91% | $14.99 |