
Take control of Freesia as she protects Lita Forest by beating the living daylights out of enemies invading the forest!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
一改分辨率就报错弹出,根本玩不了
норм
True definition of "Never Judge The Book by it's Cover" buy it, play it, love it.
the battle mechanics and customizeable attacks are a blast, there is post game replayability too.
The game Fairy Bloom Freesia is too old, and the English interface is mostly garbled, making it basically unplayable.
For the early product from Edelweiss, it is just good enough for an indie game. Of course, there are a lot of bugs such as encoding issue, sound effect issue, etc. I noticed this game because of "天穂のサクナヒメ". So I just want to play some other games from Edelweiss. By the way, the last mask got in "天穂のサクナヒメ" whose image is just the heroine in this game--Freesia.
Средний по качеству и короткий по длительности аниме Beat 'em up, который мне понравился в начале и в конце. В некоторых моментах требуется точное парирование и использовать комбинации скилов.
È divertido combinar ataques diferentes e bater nos golemzinhos. Pode ser frustrante às vezes quando tem muito tiro na tela ou inimigos no canto.
I muted the voices cause Freesia makes me wanna destroy my eardrums with a fork, but the gameplay is goated, this has one of the most fun, freeflowing combo systems ever, but it has 0 budget, hell, i'd even say it has negatvve budget.
게임을 실행하면 글자가 깨지고 초반에 실행되다가 오류나면서 꺼집니다.. ㅠ
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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