
From indie Chilean developer ACE Team comes a new side-scrolling action adventure game featuring a complex fighting engine in procedurally generated levels that destines its three warriors to battle a different abyss each time! Choose your hero and also learn to possess your enemies in the abyss…
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
10 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 10 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
just...ugh. feels like an artist grabbed a random programmer off the street who had never played a single fighting game. controls are slow. platforming is a pain because your character won't turn around the first three times you try. the character just keeps jumping backwards and won't grab the ledges. the art is nice and I enjoyed the few voicelines available, but I would say pass on this one.
Great idea, Abysmal execution. Roguelike with Smash Bros. style gameplay, but really stiff and clunky. Button prompts don't change with your control configuration. Changing "Interact" to B but the game still tells you to press RS. The UI is also wrong. There's a Dpad shaped spot in the bottom left showing your consumables: Health potions on top, Mana potions on the left, Elixirs on the right, and your monster transformation at the bottom. Press dpad up and you use a health potion. Cool. Press dpad left, which should be mana potions, and you turn into a monster. What? Transforming is set to Dpad Down by default, but you actually press left. The game is 12 years old and still has issues. You have way better options than this, unless you can get it for free. P.S.- Forgot to mention that tabbing out crashed my whole computer and needed to hard reboot. Don't tab out of the game.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*languages with full audio support
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
a very ACE Team game that requires a specific upbeat, ironic mood. beautiful art, unique ideas. probably, i liked everything except its gameplay. UI and controls are simply too uncomfortable, and there is no joy in fights at all.
Abyss Odyssey looks stylish but plays terribly for me. Clunky, unresponsive combat and repetitive runs kill any motivation to go deeper into the abyss.
I kind of hated it until it clicked about 40 minutes in. If you're struggling with the SORD WAMMAN, the two-hander spirit feels a lot more capable of dealing with large groups of enemies, which is the main frustration I had. The game is at its best in 1v1 fights and feels REALLY unfair when they gang up on you. Still worth playing, get it when they go on sale.
[b]dawno żadna gra nie zaskoczyła mnie tak bardzo![/b] artwork mistrzowski, generyczność etapów - wzorowa, sekrety, muzyka, fabuła i wszystko inne - eleganckie. polecam dla fanów mrocznych klimatów!
Abyss Odyssey isn't for everyone, but if it is for you, it is really for you. ACE Team made something very special here: combining Smash Bros-esque fighting with rogue-lite gameplay and a highly unique fantasy atmosphere. There's really nothing out there like it. But, beware, this game is highly challenging and expects you to learn the basics of its systems to survive, and to go very in-depth if you want to thrive. Many players will be frustrated by the platforming, movement, and combat system all of which are very deliberate. Jumping is much like an old-school Castlevania with only limited control in the air. Combat even against the AI will require not simply spamming attacks but judging attack distances, animation timing, dodging, and blocking while simultaneously anticipating your opponent. You have to learn to make use of every resource at your disposal, which can include the health bars of up to 3 characters (you, your monster soul, and human soldier) that you have access to at a time. Planning your route and maximizing your character is key to success. The game is well balanced to remains challenging each run. Co-op is also a very nice bonus, and it is recommended to keep friendly fire on to maintain the level of challenge of the single-player. PvP is also nice to have since this is a half-way decent Smash clone.
Abyss Odyssey is a beat'em'up, dungeon-faller roguelike. Played a bunch and beat it twice before putting it down in 4.4 hours using a game controller. Difficulty is... Fun! :D I don't get half the reviews; this game is awesome! Story - Deep, mysterious story that's Greek mythology with a Witcher edge to it. I really enjoyed collecting the journal pages. After doing the mage's playthrough I didn't get any further lore on his part, which made me sad. Art - The main gameplay graphics aged like a weird wine, but for a 2014 game that can be interpreted however you want. The character art is pretty, and at times badass. Gameplay - Clunky describes it. It reminds me of an oldschool beat'em'up arcade game. I was still able to make it work just fine. Difficulty - Abyss Odyssey doesn't care about your feelings. You deep delve a doomed mine shaft in stages and each stage is either easy, moderate, or hard without any choice on your part. Some are unexpected boss levels, and some you aren't even going to fight as yourself. The areas also switch up every time you return to the surface. Multi-player - There's not only an online multi-player feature, but a 'Player 2' option when you go solo. And you're still not alone - When you die, at least as far as going solo, you take over a soldier who will try to save your butt and all your items by trying to make his way to the nearest shrine. I LOVED this. Fact, I beat the last boss using that soldier, so they're not trivial npcs. Music - I loved the music to this game. Replay Value - If you're in it for the story, going through with the first character pretty much shows you all there is. After that the replays are entirely based off of coolness vibes, like if you want to fight as the latest unlocked character or find new monsters. Or if you can find a friend to play with. You can also unlock new starting points. Abyss Odyssey suffers from SteamSaleism, where you get it on sale for a few bucks (or maybe tacked onto a humble bundle), then it sits in your library unplayed. Something about the game-play graphics being unappealing or you're not able to tell what kind of game it is by the banner alone. And since it's cheap, you assume it's probably mid. A steam roulette told me to play this game. And I can guarantee there is awesomeness to be had. Maybe not as good as DeadCells or HollowKnight by any remote stretch, but very entertaining for an hour or two, with just enough to compel you to play again in the future. :D
A cool and interesting idea executed quite well. I really love the look and feel of the game, with all the different character designs being a personal highlight. The story and world is very interesting and definitely makes up for some of the more lacking areas. Combat is pretty janky and tricky to master, but after a while it does start to get easier. Definitely more fun with friends, but still a pretty good time playing solo. If it looks like something you might like, why not give it a shot.
Nightmarish controls make this game unplayable. A pity.
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Players by region
Where this game's players are, estimated from review languages.
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