
From indie Chilean developer ACE Team comes a new side-scrolling action adventure game featuring a complex fighting engine in procedurally generated levels that destines its three warriors to battle a different abyss each time! Choose your hero and also learn to possess your enemies in the abyss…
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
just...ugh. feels like an artist grabbed a random programmer off the street who had never played a single fighting game. controls are slow. platforming is a pain because your character won't turn around the first three times you try. the character just keeps jumping backwards and won't grab the ledges. the art is nice and I enjoyed the few voicelines available, but I would say pass on this one.
Great idea, Abysmal execution. Roguelike with Smash Bros. style gameplay, but really stiff and clunky. Button prompts don't change with your control configuration. Changing "Interact" to B but the game still tells you to press RS. The UI is also wrong. There's a Dpad shaped spot in the bottom left showing your consumables: Health potions on top, Mana potions on the left, Elixirs on the right, and your monster transformation at the bottom. Press dpad up and you use a health potion. Cool. Press dpad left, which should be mana potions, and you turn into a monster. What? Transforming is set to Dpad Down by default, but you actually press left. The game is 12 years old and still has issues. You have way better options than this, unless you can get it for free. P.S.- Forgot to mention that tabbing out crashed my whole computer and needed to hard reboot. Don't tab out of the game.
Abyss Odyssey looks stylish but plays terribly for me. Clunky, unresponsive combat and repetitive runs kill any motivation to go deeper into the abyss.
a very ACE Team game that requires a specific upbeat, ironic mood. beautiful art, unique ideas. probably, i liked everything except its gameplay. UI and controls are simply too uncomfortable, and there is no joy in fights at all.
I kind of hated it until it clicked about 40 minutes in. If you're struggling with the SORD WAMMAN, the two-hander spirit feels a lot more capable of dealing with large groups of enemies, which is the main frustration I had. The game is at its best in 1v1 fights and feels REALLY unfair when they gang up on you. Still worth playing, get it when they go on sale.
Abyss Odyssey isn't for everyone, but if it is for you, it is really for you. ACE Team made something very special here: combining Smash Bros-esque fighting with rogue-lite gameplay and a highly unique fantasy atmosphere. There's really nothing out there like it. But, beware, this game is highly challenging and expects you to learn the basics of its systems to survive, and to go very in-depth if you want to thrive. Many players will be frustrated by the platforming, movement, and combat system all of which are very deliberate. Jumping is much like an old-school Castlevania with only limited control in the air. Combat even against the AI will require not simply spamming attacks but judging attack distances, animation timing, dodging, and blocking while simultaneously anticipating your opponent. You have to learn to make use of every resource at your disposal, which can include the health bars of up to 3 characters (you, your monster soul, and human soldier) that you have access to at a time. Planning your route and maximizing your character is key to success. The game is well balanced to remains challenging each run. Co-op is also a very nice bonus, and it is recommended to keep friendly fire on to maintain the level of challenge of the single-player. PvP is also nice to have since this is a half-way decent Smash clone.
[b]dawno żadna gra nie zaskoczyła mnie tak bardzo![/b] artwork mistrzowski, generyczność etapów - wzorowa, sekrety, muzyka, fabuła i wszystko inne - eleganckie. polecam dla fanów mrocznych klimatów!
I suppose I'll check the recommended box. But it's real close for me. the came is interesting but has several downsides. Positives: Interesting and engaging world. The Chilean legends and lore that's worked into this game is interesting. Negatives: It's really hard to see what's going on while you're fighting. It's hard to feel like you have an idea of what's happening. This results in a lot of button mashing instead of actual strategic gameplay. I often felt like I was trying to change the character's facing and she wouldn't. It makes me feel like the controls are a bit sluggish. When you open chests and other items, coins you can take and coins you can't spill onto the ground. This makes it hard to identify if you've gotten all the coins and always leaves you feeling like you can't collect all the money.
Nightmarish controls make this game unplayable. A pity.
A cool and interesting idea executed quite well. I really love the look and feel of the game, with all the different character designs being a personal highlight. The story and world is very interesting and definitely makes up for some of the more lacking areas. Combat is pretty janky and tricky to master, but after a while it does start to get easier. Definitely more fun with friends, but still a pretty good time playing solo. If it looks like something you might like, why not give it a shot.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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