
Fading Echo is a fast-paced elemental action-adventure RPG where creativity fuels combat. Manipulate water, trigger chain reactions, and shift through surreal worlds as One, a young Legend on a mission to save a dying desertscape from the grip of the Paradox corruption.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 3 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Transform into a living sphere of water.
Surf through pipes. Slip through cracks. Crash from above.
Launch devastating water waves. Unleash charged water blasts.
Turn mobility into momentum and momentum into destruction.
Water isn’t just movement, it’s a weapon.
Mix water with lava, toxic waste, and Paradox corruption to trigger explosive chain reactions.
Drench. Conduct. Solidify. Ruin their day.
Every element reacts.
Every encounter escalates.
Push the systems far enough, and they push back.
Creativity isn’t optional. It’s survival.
Your world, Corel, exists across fractured realities.
Cross into alternate versions of the same space where resources shift, hazards evolve, and combat rules change.
What worked before may fail.
What was safe may turn volatile.
Adapt fast.
Exploit instability.
Turn shifting conditions into advantage.
The battlefield never stays the same, and neither can you.
The Paradox Corruption is tearing Corel apart, warping reality and consuming everything in its path.
You are One, a young Legend with dangerous power and little time.
Fight through hostile floating isles and collapsing worlds to stop the Paradox before it devours what remains.
Maddock, the ruthless leader of the Paradox on Corel, shows no mercy.
This isn’t about playing fair.
It’s about surviving long enough to change what’s left.
You may fight alone, but you’re not without allies.
Across Corel, a small crew of misfits stands with you. Some out of loyalty. Some out of guilt. Some because they have nowhere else to go.
Their presence shapes the world, the stakes, and the cost of failure.
Because saving a fractured world isn’t just about power.
It’s about who’s still standing when the dust settles.
Fully voiced by a premium cast that brings every alliance and every conflict to life.
Sums Steam only; Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 152reviews | 91% | — | $78.1K |
| Free | 0ratings | 0% | — | not modelled | |
Engagement
Reviews
Themes across 150 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h3]上善若水,利万物而不争,但使用得当也能成为致命的武器 [/h3] 水,不仅仅是生命之源,在日常生活中也一直给人以柔软的形象。道德经中就曾说“上善若水,水善利万物而不争”,就是说它善于滋养万物,而不与其它东西相争。但同时水也是无情的,只看操纵者们如何使用,正所谓“水能载舟,亦能覆舟”,如果你找到诀窍,它也能成为你手中最致命的武器。 《断曲余音》就是一款以水为核心元素的动作冒险游戏,玩家扮演的幸存者“壹”和母亲正在缺乏水源的荒漠里相依为命。就在她们一路前行的时候,壹被以太流唤醒了潜能,觉醒出了可以化身为水球的能力,不仅可以帮助她前往一些曾经难以到达的地点,更能在战斗中发挥举足轻重的作用。 因为敌人的技能都有一定延迟,并且会非常直观的给出作用范围,所以战斗方面的难度本身并不算高,可机制却极其有趣。你可以在本身拥有的攻击能力之外,利用场景中各种各样的“水”来帮忙,从而轻松的解决敌人。 在九天雷霆双脚蹬的帮助下,你可以把绝大部分的敌人狠狠踢飞,让各种属性的对手进入不利的地形中。比如在岩浆中,它们会持续性的缓慢掉血,而陷入水中则会进入石化状态,只需要3次普通攻击就能彻底斩杀,掉进废水则是变得脆弱,不仅防御会变低,技能也更容易被打断,只有相同属性的敌人才能避免这一情况。哦对了,当处于地图边缘时,你还可以直接一脚把敌人踹下悬崖,不战而胜。只需要记住这几种机制,你就可以在战斗力无往不利。 在跑图和解谜的过程中,变形则更能发挥出功能。化身水球可以让你轻易的穿过铁门;沾染废水后在绿色的荧光还未消退之时,你可以暂时拥有连环跳跃的能力,迅速登上本体不可攀登的高处;而被岩浆的热力所蒸发时,你会变成足以进行长时间飞行的水蒸气,能够跨越更远的距离,飞跃天堑飞向远方。 当从敌人和宝箱处获得足够的经验,你就能慢慢积累以太圣物点数来解锁新能力,让每一种属性的水球都变得更加强大。游戏的流程的确线性,但剧情却是比较碎片化的,你得在旅途中根据新场景中出现的各种新遭遇或者熟悉的角色交互才能逐渐了解背景故事。 总体而言,《断曲余音》带来了一个有趣的故事和一场奇妙的冒险,你将化身为水球借助各种地形穿越在荒漠废土之上。水不只是你维持生命的源泉,更是最锋利的武器,利用不同环境中的水和强劲有力的腿,你就可以在和敌人的对战中无往不利,灼烧、石化都是水带给你的手段。游戏内的角色成长内容并不重要,只需要记住几种元素带来的不同机制就可以完成冒险和解谜,守护这一片快要崩溃的回声世界。 [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil*, Russian, Spanish - Latin America, Japanese, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 150 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Awesome! Fast paced, responsive, a blend of genres that works well. Platforming reminds me of the PS2 era. The elemental transformations not only affect platforming and puzzles, but also combat and environmental interaction. These forms come with unique feels, strengths and weaknesses. Very unique! Voice acting, graphics and sound are also sick so far. Not being very far into the game, I can't say much, but what I have played has exceeded expectations, I will continue to play it and show my friends! It's nice to see a single player game that innovates and gives a fresh, complete experience for a reasonable price.
Dynamic combat, exploration that pulls you in, and art direction full of personality. The first world lands a real visual punch, can't wait to see what's next. The humor hits too. Go for it!
[h1]ENGLISH VERSION BELOW[/h1] [h2]Bonjour à tous ![/h2] Fading Echo est un RPG d'action-aventure dans lequel on incarne One, une jeune Légende capable de passer de sa forme humaine à une forme d'eau. Cette transformation permet de manipuler différents éléments pour progresser dans les zones, résoudre des énigmes et affronter les ennemis qui se dressent sur notre chemin. Review faite sur Twitch : https://www.twitch.tv/hyrroh [h3]Points positifs :[/h3] - Un gameplay très intéressant basé sur la transformation entre la forme humaine et la forme liquide. - La possibilité de manipuler différents éléments sous forme d'eau pour obtenir de nouvelles capacités, comme sauter plus haut, planer ou empoisonner les ennemis. - Des phases d'exploration qui encouragent la réflexion grâce à de nombreuses petites énigmes. - Des énigmes intéressantes autour de l'activation des sources d'eau, avec trois sources à activer dans chacune des quatre zones. - Des combats qui peuvent être assez exigeants et demandent de bien gérer ses esquives et l'utilisation des différents éléments. - Une histoire présentée sous forme de bande dessinée, avec une mise en scène agréable et quelques touches d'humour. [h3]Points négatifs :[/h3] - L'histoire peut être difficile à suivre et manque parfois de temps pour permettre de réellement s'y attacher. - La possibilité de pousser les ennemis dans le vide peut énormément simplifier certains combats. Alors que le système de combat encourage normalement à utiliser les différents éléments pour affaiblir les ennemis, il est parfois beaucoup plus simple de les repousser directement dans le vide. - Une fin assez décevante, qui manque malheureusement de l'impact que j'espérais. - L'absence de véritables combats de boss est dommage, surtout avec un gameplay qui aurait parfaitement pu permettre de mettre en avant les différents éléments et capacités du joueur. - Une durée de vie assez courte, avec environ 8h30 pour terminer le jeu, sans chercher à le compléter à 100 %. [h3]Axes d'améliorations :[/h3] - Ajouter de véritables combats de boss, par exemple à la fin de chaque zone ou après certaines sources d'eau, afin d'apporter davantage de challenge et de permettre au joueur de mettre en pratique les différentes mécaniques du jeu. - Revoir l'équilibrage autour de la possibilité de pousser les ennemis dans le vide afin que cette mécanique ne permette pas de contourner trop facilement les combats. - Développer davantage l'histoire afin de permettre au joueur de mieux comprendre les événements et de davantage s'attacher à l'univers et aux personnages. - Proposer davantage de contenu afin d'améliorer la durée de vie globale du jeu. Conclusion Fading Echo est loin d'être un mauvais jeu et propose même un gameplay particulièrement intéressant grâce à la possibilité d'alterner entre forme humaine et forme d'eau. Les différentes transformations et les éléments permettent de varier les approches, tandis que les phases d'exploration et les énigmes apportent une vraie réflexion à la progression. Malheureusement, l'expérience est un peu trop courte et l'absence de combats de boss se fait vraiment ressentir. C'est dommage, car le gameplay aurait parfaitement pu être exploité à travers de véritables affrontements mettant à l'épreuve les différentes mécaniques du jeu. L'histoire m'a également laissé un peu sur ma faim, notamment avec une fin que j'ai trouvée décevante. Malgré tout, Fading Echo reste une expérience plaisante et originale, qui mérite d'être découverte. [b]Note globale : 16/20[/b] -------------------------------------------------------------------------------- [h2]Hello everyone![/h2] Fading Echo is an action-adventure RPG where you play as One, a young Legend who can switch between human form and a water form. This transformation allows you to manipulate different elements to progress through the areas, solve puzzles, and face the enemies standing in your way. Review made on Twitch: https://www.twitch.tv/hyrroh [h3]Positive points:[/h3] - A very interesting gameplay system based on switching between human and liquid forms. - The ability to manipulate different elements while in water form to gain new abilities, such as jumping higher, gliding, or poisoning enemies. - Exploration sections that encourage you to think through a variety of small puzzles. - Interesting puzzles centered around activating water sources, with three sources to activate in each of the four areas. - Combat can be quite challenging and requires good use of dodging and the different elements. - A story presented in a comic-book style, with enjoyable presentation and some nice touches of humor. [h3]Negative points:[/h3] - The story can be difficult to follow and sometimes moves too quickly to really become invested in it. - Being able to push enemies into the void can make some fights far too easy. While the combat system normally encourages you to use different elements to weaken enemies, it can sometimes be much easier to simply push them off a ledge. - A somewhat disappointing ending that unfortunately lacked the impact I was hoping for. - The lack of real boss fights is disappointing, especially considering how well the gameplay could have been used to showcase the different elements and abilities. - A fairly short playtime, with around 8 and a half hours to complete the game without going for 100% completion. [h3]Areas for improvement:[/h3] - Add proper boss fights, for example at the end of each area or after certain water sources, to provide more of a challenge and allow players to put the game's different mechanics to the test. - Rebalance the ability to push enemies into the void so that this mechanic cannot be used to bypass combat too easily. - Develop the story further so that players can better understand the events and become more invested in the world and its characters. - Add more content to improve the game's overall length. Conclusion Fading Echo is far from being a bad game and actually offers a particularly interesting gameplay system thanks to the ability to switch between human and water forms. The different transformations and elements allow for varied approaches, while the exploration and puzzle sections add genuine thought to the progression. Unfortunately, the experience is a little too short and the lack of boss fights is really noticeable. It's a shame, because the gameplay could have been perfectly suited to proper encounters that put the game's different mechanics to the test. The story also left me somewhat unsatisfied, especially with an ending that I found disappointing. Despite that, Fading Echo remains an enjoyable and original experience that is well worth discovering. [b]Overall score: 16/20[/b]
Usually I'd wait for the PS release... but not this time! The gameplay is really smart and feels fresh, once the mechanics click, it's an absolute blast. I'm a huge CR fan, so the story pulled me in right away. Bob Riegel absolutely nailed it :) The art direction is gorgeous, and combined with the elemental gameplay, exploration is pure joy. I got lost a few times, but I actually loved the Zelda-like feeling of figuring things out on my own. It gave me that old-school vibe from when games expected you to use your brain instead of holding your hand... This is a banger!
Only played a couple hours so far, but this game is truly incredible. The graphics, the colours, the voices. Everything about it absolutely draws you into Corel from the minute you start and it keeps you there each moment after. As someone typically Not That Great with action/adventure games I was a bit nervous going into it knowing there would be combat, but everything feels so intuitive and easy to grasp. Puzzles are challenging and fun, and each level's design is gorgeous. Don't even get me started on the characters/writing/acting. I love each of these little guys with my whole heart and I can't wait to play more.
This game feels like it was designed in the early 2000s in the best possible way. It doesn't hold your hand, doesn't spam quest markers, and expects you to pay attention, explore, and figure things out yourself. That sense of discovery is something I really miss in modern games usually designed for people with attention problems ^^ Combat was fun at first, then started to feel a bit repetitive until I understood most encounters are really environmental puzzles. Once I stopped treating them like normal fights and started using the arena and my abilities more creatively, combat became way more satisfying. Should still nerf the kick that is OP. The music does a fantastic job setting the mood. The writing isn't always consistent, but when it hits, it really hits. There are a few exceptional moments that stuck with me. It's not a game for everyone, but if you miss games that respect your intelligence and let you get lost, I can't recommend Fading Echo enough.
This game is very fun and highly addictive; the puzzles are highly entertaining, exploration is rewarding, and the combat is a blast (especially when kicking enemies into the void or pulling off clever elemental combos). I’m loving it so far. The world looks vibrant, and the art style is incredible. All in all, an excellent, fun game at a great price.
Fading Echo is a stunningly beautiful game! I've have been following FE for a good while now, was a beta tester, and got to know the wonderful development team that brought it to life, and it has been an amazing opportunity, the devs have put in a lot of work to their title! I've played a good chunk of the full game, on top of the demo, and the beta before this and honestly, it still holds true to my original review from the demo: "I REALLY love the art style, from the vibrant and bright colours, to the inhabitants of Corel's information screen (which I must say is a very awesome idea! I love the little quotes about the enemies), it has a unique style to it that really draws you into the game. The combat is different, but a good different! Fast paced, but not overcomplicated." I highly recommend Fading Echo. It's on sale for a very reasonable price. They have wonderful talent for their voice actors, and honestly, you'll love the world! Give it a chance, you won't be disappointed!
So far, extremely good. I really like the mechanics and the story is really compelling and the characters are cool
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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