
You are one of the world’s last Sentinels, a soldier named Avil equipped with the skills to battle the endless wave of Ravenii. Fight massive brutes and their minions across a sprawling countryside, defending cities and rescuing refugees torn from their homes.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
i would be okay with the game if it gave me the option to mute the dialog and skip the cut scenes but because i cant, i am unable to even recommend the game to anyone, as it could be good for a 20 min session but the awful voice acting without a way of muting and awkward camera just make the game frustrating
a cruel game, felt awful after it
Works well on Steam Deck. Only issueis cutscenes don't work. Really fun. Better Attack on Titan style game than the real thing. Only criticism is mobs are not fun to fight because the combat against them is pretty clunky.
Хренотня
It was a nice game tbh. I think skills need improvement or an improvement to kill mobs. It seems a bit dull after a while and a repetative. For 5 euros(that i found it) i can say it's worth it. I do recommend it in this price. I liked the attack on titan vibes(because you kill giants). It was a bit challenging on some occasions that broke my nerves.
A cada 1 minuto o jogo fecha sozinho. Tive que abri-lo 5 vezes pra poder comentar aqui. E não é por falta de hardware, tenho um i9 12900k e uma 4080S. Enfim... nem consigo entrar na missão e o jogo fecha.
Es una pasada de juego, te diviertes un montón y eso que en realidad es cortito el juego. Mi experiencia jugandolo sería un 8/10, ya que los controles son fáciles, buena calidad de imagen, se hace muy llevadero el combate y tiene gigantes, que más se puede pedir. Es una de mis primeras experiencias como jugadora de videojuegos y me encanto sacar todos los trofeos del juego, además no todos son fáciles de hacer.
Копипастный игровой процесс и ценник на релизе подкачали. Но по своим базовым механикам это неплохая игра.
Received this as a gift. I played through chapter 5 of 7 and like the game for it's simple hack-n-slash nature. The story is okay but would have liked an intermediate area to talk to NPCs (world-building) and maybe a sword upgrade system to try and up the damage incrementally (with harder enemies to go with it). You go from mission to mission and the story fills in at the start of each mission (static dialog). The dialogue is skippable if you don't care about the story except for a few cases where they have to state something. I wish all dialogue was immediately skippable especially when restarting missions to try and complete all objectives. Combat is decent, not much to it with simple mechanics like attack, dodge, and your main ability (Rune Strike). Overall I'd give it a 6.5/10 and recommend it for a time-killer hack-n-slash. I'd value it around $30 so try to find it on sale. What's good about it: - Mindless hack and slash that fills a need when you just want to tear stuff apart. - Large Attack on Titan like monsters you can slay and take apart with different types of armor. What I didn't like: - Some skills are locked as progression but should be mechanics you already know (like aerial recovery and dodge strike) - Some dialogue is unskippable: annoying when repeating missions - Targeting with main ability (Rune Strike) doesn't feel as fluid as I would have liked. Would like to have seen: - Better skippable dialogue - Better Rune Strike - trigger as many times as you want in mid-air. - Climb anything with a skill upgrade (climbing claws or something) - Sword upgrade system - Elements as part of the skill tree and toggleable modes in battle (switch to fire for this type of Ravenii etc.) - More world building - Xandra as a playable Sentinel with a different playstyle
How is it even possible to make a bad game by mixing Shadow of the Colossus with Attack on Titan ? I do not know, but Extinction managed to do just that. Repetitive and short procedurally generated missions that are basically all the same, meaningless and boring environments, movement mechanics that barely work yet are crucial to your objectives, clunky combat; this is all you'll get out of this dumpsterfire. I couldn't progress beyond the first half of the game because of a mission where I'm supposed to protect towers, except the game kept spawning giants on said towers, instantly destroying them...
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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