
Possessed by an alien entity, slash and tear countless enemies with your monstrous claws, you must find a way to escape the planet before you lose what's left of your humanity! Exodemon is a game inspired by the 90s FPS golden age.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Történet részt átugornám mert nincs neki. Alapvetően én ezt anno figyelemmel követtem, mert elég jó kis retro shooternek tűnt. Még anno a 0.4-es verzióval találkoztam ichin, és azt mondtam hogy miért is ne. Úgy tűnik egy hullámhosszon vagyok a fejlesztővel mert elég pofás kis gémet rakott össze. Alapvetően szuper módon retro minden textúra, de mégis dinamikus minden fény, így egy tökéletes retroshooter feelinget ad a játéknak, vagy inkább throwback ahogy szokták mondani. A pályák kellően zegzugosak, sok secret van, és lehet barangolászni, de alapvetően nem téved el az ember. Mondom én ezt úgy hogy rendszeresen eltévedek egy nagyobbacska wad-ban. A játékban nagyon sok fegyver és enemy megtalálható. Retro kinézetük miatt kiválóan megkülönböztethetőek. Azonban egyre jobban erősebb ellenfeleket lehet kapni, és háttérbe szorul a fegyverek fele, mert egyszerűen haszontalan. Az ammot meg random fegyverhez adja a játék, habár a hintek szerint mindig ahhoz a fegyverhez adja amiben kevés az ammo, node ez ♥♥♥♥♥♥♥♥. Plusz hogy nem csak ki lehet ereszteni az fpst, ki lehet lőni a mousefiltert, de fovot is lehet hozzáadni...sőt a töltőképernyőn nagy fov mémek pörögnek amikor épp nem tippet ad a játék. Én azt mondanám hogy 8/10 bogártrancsír.
Great game! Gives off a good 90s vibe. You play as a scientist who got infected by an alien. So you have to shoot and claw your way through the levels. The right hand shoots while the left hand melee. Right hand shows your ammo and your left hand shows your health. You can obtain different powers and upgrades. My only downside is the game lacks boss fights or some interesting soundtrack. The level design is more plain and it only has few soundtrack out of 18 levels. Still good nonetheless and rather prefer to play a game that works than something buggy.
Exodemon is a good fun! It's a fairly short (if you don't go for 100%) retro-like first person shooter where you play as a scientist overtaken by a parasitic/symiotic (?) alien lifeform, and you must escape the facility where the lifeform was experimented upon. The game features nice visuals, fun and simple gameplay and one banger of a soundtrack! There's plenty of secrets to uncover, and each yields something useful: a weapon upgrade or a health up. Speaking of weapons, the arsenal consists of 6 unique weapons, and figuring out which one is best for killing this one particular enemy is not too stressful. (Though admittedly I ended up using almost exclusively a fully upgraded red hand for the sheer amount of single-target burst damage) If you want to have a good time, most certainly get Exodemon! Also, shoutout to Casey Explosion for recommending it.
Very fun and fast paced game. I bought it because it gave me some old school aliens versus predator vibes and I was not dissapointed. The story feels a bit detached, but that's not a problem necessarily. A fun romp. 10/10 would recommend.
Ultimately, I recommend this game, but with a lot of caveats. The weapon system is such that weapons are extremely rare, but hidden within levels. If you miss a weapon, a weapon upgrade, or a health upgrade, there is no way to restart the stage, and no way to know you haven't collected a weapon within a stage until you have gone past the point of no return and completing. For example, if you miss the shotgun in level 3, as I did, you won't find another until halfway through the game, and it's a very key part of dealing with enemies. The devs promised a patch including a level select 'in a few months' over a year ago, so it looks like this game has been abandoned. The weapons themselves are also a mixed bag. Some of them, like the charge shot, seemed pretty useless to me, and I only used them to conserve ammo on the guns I actually liked. The first two additional weapons I found were the best (shotgun and rifle), and I used them primarily throughout the game. The music, while a strong part of the game's appeal, gets repetitive. There's pretty much only the one track, which you can hear in the trailer. While it does dynamically change as you enter and leave combat, I was quite disappointed that there weren't new tracks in later stages. In terms of glitches, they were present but minor. I got clipped into geometry by lifts a few times, and had to grenade recoil myself out, or failing that restart. The biggest problem is the very end of the game. It seemed like it was supposed to be a giant enemy gauntlet, as it was a large open space with ammo and item pickups everywhere, but I just walked to the final objective and no enemies spawned. As such, I didn't pick up the items, because I thought the objective might turn out to be a fake and that would trigger the giant final arena... but no, the game just ended, and that maybe screwed me out of the get-everything achievement. That's a lot of negatives, but the positives are that the core gameplay and aesthetics and music come together to make a great Vaporwave take on retro shooters lying somewhere between Quake and Doom, with fully 3D geometry with a lot of winding verticality and good secret design within its limitations (no hidden panels/breakable walls) but sprite-based enemies. If you watch the trailer, you know what you're getting into, and I'd recommend it at its current price. Just be aware that if you're expecting the trailer to be a hint of what you're getting, the game doesn't get much deeper. You're seeing the whole thing, not just a tease. The game has a great vibe that I enjoyed a lot, but was ultimately shallower than I expected, and shallower than a lot of its better contemporaries. tl;dr: This is nice, but don't play it over Dusk or something, they're not on the same level.
A lot of fun! I like the claw attack, and the movement feels good to use.
Exodemon is fun enough but struggles to present substantial challenge. I beat this in 4 and 1/2 hours while drunk and lingering about looking for secrets. I wish there were a few more types of enemies and (SPOILERS) unfortunately Exodemon kind of fizzles out by the end without a final boss. The weapon variety is nice and I love the design of the protagonist! I'm happy I played for sure but just wish it could stick out the final quarter of the game and ramp up the difficulty a bit, maybe cap it off with something surprising like DUSK does. Maybe a 6.5/10 if we're assigning arbitrary numbers, cant wait for Exodemon 2!
Great game, only thing that is somewhat disappointing is that the ending seems to be incomplete? Not expecting anything fancy but the ship model seems to be untextured? Makes it seem like there was meant to be something more.
Uma grande homenagem aos jogos clássicos de FPS. Jogo vai ficando dificil conforme as fases vao passando,resumindo muito bom <3
Justo lo que buscaba, un shooter noventero. Buen diseño de niveles, estaría bien disponer de un editor para que la comunidad crease nuevos. Si eres un nostálgico de los FPS de los 90, dale una oportunidad.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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