
A dark menace consumes the Old West. In solo or coop, fight with style in visceral, explosive combat against bloodthirsty monstrosities. Eradicate the vampiric hordes with your lightning-fueled gauntlet and become a Wild West Superhero.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Sep 3 → 9.86/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 10.2Kreviews | 75% | — | $11.8M |
| $59.99 | 16.4Kratings | 75% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1064 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good
So the main problem that occured with this game was co op, if you wanna play this game co op, don't. Its ridiculously buggy in co op, audio muting, landscape bugs, getting stuck etc. I don't understand why the devs had to add co op when it was so buggy, this game is really good on solo and pretty much bug free when i played it solo, bugs are only there in co op. The devs shouldn't have made a co op mode if they didn't wanna optimze it, rest everything is fine in solo. The game does get a bit too bright with lightning and fire, combat is superb, world building and graphics are decent
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 663.6/day in the week to Jul 16 → 4.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Korean, Portuguese - Brazil, Russian, Czech*languages with full audio support
| $11.99−80% |
| 6.2Kratings |
| 80% |
| — |
| not modelled |
| $49.99 | 138ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Линейный кал. Никаких ответвлений в пути.К тому же куча багов.Никому не рекомендую.
太啥比了,怪多就算了,经常卡操作按键,要不是上勾拳后就卡住,要不是怪物进电击后死活按不出拳击,要不是切步枪攻击不出来,要不是步枪怎么也切不出来,这游戏武器还得频繁切,真服了,莫名其妙就发呆然后打死了N次,建议免费送都别玩
Velmi dobrá zábava na těch 10-12 hodin. Je to chytlavý, má to pěknou estetiku a stylizaci, a je to ideálně přímočarý. Příběh není bůhví co, ale tu hru to slušně unese. Combat je cool, občas trochu nepřehledný ale hádám že to je spíš tím, že na to nejsem zvyklej. Takový DOOM mě asi bavil o krapítek víc, ale tohle je taky velmi slušná oddechovka.
muy bueno
[h1] 如果你玩動作遊戲不貪刀,你會玩得很舒服 [/h1] [table] [tr] [th]★☆[/th] [th]葛雷文諾:介意我加入你嗎?[/th] [/tr] [/table] 很介意啊(#`O′),作為玩家逐步熟悉遊戲的第一關,隊友[i] 葛雷文諾 [/i]會在首領戰幫忙扔炸藥,而這炸藥是連玩家都炸的,首次遇到還是有被氣到。 [table] [tr] [th]★☆[/th] [th]“可以停用任意技能來回收技能點數”[/th] [/tr] [/table] 當看到畫面左上角提示這句話我就已經爽了。 ★可以無痛換輸出流派,結果更開心的是花費金錢購買的技能也能無痛退還重新點。 由於遊戲流程裡獲得過的金錢是不會在[i] 重玩任務 [/i]時再次獲取,玩家唯一的經濟來源就剩升級給的2K金錢了。 ☆這就導致玩家想要獲得[i] 男孩與玩具 [/i]這個[i] 啟用所有武器升級 [/i]的成就,就需要打兩遍遊戲並且金錢收集至少150%,因為我就是New Game+30級存檔才獲取的。 強烈建議一週目就去全收集,在第16個任務[i] 大結局 [/i]前,在菜單[i] 背景故事 [/i]分頁裡[i] 重玩任務 [/i]!在單一週目時重玩只會顯示未收集。 ☆通關後的New Game+雖然會繼續角色養成,但由於金錢可以重新拾取,玩家沒法區分那些收集過,為什麼全收集只能再撿一邊。 [table] [tr] [th]★☆[/th] [th]SOLO[/th] [/tr] [/table] ☆啊啊啊啊!這一段是我在第10個任務[i] 鐘樓的蝙蝠 [/i]絕望地死亡十次後寫的,西部牛仔不應該是就是一對一拔槍對決嗎?這[i] 高爾 [/i]就躲在[i] 狂熱者 [/i]後面偷襲我,煩得很,主要是它並非[i] 尖叫惡魔 [/i]那樣,亦或者沒轉化前的[i] 槍奴 [/i]那樣,步槍打弱點就能秒殺的。 第一次打的場景已經是完全記住出現多少敵人了,5名[i] 高爾 [/i]3名[i] 狂熱者 [/i]1名[i] 吸血鬼名門望族 [/i],打得我懷疑人生。 ★但隨著遊戲推進往後任務只會存在越來越多的小首領聚集,而當我一次次挫敗爬起直至通過,那種暢快讓我十分滿足。 [table] [tr] [th]★☆[/th] [th][url=store.steampowered.com/bundle/34468/Evil_West_Bundle/] Evil West Bundle [/url][/th] [/tr] [/table] ☆這個組合包可買可不買,因為其中的[url=store.steampowered.com/app/1997840/Evil_West__Wild_Wild_East_Skin_Pack/] Wild Wild East Skin Pack [/url]僅僅只是[i] 東部大荒野造型 [/i],買這個更多的是支持開發商。 ★遊戲內打到第14個任務[i] 兒子的責任 [/i]就能完整收集一套幽靈造型。 [table] [tr] [th]★☆[/th] [th]戰鬥攝影機追蹤 開啟[/th] [/tr] [/table] 遊戲設定裡是有追敵鏡頭,鏡頭會將敵人稍微固定在玩家正前方。 ☆但在第11個任務[i] 受擁戴之人 [/i]就會變得很雞肋且惡心,在教堂前居然會面對一隻吸血鬼名門望族和兩隻吸血怪。之所以說惡心,是因為吸血怪的特殊攻擊是原地範圍傷害,是無法迴避或格擋的,而玩家攻擊名門望族時,身後的吸血怪就遠程發波,而攻擊吸血怪又經常被另外一隻給AOE,十分折磨,無法貪刀。 ★但只要我一拳一槍,一槍一拳,慢慢磨死後就發現自己遊戲心態也變得很有耐性,即使第16個任務[i] 大結局 [/i]前我需要面對4隻吸血怪我也從容不迫。 [table] [tr] [th]☆☆[/th] [th]小毛病[/th] [/tr] [/table] ☆任務[i] 解藥亦是毒藥 [/i]中靠近教堂前第二個寶箱會概率卡住了杰西,為什麼說概率?因為我被卡住後返回主菜單重進再去拿就不會卡了。 ☆第11個任務和第12個任務毫無銜接,有點突兀。
Very cool and diversified locations. Fun god of war style gameplay and a unique story makes it a great game. would'nt say no to a sequel.
super
Скучно
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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