
A dark menace consumes the Old West. In solo or coop, fight with style in visceral, explosive combat against bloodthirsty monstrosities. Eradicate the vampiric hordes with your lightning-fueled gauntlet and become a Wild West Superhero.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Sep 3 → 9.86/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 10.2Kreviews | 75% | — | $11.8M |
| $59.99 | 16.4Kratings | 75% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1064 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
um dos jogos mais divertidos que há. Um combate e gameplay incríveis, viciante. Acho muito mais divertido de jogar do que GoW 2018 muita coisa! Pode comprar que vc vai gostar!
gostei muito legal
Evil West: - Spielspaß (7/10) - Atmosphäre (7/10) - Story (5/10) - Grafik (8/10) - Steuerung (9/10) - Musik (7/10) - Sounds (9/10) - Performance (8/10) - Länge (9/10) - Wiederspielwert (5/10) Bewertung: 7.4/10 (Einzelspieler: Kampagne) (Mehrspieler: Kampagne (max. 2))
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 663.6/day in the week to Jul 16 → 4.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Korean, Portuguese - Brazil, Russian, Czech*languages with full audio support
| $11.99−80% |
| 6.2Kratings |
| 80% |
| — |
| not modelled |
| $49.99 | 138ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Consigliato con moooolte riserve. PRO: - ambientazione - grafica ed effetti - combat system - bossfight impegnative ma accettabili CONTRO - bilanciamento difficoltà - telecamera e schivata - sviluppo abilità deludente - glitch e bug vari - fasi finali tediose e frustranti - lentezza del cambio armi Il gioco è molto bello e divertente per le prime 6-7 ore, e dà il meglio di sé giocato in coop. Le ambientazioni sono curatissime con alcuni scorci spettacolari, un ottimo uso dei colori, delle luci, e una buona effettistica delle armi. Le creature sono meno ispirate. Il combattimento è soddisfacente, anche se le armi sono decisamente castrate per favorire gli scontri corpo a corpo, che nelle fasi finali diventano molto meno divertenti, e i danni inesistenti. Da metà gioco in poi, e soprattutto negli ultimi capitoli, il bilanciamento dei combattimenti e la costruzione delle arene creano una "difficoltà artificiale". Gli scontri smettono di essere divertenti ed appaganti. Negli ultimi livelli le aree sono zeppe di nemici pesanti (e grossi) in spazi troppo stretti, rendendo di fatto l'evasione e la schivata difficile da usare. Di tutte le cose potenziabili, proprio la schivata rimane sempre la stessa dall'inizio alla fine, e non è un granché, mentre la telecamera non aiuta negli attacchi alle spalle (che diventano la regola). A un certo punto il gioco smette di proporre nemici nuovi e scontri sensati, ma vengono messi nel mucchio nemici pesanti per battaglie estenuanti, lunghe e ripetitive, in spazi ristretti. Le fasi finali sono pura e semplice frustrazione, anche la varietà di situazioni che rendeva il combattimento più interessante nelle fasi iniziali, sparisce. Lo scontro diventa sempre meno leggibile, i nemici spugne da proiettili. Tutto ciò che era divertente ed appagante svanisce nella ripetitività dei combattimenti. Anche esplorando e raccogliendo risorse, la progressione del personaggio è moooolto lenta,. Consigliato solo in sconto e se volete provarlo per qualche ora, meglio se in compagnia. Ma se ci tenete a completare la campagna, allora auguri, imparerete ad odiarlo. Completata la campagna l'ho disinstallato. E non lo giocherò mai più.
[i]I want to point out that i consider that i used to kind of like the game and i am writing this after a few days of co-op with some problems, and in the highest diff these got the absolute extreme. In normal and high dif, specially playing alone this game was kinda overall good, but seeing how some things were left unfinished and the rest of this mess... they should be sued for even asking for 50 € Again, this all comes from the multiplayer experience = If u want chievements or to play in co-op specially high level forget about this game, they don't even deserve to have this sh1t in any shop in the world just based on what a load of trash this is, trust me you have no idea how badly programed is[/i]. Extremely buggy co-op half way made, full price is a complete scam, if u see base game for 5 or 7 € it's kind of fine for solo playing. Expect multiplayer to work like trash, and poorly organized in pretty much every possible way, the ammount of crashes and desyncs specially if there is even the slightest ammount of ping between players and even more in specific moments. There are many things in the game that are quite good, designs and atmosphere for example, in general if it were not for the insanely poorly finished they did not even give to the game and again, if it worked properly and was not so farmy towards the end and some achievements, i could say that 20 bucks wouldnt be crazy, but as it is? 10 would be already expensive. Highest difficulty is absurdly unbalanced when it comes to some fights that are not vs bosses, between bugs and messed up things and desyncs it can take the fun and the challenge completely away from it. I played it 2 times so far, i had time to experience it solo and multi specially multy was quite a dissappointment still u can play the game if u are patient enough. · If this game doesn't scratch your itch specially if u seek co-op games, take a look on Remnant or Lords of the Fallen.
[h1]Evil West — бодрый брутальный экшен из эпохи PS2, который слишком быстро упирается в однообразие и коридорность.[/h1] У игры была шикарная задумка: дикая смесь мрачного Дикого Запада, вампирского хоррора и мясного геймплея в духе God of War или Doom. Первые несколько глав ты кайфуешь от местной жестокости и сочного импакта, но чем дальше продвигаешься по сюжету, тем сильнее игра начинает душить своими ограничениями. [h2]Что в игре сделано отлично (Плюсы):[/h2] [list] [*] [b]Мясная и тактильная боёвка:[/b] Главный плюс игры. Бить вампиров электрической перчаткой, расстреливать их из револьвера в воздухе и смачно разрывать на куски голыми руками — это чистый адреналиновый кайф. Комбо ощущаются увесисто, импакт от ударов шикарный, а добивания сделаны максимально брутально. [*] [b]Крутой сеттинг и атмосфера:[/b] Вайб «темного Дикого Запада» удался на славу. Стилизованное высокотехнологичное оружие девятнадцатого века, зловещие вампирские логова, густые неоновые закаты и мрачные болота создают отличную картинку. Дизайн монстров и главного героя Джесси Rentier выглядит стильно и стилизованно. [/list] [h2]Где разработчики не дожали (Минусы):[/h2] [list] [*] [b]Ужасная коридорность и мертвый мир:[/b] Локации — это абсолютно линейные, узкие кишки, огороженные невидимыми стенами. Шаг влево, шаг вправо — нельзя. Исследование мира сводится к тому, чтобы свернуть в тупик ради мешка с золотом, а прыгать и перелезать через препятствия можно строго в подсвеченных скриптовых местах. Игра ощущается как привет из далекого 2004 года, и на длинной дистанции это утомляет. [*] [b]Повторение контента и кривой баланс к концу:[/b] Ближе к финалу у авторов явно закончилась фантазия. Вас начинают просто забрасывать аренами с огромными волнами врагов. Те боссы, которые в середине игры казались уникальными, под конец превращаются в обычных рядовых мобов, которых спавнят пачками по три штуки на одной мелкой площадке. Геймплей превращается в душный хаос, где ты просто спамишь увороты. [*] [b]Технические проблемы и рваная оптимизация:[/b] Несмотря на коридорные локации и не самую передовую графику, игра умудряется нехило нагружать систему. Фреймтайм периодически идет волнами, в тяжелых замесах со спецэффектами и молниями случаются ощутимые просадки FPS. Кооперативный режим сделан «на коленке»: прогресс сюжета засчитывается только хосту, а второй игрок бегает бесправным клоном, ловя регулярные рассинхроны и сетевые баги. [*] [b]Сюжет «для галочки»:[/b] История максимально предсказуемая, персонажи картонные, а диалоги наполнены банальным пафосом. За сюжетом следить неинтересно, он служит лишь слабым оправданием для перехода на следующую арену с монстрами. [/list] --- [b]Итог: 6 из 10.[/b] [i]Evil West — это неплохой, но одноразовый PvE-боевик на пару вечеров, который отлично работает как антистресс на минимальной или средней сложности. Но брать его за полную стоимость — сомнительная затея. В игре слишком мало контента и вариативности, а коридорный геймплей быстро приедается. Ждите хорошую скидку в 60–70%, берите друга и пробегайте чисто ради сочного мордобоя.[/i]
fun fighting mechanism, good story
[h3]🤠 Evil West[/h3] Evil West, artık pek sık görmediğimiz türden bir oyun. Ne sonsuz bir açık dünya deneyimi sunmaya çalışıyor ne de live-service trendinin peşinden gidiyor. Bunun yerine tek bir şeye odaklanıyor: saf aksiyon ve eğlence. Western atmosferini vampirler, canavarlar ve steampunk teknolojisiyle birleştirerek kendine özgü bir kimlik oluşturuyor. Baştan itibaren sizi temposuyla içine çekmeyi başarıyor. Oyunun en güçlü yanı kesinlikle combat sistemi. Ateşli silahlar, yakın dövüş, elektrikli eldiven ve farklı ekipmanların birleşimi son derece tatmin edici hissettiriyor. Belki türe yeni bir soluk getirmiyor ama buna da ihtiyacı yok. Baştan sona eğlendirmeyi hedefliyor ve bunu başarıyor. Eğer yüksek tempolu aksiyon oyunlarını seviyorsanız, Evil West kesinlikle göz atmanız gereken yapımlardan biri. [h3]⭐ Genel Puan: 8/10 🤠⚡ "Monsters, bullets, explosions, and nonstop action. What more could you ask for?" ⚡🤠[/h3]
Слишком медленная прокачка персонажа и его бустов. Место битвы против пиявки могли бы сделать по другому, без смены вида камеры. Заметил что в некоторых битвах против монстров не всегда срабатывают нужные тебе бусты, из-за этого проигрываешь
This was such a polarizing game for my friend and I during our run in Evil difficulty. The premise and gameplay concept of this game are honestly great: You're basically Cowboy Van Helsing during the late XIX century with a story centered about stopping a vampire plot. All weapons play differently and go nuts on their final upgrade but the main focus of the combat is the gauntlet, doing all sorts of combos with it. The ambience and story are super immersive and the characters are quite likeable. The MAJOR problem this game has is that the multiplayer implementation is awful, feels like they dev team decided to add it way after any sort of regular QA testing or playtesting were completed: -First level has to be completed solo, and if you're aiming to complete this on Evil, that level counts too. -You cannot make progress unless your buddy is next to you, and this hampers exploration. -Tons of model clipping during combat and missing animations when performing finishers. -There are a couple of "on rails" sequences where Jesse, the playable character, has to hop on a minecart to make progress but only the host gets to do it, the invited player can only watch. -The cutscenes are kinda janky, feels like the only character models where serious time was invested into were Jesse's and Edgar's, everyone else looks rough. -Huge desync during combat, sometimes completely leading to disconnects. -Somewhat frequent bugs regarding inputs where a button would completely stop working. In my case, that happened to the parry/block, the dash, the pull and the grenade. Super interesting concept ideas that might be working great while solo that were hampered by lack of polish and optimization for its multiplayer.
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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