
A dark menace consumes the Old West. In solo or coop, fight with style in visceral, explosive combat against bloodthirsty monstrosities. Eradicate the vampiric hordes with your lightning-fueled gauntlet and become a Wild West Superhero.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Sep 3 → 9.86/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 13.6Kreviews | 74% | — | $11.8M |
| $59.99 | 16.4Kratings | 75% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1062 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Awesome game
Why he jump like that tho
Тупорилі кабани не вміють...
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 663.6/day in the week to Jul 16 → 4.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Korean, Portuguese - Brazil, Russian, Czech*languages with full audio support
| $11.99−80% |
| 6.2Kratings |
| 80% |
| — |
| not modelled |
| $49.99 | 138ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This feels like a loveletter to the PS3/Xbox360 era. Its unapolagetic about being a game, fun and pure carnage take priority over realism. The atmosphere and setting are extremely well done, and the combat is very engaging. It does have some clunky interactions in the combat, and the shader caching stutter was almost enough to make me drop the game in the first 15 minutes (9070XT and 7800x3D). Every new enemy, animation, or environment caused significant stuttering when it was rendered for the first time, to the point where a new attack from a boss would guarantee being hit during the performance dip. That was extremely frustrating, but its the only strong negative I experienced during the game. The story was just enough to give reasons to go to new environments and see new enemies. It wasn't bad, and it felt like there was a lot of passion behind it, but it never pretended to be the main focus. Playing on the higher difficulties was very satisfying, and scratches the fast-paced arena combat itch. Highly recommend playing on keyboard and mouse to fully utilize the ranged interactions. I hope this gets a sequel/prequel, or at least gets repcated again from this studio. Overall it was a treat.
Decent action combat story driven game. Normal mode roughly 16-20 hrs on your first play. Plenty of NewGame+ replay for later if looking for it.
Epico y divertido! Espero que hagan una continuacion!
A sort of Western based God of War with guns. It's fun!
BEST GAME EVER DONT EVER EVER PLAY ON EASY!!! TRUST ME ITS BEST PLAYED ON EVILL! The reason i say play on EVIL is because the best experience from this game comes from EVIL difficulty!! HAVE FUN!!!
good fun to play
Połączenie Dooma z God of Warem. Rzeź totalna, bardzo satysfakcjonująca. Dobrze zrobiona rozbudowa postaci, fabuła spoko, ale sama walka czysty miód. Kolejny dowód na to, że Polacy potrafią zrobić świetną grę 😊
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $33.2M | 33.6K | 92% | $39.99 | |
| $68.8M | 62.6K | 83% | $59.99 | |
| $10.5M | 69.5K | 83% | $9.99 | |
| $12.8M | 25.3K | 71% | $29.99 | |
| $28.9M | 30.7K | 84% | $49.99 | |
| $357K | 343 | 56% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.8M | 37.2K | 98% | $34.99 | |
| $11.8M | 7.8K | 87% | $35.99 | |
| $11.7M | 113.2K | 79% | $4.99 | |
| $11.7M | 25.4K | 74% | $19.99 | |
| $11.7M | 9.4K | 38% | $59.99 | |
| $11.7M | 24.5K | 59% | $23.99 |