
A dark menace consumes the Old West. In solo or coop, fight with style in visceral, explosive combat against bloodthirsty monstrosities. Eradicate the vampiric hordes with your lightning-fueled gauntlet and become a Wild West Superhero.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Sep 3 → 9.86/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 10.2Kreviews | 75% | — | $11.8M |
| $59.99 | 16.4Kratings | 75% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1042 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] GOD OF WEST // EVIL COMBOS [/h1] On paper, the premise of this game sounds amazing. Cowboys with crazy tech in a secret institution fighting vampires and the forces of darkness. Punchy God of War style melee combat mixed with ranged shooting and other electric fueled abilities. AWESOME. So why isn't it awesome? The answer: oversaturation and enemy health inflation. Step 1. Introduce a new enemy type with a complex moveset and lots of health. Fight it, kill it, log it. Step 2. Have this enemy come back with the same level of health about 20-30 more times throughout the rest of the campaign. It quickly becomes tedious, repetitive, and a waste of time. This is compounded by the fact that several of these enemy types will pollute a single arena with waves upon waves of fodder to support them, which creates a mess. A couple enemies also have severe balancing issues and can ruin an arena that already takes 20+ minutes to clear, which just means that the experience is that much more frustrating. Top that with ranged enemies, loads of unblockable attacks, annoying enemies, and sometimes inaccurate aiming, and you get a convoluted battle. The game does have a solid upgrade and perk system, but it takes most of the campaign before they really start feeling impactful, and they still do not help with the issues mentioned above. The game is very buggy; several times I had to reload a checkpoint because I got stuck. In the spaces between arenas, there is little to do besides a few poorly hidden secrets, some "puzzles", and walking around. The game often looks rather simple or basic with generic assets and such infuriatingly inconsequential "obstacles" blocking your path (like a few boxes or bushes) that it makes these down times boring. Oh and the story we were hyping up? Let's go ahead and make every character either annoying or rude and uninteresting with terrible dialogue and next to no depth. The main villain is a joke as well. Combine that with bad pacing and lots of run-time padding and it becomes a very long, grueling, evil west. Even though at times I enjoyed myself, and I really like the premise, I can't wholeheartedly recommend this game for these reasons. If you adore these kinds of games, and are willing to overlook the subpar construction of this game, I would say "maybe". Otherwise, I think there are other games much more deserving of all of our time. 4.5/10
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 663.6/day in the week to Jul 16 → 4.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Korean, Portuguese - Brazil, Russian, Czech*languages with full audio support
| $11.99−80% |
| 6.2Kratings |
| 80% |
| — |
| not modelled |
| $49.99 | 138ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Kinda lacks enemy variety. Some unskippable cutscene like in last part of The Heist, so retries after dying are getting annoying quickly. They throw multiple enemies at you and they will attack you together while blocking your vision. The shield enemy is so annoying, they are so tanky and can spam the long range wave attack that can't be blocked. And you gonna fight multiple of them at once many many times. Enemy's color/attack and environment often blend too well, making it feels like a cheap trick to hit you. TBF with your skillset and gadget, you are almost unbeatable in 1on1 fight maybe except against some bosses. At least on hard difficulty. The melee attack is too snappy, many times it's gonna magnet to wrong enemy when many of them are too close around you. The ranged attack is just a complimentary, I don't think you can make them as main weapon/build. I got many stutters with this PC.
the review bombers need to either get good or go away this game is Peak
最后一关堆怪堆得丧心病狂,怪与怪之间有个存档点都好点,死了所有的怪都得重更新打一遍,脑子有坑才会这样做游戏
лайк, сюжет понравился, боевка тоже супер, багов ток куча
This is the worst unoptimized beat em up I've ever played. There's lag in every zone. There's little parts of the arena that will get you stuck and die. they reuse bosses as "elites" up to hundreds of times. They have crappy checkpoints despite having to fight said elites over and over again which becomes very boring and tedious. The xp system does not match up what you need to fight to level up. They should have a system where you can replay levels if you miss a hidden perk but they don't. Evil mode is horribly unopimized for fun and getting 1-2 shot every. single. enemy is just annoying more than a challenge. The 2nd to last boss fell out of the arena and I had to restart the game. Elites randomly stop attacking or responding to anything at times. The spider silk from the Stalker causes my character to sometimes be permanently slowed. There's probably other things this game does badly but I think this is enough to not waste your time on a hard or evil mode playthrough,
Evil West - это просто настоящий взрыв адреналина! Динамичный и кровавый экшен в сеттинге Дикого Запада, где мы сражаемся против вампиров. Сюжет прост, но главное - геймплей. Он затягивает с первой минуты: удары, выстрелы, перекаты - всё работает как часы. Игра на DualSense - отдельный кайф. Каждый выстрел из револьвера, удар электроцепью или взрыв гранаты отдают приятной вибрацией. Погружение полное. После сюжета открывается Новая игра+. А это значит, что можно пройти игру заново со всеми улучшениями и перками. Вызов становится серьёзнее, но интерес не пропадает. И ачивки порадовали. Их 30, они не нудные. Подталкивают экспериментировать с оружием, искать секреты и проходить на высокой сложности. Часов на 20 минимум. Советую абсолютно всем!
8/10
What a game! If you like a straightforward action game where you kill mf monsters and want to feel like a badass Van Helsing in the Wild West this is the game! I'm only few hours in and I'm having a great time smashing those blood suckers!
🎮 Evil West (PC) – Reseña Historia y ambientación: La narrativa recuerda a una película noventera de acción, con un estilo directo y entretenido. Es fácil de disfrutar sin necesidad de profundizar demasiado en la trama, lo que lo hace perfecto para quienes buscan diversión inmediata. Jugabilidad y personalización: El sistema de personalización del personaje añade variedad y Re jugabilidad. Las mecánicas de combate son dinámicas y satisfactorias, especialmente en la batalla final contra el jefe, que se siente como una recompensa bien lograda. Rendimiento gráfico: El juego presenta problemas de optimización. Incluso con una tarjeta potente como la RX 9060 XT, se notan tirones y caídas de rendimiento. Para lograr una experiencia fluida, es necesario bajar varias opciones gráficas a nivel medio. Este es el punto más negativo de la experiencia. Conclusión: A pesar de los problemas técnicos, Evil West brilla por su historia ligera y divertida, su acción intensa y la satisfacción de superar sus desafíos. Es un título recomendable para quienes disfrutan de juegos de acción con un aire clásico, siempre que estén dispuestos a ajustar la configuración gráfica. 📌 **Veredicto final:** 👉 *Totalmente recomendado*, con la advertencia de que el rendimiento puede requerir ajustes para una experiencia más estable.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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