
Everyday Shooter is an album of games exploring the expressive power of abstract shooters. Dissolute sounds of destruction are replaced with guitar riffs harmonizing over an all-guitar soundtrack, while modulating shapes celebrate the flowing beauty of geometry.
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About
Everyday Shooter is an album of games exploring the expressive power of abstract shooters. Dissolute sounds of destruction are replaced with guitar riffs harmonizing over an all-guitar soundtrack, while modulating shapes celebrate the flowing beauty of geometry.
Play through different levels each with a completely unique musical, graphical, and gameplay style. Shoot to trigger musical sounds and riffs that combine to form the final soundscape of the game. Use points earned in the game to unlock extra lives, shuffle mode, and different visual filters.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Creative thumb stick shooter with a music theme that changes as you play!
Its worth a few bucks. For some reason this game was on the PS3 and since the PS3 had NO GAMES this game was actualy pushed as the "FUTURE" of "GAYMING" by Sony in marketing material such as Qore. Idk why since like one guy made it in a few months. Its a cool "twin stick" style shooter but its not a reason to have gotten a PS3 honestly. The guy that made this was probably lucky the PS3 had so few games so he got some free marketing out of it. This ♥♥♥♥ would NEVER happen today. This game looks alot like a C# project game but once your in game its actually quite an alright game with good sound and visuals. but its really not at all the type of game where a billion dollar company would be putting this forward to sell systems. The early PS3 was weird. This game is fine. Just don't buy it at retail price its worth like 5 bucks tops.
would be cool if they updated it
Mmm very good very good I like this a lot.
This game is DIFFICULT. I highly recommend it for anyone looking for some nostalgia but in an entirely new format. Top down madness. The soundtrack is amazing and the gameplay, although frustrating is very addicting.
This game is a masterpiece, a merge of passions between gaming, logic and music.
It's good if you like music and visuals and gameplay that all go together
great game. fresh concept and game play
Basically indie bullet hell Rez. Still owns, especially the sad but chill music vibes. Stage 1 has lived rent free in my head for years. Steam Deck friends: often you will need to use the ESC key combination to advance when prompted with press any key to advance.
一年半后正式重玩这个游戏,录了个默认残机 100% 通关(真结局)的视频:[url=https://www.bilibili.com/video/BV1E3411e7CH]BV1E3411e7CH[/url]。感觉问题还是挺多的,但瑕不掩瑜。稍微发表一下个人对每个关卡的看法吧: [b]1 - Robot[/b]:非常简单,想打分留着敌人不打全靠卫星消弹便可,但实话说也打不了多少分。单独拿出来看没什么毛病,但放到整个游戏流程中显得有点拖沓,如果关卡时间短一点就好。 [b]2 - Root of the Heart[/b]:同样是基本没有难度的开胃菜,找准真核打爆就好。弹幕看似有点威胁,但只要贴着版边绕就没有任何难度。 [b]3 - Lush Look Killer[/b]:机制很有意思,但作为第三关难度实在是有点不合理(跟后面的难关难度也没差多少)。一旦没有第一时间压制住 Boss,大量的随机弹及高速跟踪弹像疯狗一样不讲道理。 [b]4 - Porco in the Sky[/b]:个人比较讨厌的一关,主要是太不公平了。一阶段放小飞机的航母,只有在小方块生成位置好的情况下才可能击破,太随机了;二阶段那台红色小飞机也是,飞出来的位置相当给面子才有机会击破。虽然难度很低,但给人感觉就是敌人在乱跑、自机在挨打。另外比较讨厌的就是,二阶段红色小飞机可能会刷在自机脸上,相当坑爹(虽说将自机保持在版中可以避免这一点)。 [b]5 - Build 88[/b]:关卡很有意思,难度上应该是除了最后一关外最难的一关。这个关卡的恶心点在于那些维修机器人——到后期那些大坦克和芯片明明已经在上方不讲道理地发弹,下方还有一大堆小机器人追着自机跑——在这种情况下自机竭尽全力地找到一个相对安全的地方试图射爆一台大坦克,结果在快射爆时被一堆维修机器人修了起来,简直是…… [b]6 - Bits of Fury[/b]:这关反而没有什么好说的,难度上跟第五关半斤八两吧。只要能在大飞机出来前控好一大堆爆炸球,Boss 反而是好打的。坑爹的是,大飞机被击败后,若还没到时间,这大飞机的残骸在那里发光,一副要爆的样子就是爆不掉——这时候小飞机就猛刷,若此时撞弹就有种击破撞的感觉,挺蛋疼的。 [b]7 - Earthworm[/b]:很奇怪,明明是倒数第二关,却是难度极低的白给关卡。只要第一时间射爆所有虫卵就没什么难度(二阶段因为草的缘故可能会压制不住,但即便压不住难度也不如前两关高)。另外,二阶段的草有可能刷在自机脸上,注意到这点应该就没什么意外了。 [b]8 - So Many Ways[/b]:Boss 机制极其恶心,时间给得很紧且只能依靠激发毛球的爆炸打伤害,但毛球激发纯随机且激发窗口极短,以至于即便以无敌状态打最后一关,也未必能稳定击杀 Boss。结果往往是前面打了几十分钟见到 Boss,结果 RNG 给得不好只能看着半血 Boss 跑掉,血压飙升。Boss 本身还是挺有难度的,即使不打真结局、不打爆 Boss,光是要无伤躲避三阶段弹幕都有够难的。如果能把 Boss 血量降低三分之一,或许是个有趣的关卡。 [hr][/hr] 一年半前的感慨: N年前从网上下到这个游戏的破解版,一直还以为是免费的。那时候就觉得非常好玩,可惜当时比较菜,根本打不过虫子那一关。转眼块十年过去了,就在刚刚忽然从硬盘中见到这游戏,发现还是那么好玩。(只不过这难度已经难不到我了哈哈) 到底现在还有没有人在玩这游戏呢?搜了一下,找进官网,看到「Download higher quality trailer (15 MB) 」几个字。什么?竟然不是免费游戏?再往下看,「Get it for the PlayStation3 via the PlayStation Network and for the PC via Steam.」还有什么好说的,补票!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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