
Every passenger is a life. Every death brings the end closer. An open world survival crafting game where you explore, scavenge, and craft to endure on the frozen exomoon Inara. Command and upgrade your ever-moving train, solo or with up to 4 players. Move or freeze.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 28 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Your train is your only refuge in an endless frozen world. When you die, another passenger steps forward and takes your place. As long as survivors remain, your journey continues. Rescue trapped passengers scattered in abandoned facilities across Inara and build up your society one survivor at a time.

It's your base, your shelter, and everyone aboard's last chance at survival. Explore the exomoon Inara solo or in co-op with up to 4 players.

Your mission for survival lies above everything. Venture into dangerous locations filled with valuable resources, technology, hidden secrets, and unforgiving battles. But if you explore for too long, you may risk losing everything.

The train's battery recharges while it's moving and drains when it stands still. Every expedition and every decision you make revolves around this single rule. Manage your train's power, maintain its systems, and never let the battery reach zero or your journey ends. Move or freeze.

Conquer Inara by crafting new weapons, armor, tools, gliders, and essential machinery. Expand and upgrade your train as you push farther along the tracks. Attach hundreds of new wagons to increase storage, boost production, and build out your own logistics.

Your glider puts eyes in the sky over the frozen landscape before you ever set foot on it. Scout new locations, harvest rare isotopes for crafting, and identify threats from above by deploying scan drones into the depths of Inara.
Abandoned facilities, deadly anomalies, and survivors waiting to be rescued are scattered across a procedurally generated world that never repeats. Every run brings new routes, new dangers, and new reasons to keep the train running.
The exomoon is called Inara because the community chose that name. The lore exists because players helped us refine it. Throughout Early Access, EverRail is built alongside the players. Features, systems, game balance, and story will continue to evolve based on the community that keeps the train running.
So join our Steam Community and Discord and shape the game with us!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 370reviews | 70% | — | $212K |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 360 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Cool
Seria legal se tivesse cidades abandonadas geradas procedualmente, e talvez uma collab com o snowpiercer, pois os dois tem quase o mesmo conceito, tipo skins e tal, janelas seria uma boa coisa para adicionar na locomotiva.
ну пока как задумка скорее прикольная, и какая то вот атмосфера катания и выживания на поезде и не напряжная и не прям лёгкая, вполне расслабляющий процесс, очень не хочется что бы проект подох из-за комментов как HELLION
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $212K | 934 | 78% | $19.99 | |
| $211.9K | 1.9K | 95% | $6.99 | |
| $212.1K | 519 | 90% | $15.99 | |
| $211.8K | 3.3K | 93% | $2.49 | |
| $211.7K | 336 | 72% | $19.99 | |
| $212.3K | 447 | 80% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $235.6K | 406 | 64% | $19.99 | |
| $62.1M | 68.6K | 75% | $34.99 | |
| $530.6K | 1K | 83% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Turkish, Ukrainian, Italian, Spanish - Spain +1 more
Hours played at review time, across 360 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Хорошая игра думаю у неё хорошее будущее!!!
It isn't a bad game. Still in early release and I'm already bored with the routine of assault/loot a base, deal with inventory, never enough room or food. But it has potential!
Интересная задумка, поезд реально похож на поезд в отличии от других таких игр, но игра пока что очень сырая, желаю разработчикам хорошей поддержки игры, потенциал хороший. Бесят только нарочно огромные верстаки и тд, в итоге приходится бегать взад - вперед постоянно
Muss sagen für ein EA Game tut es das was es soll Spaßig ist es und die Idee finde ich auch mal Interessant das einzige was noch etwas dynamischer sein dürfte ist das Gun Game play fühlt sich standd jetzt noch etwas statisch an aber es ist ja noch im EA von daher vol zu verkraften nettes spiel und ich werde auf jeden fall den weiteren Verlauf der enticklung verfolgen ich freue mich auf jeden fall auf das was noch kommt . :)
Идея интересная по мотивам сериала НО , воевать кататься по точкам крабить ресурсы и все больше нечего нет, быстро надоедает!
Очень сильно затянуто обучение.
Choo choo. Honestly the whole the train battery dying when you aren't moving is great, it adds a lot of pressure to running into the dungeons and trying to loot things. Haven't played it with others yet but it's solid. It also really is endless and getting all the workstation to then upgrade things is tough, a solid survival game imo
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.