
Drift at full speed across gaps, traps, and neon-drenched environments that react to a captivating soundtrack. Build and play community-made tracks, or dive straight into a spectacular campaign.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese, Korean
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I tried this game because there was a lots of comparison to rocket league made by the review. However, this is nothing like it. Do not be mislead.
The game does not have enough levels and the controls feel clunky (especially in the air). Neat concept tho
I'm glad so many people like it, I don't know how, the "flying" doesn't work right, can't unlock any levels after that. I knew I wasn't going to come close to any achievements, I would have tried to even get a passing grade, maybe a slower build in skill requirement, also confusing to figure out what things do with out more in depth tutorials. It feels like a semi truck is tumbling sideways and crashing off the highway, not like a speedy dune buggy. The concept and the delivery here don't match in my opinion.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Absolutely worth it. This game is Rocket League on steroids, and shows what could have been if Psyonix gave a ♥♥♥♥ about their game. The air mechanics are tight, and although the aerial boost does not behave in the same way (it is underpowered when doing tornado spins compared to RL), there is another aerial mechanic in this game which compensates for that, which is vertical boosting. Had a blast, and the hardcore levels put all your Rocket League knowledge to the test. Literally. You will suffer. You have been warned. Amazing game. The dev deserves all the praise he can get! - Retired Champion 3
空中控制=白癡遊戲
I like this game with the Rocket League car physics. It's fun to drive on colorful tracks with lights flashing to fitting music. A little detail I like is that you are able to change the in game music at any time. I like that the tracks are designed to be tackled in different ways and also there are a handful of different player made tracks. It takes some time to get used to the flying mechanic but once you do you become very quick and can take shortcuts. The only bad thing is 3 of the levels in the campaign 2-11s, 2-12s and 2-13s. They can f@%k of, just make me angry at how incredibly hard they are. If you play them you will know : /
Tron Light Quad Racer. Only masochist play hardcore ♥♥♥♥ that lol. The tunes though. Hoooo boy! They're so good I found myself leaving the game on the main menu with the music running while I ran some chores around the house.
The neon-soaked love child of Crash Team Racing and Art of Rally. If that sounds awesome, that’s because it is.
Amazing!
meh, I thought it would be different
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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