
Use war, trade or diplomacy to satisfy your grandest ambitions and dominate five centuries of history in the newest version of Europa Universalis, Paradox Interactive's flagship historical grand strategy game.
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Almost five hundred years of history unfold before you in Europa Universalis V, the latest version of one of the greatest strategy games of all time. Guide the destiny of any of hundreds of nations and societies in a simulated living world of unparalleled depth and complexity.
Europa Universalis V builds on the franchise’s core concept of developing and advancing nations from around a deeply researched historical world, adding more detailed diplomacy, a more sophisticated economic model, a revised military system and greater logistical depth that will challenge even the most experienced strategy gamers.

RULE a land of your choosing. Hundreds of nations are yours to command, as you guide the destiny of millions of people through the late Middle Ages up to the Age of Revolution - from the mighty Yuán Dynasty to the city-states of Italy, from the warring clans of feudal Japan to the Pope himself.
DECIDE which course your nation will take. Historical events and situations await as you chart a unique path through a new history written by your decisions. Experience The Hundred Years’ War, the Protestant Reformation, the collapse of old dynasties and rise of new ones.
EXPLORE alternate histories as you shape the world to meet your ambitions. What if England succeeded in pressing its continental claims? What if China pursued an overseas empire? What if Mongol supremacy in Russia persisted? Every action opens the possibility for an original history.

IMPOSE domestic peace in a divided realm. Keep your nation’s factions in line as Estates jockey for power in your nation. Offer privileges to one group of citizens while you limit the power of another, all in the service of keeping your population under control.
NEGOTIATE your way through an uneasy peace. Use diplomacy to entrench your dynasty across realms or build an invincible alliance. But remember that nations have no permanent friends - only permanent interests; so use your ambassadors carefully. Exact favors from friends, send threats to enemies, and keep an eye on everyone in-between.
CONQUER new lands to expand your borders. Wage War on those who impede your ambition in a completely new Europa Universalis military system. Start in the age of levies and mercenaries and, through social development, evolve to vast standing armies and impenetrable fortresses. Choose skilled commanders to oversee both land and naval forces.

BUILD a strong economic infrastructure in the most detailed trade system yet seen in a Europa Universalis game. Dozens of goods and crops are available for production and trade on a map filled with new riches to discover. Invest in feeding a growing population or trade your surplus to less bountiful societies.
MOLD your society to meet the historical moment. Choose your societal values, with new options opening as the ages move on. Centralize power at court or share it with your nobles. Pursue a tolerant policy for all faiths or condemn heretics. Emphasize massed armies or an elite cadre of quality soldiers.
GOVERN a nation composed of many cultures and faiths in a detailed simulation of the past. For the first time in Europa Universalis, populations are represented on the map in detail, so provinces may be divided by religion or culture. Your decisions will determine how these populations will fare under your leadership.

PREVAIL in the greatest strategic challenges of the past. Test your expertise in grand strategic planning on a worldscape larger and more detailed than seen in any previous Paradox Interactive game. Challenge yourself to outdo the most famous rulers of the past, eclipsing their grand accomplishments and building your own vision of a richly detailed globe.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 634 reviews with recorded playtime.
Reviews
Themes across 633 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Save your money until the game gets more developed. At the moment, every campaign I start, I find myself getting bored after 100 years, as there's just nothing to build up to. I know some people disliked EU4's mission trees for being too railroaded, but they at least gave each nation unique goals and a sense of progression. Currently, they do have some historical events, but it's not clear how you get them to fire, leading you to either find a guide to assist you or just miss 80 to 90% of them because the trigger conditions are so specific that it's basically impossible to stumble into them. At the moment, all nations just feel the same after 100 years. Even nations like Castille and France, which historically had a lot going on, just feel interchangeable.
worst game of all time i wish i could get a refund
Merci pour ce jeu, peut être le sortir sans bug et avec une ia qui marche aurait été une bonne idée. Je déconseille l'achat en l'état, avec un peu de chances le jeu finira comme imperator Rome (abandonné). Bravo à paradox, hâte de payer 400 boules pour me corriger 4 bugs dans le prochain dlc.
Will be ready in 5 years
Каждый патч, должен был бы чинить игру, и добавлять новые функции, но по факту он только ломает, то что работало
this game ♥♥♥♥♥♥♥ stinks
invest in the market now and you'll be able to afford the DLC that will make this a game in 10 years
I played for 588 hours since day one and my only suggestion to soneone looking to buy the game is: WAIT: Wait that the game is balanced and finished. Who started like me to play from Day 1 saw ups and down as patches kept coming. Frustrating, but I would still take it and be patient if the direction (and speed) would be the correct one. Unfortunately, that is not the case. While there are some improvements (mainly "forced" by the negative reviews, let's be honest here), there are 20-30-40 other things that get their balance broken at every new release. Don't get me wrong, I like the new graphic, the depth and the details compared to EU4, but the game feels to me highly unplayable as the balancing is out of the window. EU4 had challenges and you knew staring a new game that some countries were more challenging, however here feels like they took the "historical" part of the game and just ignored it. Examples (for who is a bit more used to EU games): France has 4-5x the troops of EVERY OTHER nation after a couple of years in the game and none can stop them as they snowball way too early for anyone to counter them, unless you spend your whole game focused only on that task. Pretty restrictive for a sandbox game, isn't it? And don't get me started on Mercs, where the AI just spawns Mercs armies that are 6k worth of gold being a 3 location country at year 1410. I am sure, down the road, this is going to be a great game. But now is not and clearly it has been released way too early without proper balancing. If you look at PDX forums, lot of feedback go in the same direction, but most of them are still not adressed and most of the effort is spent on Economy tweaks.
Events are a major downgrade, every nation plays the same, everything is the same, its just not it. maybe $1,000 of DLC and a decade later it'll be ok
As a big fan of Paradox games in general, and especially EU4, I just feel sad about this game. It aimed to be deeper and borrows mechanics from several different Paradox titles, but whereas in EU4 I never got bored, always found a cool nation to play, and tried to hunt achievements, etc., well in EU5, let's be honest, I'm bored. I have absolutely no desire to chase achievements, try out different nations, or simply play the game. That was my opinion at launch last year. And now, HOLD ON, plot twist! (Not at all). I gave the game another chance with the release of the Byzantium DLC, and well, I find Byzantium way more fun to play in EU4 than in EU5. Long story short, a disappointment... I will probably give it one last chance in 2027 and will update this review (or not) depending on the changes made to the game.
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Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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