
Use war, trade or diplomacy to satisfy your grandest ambitions and dominate five centuries of history in the newest version of Europa Universalis, Paradox Interactive's flagship historical grand strategy game.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Almost five hundred years of history unfold before you in Europa Universalis V, the latest version of one of the greatest strategy games of all time. Guide the destiny of any of hundreds of nations and societies in a simulated living world of unparalleled depth and complexity.
Europa Universalis V builds on the franchise’s core concept of developing and advancing nations from around a deeply researched historical world, adding more detailed diplomacy, a more sophisticated economic model, a revised military system and greater logistical depth that will challenge even the most experienced strategy gamers.

RULE a land of your choosing. Hundreds of nations are yours to command, as you guide the destiny of millions of people through the late Middle Ages up to the Age of Revolution - from the mighty Yuán Dynasty to the city-states of Italy, from the warring clans of feudal Japan to the Pope himself.
DECIDE which course your nation will take. Historical events and situations await as you chart a unique path through a new history written by your decisions. Experience The Hundred Years’ War, the Protestant Reformation, the collapse of old dynasties and rise of new ones.
EXPLORE alternate histories as you shape the world to meet your ambitions. What if England succeeded in pressing its continental claims? What if China pursued an overseas empire? What if Mongol supremacy in Russia persisted? Every action opens the possibility for an original history.

IMPOSE domestic peace in a divided realm. Keep your nation’s factions in line as Estates jockey for power in your nation. Offer privileges to one group of citizens while you limit the power of another, all in the service of keeping your population under control.
NEGOTIATE your way through an uneasy peace. Use diplomacy to entrench your dynasty across realms or build an invincible alliance. But remember that nations have no permanent friends - only permanent interests; so use your ambassadors carefully. Exact favors from friends, send threats to enemies, and keep an eye on everyone in-between.
CONQUER new lands to expand your borders. Wage War on those who impede your ambition in a completely new Europa Universalis military system. Start in the age of levies and mercenaries and, through social development, evolve to vast standing armies and impenetrable fortresses. Choose skilled commanders to oversee both land and naval forces.

BUILD a strong economic infrastructure in the most detailed trade system yet seen in a Europa Universalis game. Dozens of goods and crops are available for production and trade on a map filled with new riches to discover. Invest in feeding a growing population or trade your surplus to less bountiful societies.
MOLD your society to meet the historical moment. Choose your societal values, with new options opening as the ages move on. Centralize power at court or share it with your nobles. Pursue a tolerant policy for all faiths or condemn heretics. Emphasize massed armies or an elite cadre of quality soldiers.
GOVERN a nation composed of many cultures and faiths in a detailed simulation of the past. For the first time in Europa Universalis, populations are represented on the map in detail, so provinces may be divided by religion or culture. Your decisions will determine how these populations will fare under your leadership.

PREVAIL in the greatest strategic challenges of the past. Test your expertise in grand strategic planning on a worldscape larger and more detailed than seen in any previous Paradox Interactive game. Challenge yourself to outdo the most famous rulers of the past, eclipsing their grand accomplishments and building your own vision of a richly detailed globe.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 674 reviews with recorded playtime.
Reviews
Themes across 672 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A hybrid of multiple games, honestly very similar in many respects to Imperator Rome. Waited to play until bugs had been worked through but having a great time now.
This game has so much potential, but all of that is outweighed by baffling design decisions, lack of basic functionality in some core aspects like diplomacy, AI behavior and historicity, and an inability or unwillingness on the part of the devs to address any of these issues. Maybe I'll give a positive review in 5-7 years (bruh)
One of the finest grand strategy games ever made (provided you play as a European country) - and its still very new. Zero doubt that EU5 will continue to evolve in a fantastic direction, the jump from 1.2 to 1.3 was already huge progress. As DLCs continue to roll out it will only get better and better. I personally recommend jumping to the beta branch
Guess it's time for me to finally write something as I keep seeing a lot of people complaining about things this game is not. Yes indeed, it's not the same as EU4. Yes, they took a direction that linked it closer to Victoria's way of doing economy, to Crusader King's way of waging war. No it doesn't need mission trees because this would break the sandbox, this is what the game is trying to balance around. (they announced ambitions that would supposedly soothe mission trees tantrum makers) No, I don't think this is an issue because what a game license is supposed to do is evolve and not rinse and repeat the same thing over and over across new iterations. If you want that, go back and play EU4 or I dunno, football/shooter games that, on their side, will satisfy your stagnation needs. Now I do agree when it comes to the state of the game. It's playable, do not listen to people trying to run it using a potato and hopes. Does it run well? No. But by the time you reach a point where it starts to slow down you likely would have already made your money's worth of fun. Because it's what matters in the end, having fun, and this game does this well. What I want for the future is more about Paradox defining a clear content line while not constantly changing how the base game systems behave. Because this should have already been built from the very beginning. It feels more like playing an early access game than a full release sadly. If it does bother you then wait it out a few years. Because a game like this with the length it has shouldn't be resetting every casual player's save ever new major update, as it breaks everything. tldr ; the game is fun and playable, don't listen to the people complaining about unnecessary things while expecting the game to be EU4-2
Ich dachte ich mach, dass hier mal kurz und bündig. I like it. Das Spiel ist immersive, komplex und anspruchsvoll. Klar wird noch viel daran verstellt einfach da es so viele Bottlenecks gibt an dem das Spiel "kaputt gespielt" werden kann. Ich freue mich auf weitere Patchs aber vor allem 1.34 macht zurzeit total Spaß! Immer Weiter so!!!!
I can't really explain why exactly, but it feels unfinished and I regret buying it. I'll just keep playing EU4.
fumbled da bag
bu oyuna verdiğim paraya yazık o kadar rehber videosu izledim vakit ayırdım en kolaya aldım oyunda net bir mantık yok sadece vakit kaybı kimseye önermem paranızı çöpe atarsınız bide optimizasyon berbat oyunu enn düşük ayarlarda oynamama rağmen bazı yerlerde takılıyo oyun akmıyo
Nearly every action in this game is miniscule and slow. The simulation game might be simulating too much, I feel like im legitimately waiting for investments to pay off in 100 years then i'm suddenly snowballing at mach 100
f
Related
Related
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Diablo® IV | $61.5M | 74.3K | 65% | $49.99 |
| Assassin’s Creed Shadows | $61.5M | 38.6K | 76% | $69.99 |
| Cuphead | $61.7M | 217.4K | 96% | $19.99 |
| Days Gone | $61.1M | 115.8K | 93% | $39.99 |
| People Playground | $62.2M | 315.5K | 98% | $9.99 |
| Call of Duty®: WWII | $60.6M | 46.5K | 70% | $59.99 |