
Eternal Threads is a single-player, first-person story-driven puzzle game of time manipulation, choice and consequence.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Great game! Storyline is phenomenal. I enjoyed every second I played, I one shot it. Almost 12 hours but it was well worth it.
TL;DR: Good narrative title let down by some woke/feminist writing tendencies. The game has an interesting concept and the execution is unique. The timeline mechanic is wonderfully crafted makes for some interesting narrative gameplay. The characters are all distinct and memorable, their banter often makes them charming. The voice actors do a good job of conveying emotion. The animations can be a little stiff and janky, but that's due to having an Indie budget and don't do much to diminish the experience. What does diminish it, however, are the world views of the writers in the dialogues and story. [spoiler] Basically all men are either weak, angry (preferably a combination) or broken and in need of fixing with therapy. On the other hand the women are all talented academics or artists who just need to discover their true value and not be kept down by children, men or society. This is subtle at first but becomes more and more apparent as the player learns more about the characters. The game makes a point about threats and violence being bad with one of the male characters and has one of the female characters threaten another with violence - which is seen as the best option and perfectly acceptable. No matter what horrible things the women do, only one female character's behaviour is actually seen as problematic - because she has the role of villain. Promiscuity is seen as OK (possibly even desirable) while acts such as lying, abandoning one's family, and keeping a pregnancy secret from the father are depicted as being fine choices. [/spoiler] This is truly a shame, as the quality of the writing is otherwise very high. I enjoyed my time with it despite the game's flaws and would recommend it to people who like slow narrative titles with little gameplay, if they can stomach the writer's worldview being occasionally shoved down their throats.
——记录:24.08.03入。 ——时间特工,修复时间流,阻止灾难,操纵住户一周内的选择(家长里短),拯救 6 名火灾受害者。26/06/03
Hm, nach so vielen Stunden mühsamer Puzzle-Arbeit ohne Spul-Funktion kam mir das Ende gar glatt und abrupt vor. Weder ein schönes Happyend noch sonst eine Erklärung wird man einfach in eine Situation gebracht, wo man sich fragt "und wozu habe ich mir diese Mühe jetzt gemacht?". Interessantes Prinzip, leider ein sehr flaches, rudimentäres Gameplay ohne viel Abwechslung. Ich habe mir wirklich mehr erwartet. Aber müsst ihr wissen.
great concept that makes the butterfly effect seem like a tangible everyday threat. rendering quality/visuals and world interaction are mixed, but temporal replay effect, room-based memory anchors and timeline are awesome. hopefully expansions will bring more 'missions' for 43, or maybe for 1...
Sehr spannende Geschichte mit vielen Entscheidungen. Ich hoffe es gibt einen zweiten teil
Naprawdę spoko gierka narracyjna, z satysfakcjonującą możliwością swobodnego poruszania się po osi czasu i oglądania wydarzeń z różnych perspektyw. Szukanie zależności między postaciami, i kombinowanie, jak zmienić bieg ich losów, biorąc pod uwagę efekt motyla, było naprawdę wciągające - idealne do luźnego wypicia sobie herbaty, bo przez 93% czasu stoisz i obserwujesz, co się działo w przeszłości. Jak takie oglądanie filmu, którego zakończenie znane jest od początku, jednak mamy wpływ na to, jak potoczy się historia. Polecam bardzo
很舒服的故事链设置 追踪很方便 很值得慢慢玩的一款游戏
好玩。特别喜欢这种选择剧情类的游戏。可以观察到每个人的性格。并且有一点窥探隐私的感觉,可以知道每个人的秘密。最喜欢拉奎尔这个角色,很有个性,是我喜欢的艺术性文艺青年,为人也很好。 玩法是在一栋房子里走到不同地点,查看各个时间线发生的事并做出选择。重复过剧情的时候会有点无聊,不能快进。但好在如果没有收集癖,没有需要反复重复的地方。画面渲染得有点恐怖,但是别怕,其实剧情不恐怖的。胆小的人也可以玩。 唯一的疑问就是,我找到了保险箱密码(从拉奎尔那拿了钥匙,打开暗房的柜子就有密码了),但是我没找到保险箱在哪??
A really neat game with an origianl enough premise: 6 people died, and you have to mess with timelines to make it so that they all survived. But past the premise of time travel, it's actually a very down to earth and human sort of story, with shockingly good voice acting for the majority of the cast. It's pretty short, taking less than 10 hours to complete.
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Trends
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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