
Eternal Destiny is an epic card game inspired by myths, legends, and H.P. Lovecraft, featuring 500+ cards with delightful animation and voice acting! Build your own deck with various cards, and beat enemies with high-level strategy combining skills, abilities and attributes.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good.
This is a fantastic card game. You have the combination of various game-play alongside the joy of collecting cards as you go along. The art on the cards is really well done and there is a lot of cards to collect. Voice acting was quite good and humorous at times. There is challenge along the way and you are forced to come up with solutions in the dungeons to gather resources to purchase new cards. There are daily and weekly tasks and challenges with nice rewards. It is simple and yet complex at higher levels. There is now an option to switch away from the pointless self-censoring which no doubt did the company no favors. The game is likely designed with a portable device in mind, but it worked very well on PC aside from the lack of resolution choice. In terms of value, under five dollars on sale was an excellent value, but keep in mind there are dlc additions down the road to add to that.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I've been sitting on this review for weeks not because its a particularly hard game to review, but just because I'm struggling to answer the core question of "Would you recommend this game to other players?". This isn't a sideways thumb where it has good and bad, but straight up... you will love or hate this game. Me? I'm the first category. It's worth noting upfront that this is anime waifu game with functional jiggle physics. Even the lovecraftian Fish-People, "Deep Ones", are shown as girls in swimsuits. The writing too leans on the pervy side. I wouldn't call it a straight-up pervy game, but there's just enough that I'd offer a warning. If this bothers you, you can assume its a "No, I don't recommend". And now for the game itself. On the positive side, this is one of the fairest mobile-style CCGs I've played. The game is well-priced, the DLC offers updates if you want more, there's no spending real money, and while there is an energy system... its for a small part of the game and I've not actually emptied the meter despite playing daily for weeks. You get to focus on collecting the cards, building your deck, upgrading your units, using it in several different modes and eventually maybe even playing multiplayer. While less satisfying, the core game play is decent enough. It's kind of a creature focused Yu-Gi-Oh where you summon lot of creatures to the field and trade blows. There's nothing resembling trap or spell cards but only creatures so the strategies and twists-of-fate rarely occur. Instead, you use a combination of matching your monster elements with the terrain on the field, fuse duplicate cards into higher tiers, and feed non-duplicates to raise the stats of your fielded cards to create some semblance of strategy. It's not a deep game, but it works well enough. But, despite the fairness of everything, it's still built on the core of a mobile game. You don't pay real money, you do need grind alot. It has everything from burning cards to upgrade, to tap on the screen repeatedly to "Explore", grinding battle mode for money and experience, and logging in for daily potions. There are dozens of loosely connected systems that are equally enjoyable and frustrating because they exist to slow down the game and gate the content. So ultimately, whether you would enjoy this game depends on how you feel about mobile RPGs. This is the best way to get the mobile card game experience without constantly being badgered to spend real money on gems.
画风太老旧了,不太讨喜,明明是2016年的游戏 但整个游戏机制是很有不错的 喜欢卡牌游戏+二次元的话值得一玩
カードの絵柄で釣るだけのゴミゲーム。
Gacha game w/o the life crippling dept!
差评只是因为闪退,探索半天闪退结束。
良いなのだ!
мало хентая(
游戏制作粗糙、无聊、爆肝都能忍,只要能刷得爽就OK,但这游戏连爽都不让你爽。一个基本上单机的集卡游戏,绝大部分五星都很难找到获得途径。只有女神人机对战的5星能相对简单获得,结果却搞恶心的动态敌人等级,你赢个几次给卡牌升了2、3级加了100多点血和攻,结果敌人指挥官血量能直接涨个5000,敌人卡牌血攻能翻个5倍。最高级的人机对战更是离谱,你辛辛苦苦把一个2星卡升到60级,结果电脑直接掏出一排80级5星卡。商店的强化卡只卖2星以下的,给高星卡升级只能靠吃相同的卡,升级3星卡都得花几百万去抽卡,想升级4、5星卡?做梦去吧!肝的越多得到的负反馈越多,甚至氪金抽卡手游都没这么让我这么恶心过,75个小时游戏时间真是喂了狗了。
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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