
Arena combat meets mercenary club management. Recruit from a dynamic market, build your squad, and compete season after season in leagues and cups.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #78, worst FR #79 · 2 markets collected
About
Control one fighter in fast-paced arena battles. Aim abilities, move, and react in real time to outplay your opponents through positioning and timing. Or step back, set tactics, and watch your team fight.
Win fights to earn gold, buy and sell mercenaries, and strengthen your roster. Discover classes with unique abilities, shape your team, and upgrade it across seasons.
Put your team to the test in structured leagues and tournaments. Face powerful clubs and unique leaders, recruit rare champions, and climb your way to the top.
Every run forces new decisions. Randomized stats, evolving rosters, and dynamic opponents keep each season different, while the market gives you new ways to adapt and improve.
A medieval world where war has been replaced by arena combat. Clubs of mercenaries compete in structured leagues for power, gold, and prestige. Enter the arena. Climb to the top.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 888 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Having just spent a day runnin' through Dungeons and Dynasties on Itch, and then stumbling upon this... I am oh, so, satisfied. And it's STILL EARLY baby! We're still on the runway with this one and I hope the dev can sense our appreciation. I actually can't walk away from it and I'm lookin' forward to how this project evolves on it's way to 1.0
Guapo , divertido jugar tu mismo y con mucho contenido, he terminado la primera temporada en dificultad normal , en unas 4 horas, pero tiene mucho mas . Como el Futbol manager arenas del wow.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English*, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Korean, French, German*languages with full audio support
Hours played at review time, across 889 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jogo muito bom, é o Elifoot de pvp rsrs
siempre quise un juego asi!
So much better than Teamfight Manager 2...
После рабочего дня на заводе тупо топ. Игры которые играют сами в себя это будущее человечества. Посмотри в зеркало, на свои мешки под глазами и спроси себя -"ну какой нафиг шутер с эвакуацией?"
lit like Dubai.
재밌네요 . 게임불감증 치료됨 남이 하는게임 재밌어보여서 샀는데 내가하면 재미없는 사람인데 시간순삭 당했습니다 지나친 컨트롤 + 노가다에 피곤해서 오래 못하느분들 사세요 딸깍 한방으로 다른사람이 플레이하는거 훔쳐보는 기분도 느껴지고 조합짜는 재미가 있네요 단점은 한글화가 완벽하진 않아서 몇몇 캐릭들은 번역이 안되어 있습니다. 스킬 번역기 돌리기 조금 귀찮아요.
This is such a hidden gem! I'm glad i chanced upon it! Can't wait for more classes and events and tournament style to enter the game!
For early access this game has so much content and a great foundation to build on. The classes and backstories are diverse which allows for a unique experience over different campaign runs. The progression feels rewarding and balanced. I do hope there are options in the future to have multiple teams in various divisions that you actively manage so you can develop your fighters and move them up and down from the A and B team like a professional sports org. Very fun game with lots of opportunities to grow. Would 100% recommend
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $57K | 73 | 68% | $19.99 | |
| $10.1K | 59 | 75% | $5.99 | |
| $749 | 4 | 100% | $6.99 | |
| $143 | 2 | 0% | $2.29 | |
| — | 3 | 67% | — | |
| — | 0 | — | — |