
Escape from Tarkov is the original extraction FPS where every raid is a gamble with death. Prep your raid, bleed, endure and fight through ruthless PMC players and Scavs, gain tactical advantage and cling to your loot — only extraction decides if you live or lose it all.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 3428 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I've only played PVE mode so please pass on by if you're interested in the PVP aspects of this game from my perspective because I've only played Arena a few times so far and that was actually pretty fun. I'm an old man at heart and enjoy things like inventory management and base building while searching for materials to craft items and other things so that aspect of this game is an A+ for me. I honestly don't believe there are many games that I've played that get your heart pumping like Tarkov. When you're solo in the raid against aimbots that can dome you from halfway across the map or drop 4 bullets to your torso if you hold a line for even a second too long it forces you to reposition and come at it from a different angle. It's been a good learning experience and definitely more challenging than most other FPS I've played in the past. Be ready to die no matter whether you play PVE or PVP, it's going to happen. It's like Dark Souls in all honesty for PVE. Once you learn AI patterns things become significantly easier as both a PMC and Scav. I'm sure that's impossible on PVP due to the different skill levels, unpredictability and...those who are cheating their butts off. It runs pretty well on the setup I have which is mostly Corsair parts, a 7800X3D and a 4070 Super. I can get 141 fps at 2K res most of the time but it does about half that in heavy firefights. It does desync from the servers every once and a while when I'm in the stash which usually rolls back what I did for the past couple of minutes but it has not done this for me in a raid. Overall the performance is good and being able to do the postfx settings in the menu allows for a possible solution to any lighting issues in my opinion I had at the beginning. It was really, really dark even on 100%, had to shift the brightness directly in the Nvidia app to 1.2x as well as using the feather setting. I'm about halfway into most of the main quests and have completed Tour and run Labs but it feels like there's still so much to do even after 351 hours. Definitely worth the price when it's on sale and I can definitely see why people do 1K+ hours to try and get everything done. Love marked rooms by the way and how they're hidden in the middle of nowhere on some maps and that loot.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $94.2M | 132.2K | 84% | $39.99 | |
| $92.9M | 145.8K | 93% | $29.99 | |
| $96.8M | 64.7K | 94% | $59.99 | |
| $96.9M | 224.8K | 56% | $12.99 | |
| $90.6M | 78.9K | 71% | $24.99 | |
| $97.1M | 270.5K | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $109M | 79.1K | 72% | $39.99 | |
| $1.8M | 3K | 50% | $19.99 | |
| $0 | 0 | — | Free | |
| $0 | 0 | — | Free | |
| $129.6M | 243.6K | 81% | $39.99 |
Latest in each market: best RU #15, worst PL #98 · 14 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Hungarian, Japanese, Korean, Polish, Portuguese - Brazil, Romanian +8 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
njt你老馮飛了
love the game
Bir oyun düşünün ilk raid de karşınıza 3k saatlik oyuncu çıkarıyo ben don atlet gelmişim lavuk juggernaut gibi amk. Tarkov gerçekçi diye böyle Diyeninde amk bu Gerçekçilik değil orospu çocukluğudur. Optimizasyonda yarram gibi
好玩,从来没有一款游戏让我如此着迷
真的sb
One of the best games I've played. Very hard, but that's what I appreciate about it. The stakes are so high.
Сижу играю в «Вылеты», за полчаса вылетел раз 30, отличная игра за 3800.
报错比星际公民都多
I like the idea of the game and it looks very fun but really really hard to get into especially as a new player but i will keep trying and dying
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.