
Escape from Tarkov is the original extraction FPS where every raid is a gamble with death. Prep your raid, bleed, endure and fight through ruthless PMC players and Scavs, gain tactical advantage and cling to your loot — only extraction decides if you live or lose it all.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Hungarian, Japanese, Korean, Polish, Portuguese - Brazil, Romanian +8 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 915 reviews with recorded playtime.
Reviews
Themes across 913 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Just killed Tagilla last night, 125+ hours in. yeah ♥♥♥♥ that
Suffering
Absolutely ♥♥♥♥♥♥♥ game full of cheaters and tryhards that make the game borderline unplayable. Only redeemable aspect is the gunplay which is also buggy with terrible hit reg. Runs like ♥♥♥♥ and almost entirely off ram and crashes and bugs out constantly. PvE is also boring and buggy plus the PMC AI is lobotomized.
it fun
My wife divorced me and i get to see my kids on holidays and alternating summers after i got killed during a scav run
the best game to ever exist!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
i mean its okay besides the constant crashes
其实感觉更像个rpg游戏。特定时间段刷不同的boss小怪。打怪掉特定物品... 而且明显感觉区域撤离还是硬核生存射击都是收到了潜行者系列影响
FIre
Бегать за бомжа и собирать мусор и умирать от одной пули от дикого с 5 километров в область голова глаза - класс! 10 из 10
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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