
Escape from Tarkov is the original extraction FPS where every raid is a gamble with death. Prep your raid, bleed, endure and fight through ruthless PMC players and Scavs, gain tactical advantage and cling to your loot — only extraction decides if you live or lose it all.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About










Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 3428 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
backend error
I don't have enough stress in my life...
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best RU #15, worst PL #98 · 14 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Hungarian, Japanese, Korean, Polish, Portuguese - Brazil, Romanian +8 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Симулятор ожидания загрузки карты и лагающих серверов. Если бы не эти проблемы была бы отличной игрой, а так кусок дерьма
⣿⢿⣿⣿⣿⣿⣿⡿⠝⠈⠄⠄⠄⠄⠄⠉⠙⠹⢺⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⢿⣿⣿⣯⠋⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠉⢿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⠃⠄⠄⠄⣀⣀⠄⠄⣠⣠⡄⠄⢀⣀⠄⠘⠿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⠇⠄⢠⣾⣾⣿⣿⣯⣾⣿⣿⣿⣿⣿⣿⣶⡄⠰⣿⣿⣿⣿⣿ ⣿⣿⣿⡇⠄⠄⣼⠿⠿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡯⠄⢳⣿⣿⣿⣿ ⣿⣿⣿⡿⡀⢜⢣⣶⠴⠤⢈⢛⣿⣿⣟⡋⣉⣤⣄⣝⣿⠄⠾⣿⣿⣿⣿ ⣿⣻⣧⡿⡢⡻⣟⣥⣦⠄⠊⠃⣶⣶⡀⣦⣦⣠⣿⣿⣿⠨⣨⣿⣿⣿⣽ ⣿⣿⣏⣹⡠⣻⣶⣶⣭⣿⣶⣾⣿⣿⣿⣾⣽⣿⣿⣿⣿⣡⡻⣿⣿⣿⣿ ⡿⣿⣿⣽⢳⣿⣿⣿⣿⣿⣿⠻⣿⣿⢿⣿⣿⣿⣿⣿⣿⣟⣷⣿⣿⣿⣿ ⣿⣿⣿⣾⡿⢻⣿⣿⣿⣿⣿⣾⣿⣿⣿⣿⣿⣿⣿⣿⣛⡿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣟⣿⣿⣿⣟⠛⠛⠛⠿⠿⢿⣿⣿⣿⣽⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⡹⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡳⣾⣿⣿⣿⣿⣿⣿⣿ ta weno
bug很多,让人生理不适,上架国区但是不支持国区手机号注册,但是我是一个爱食屎的宝宝
赚了那么多钱,服务器还是烂
先来总结,以塔科夫的现状和Battlestate更新后对国内玩家的态度来看,不推荐任何玩家购买塔科夫,如果BSG继续让玩家热脸贴冷屁股,必然会遭到更激烈的抵制。 任务系统重做之后问题满天飞,首先是BUG,玩家社区普遍反映部分任务完成后不解锁物品购买(本人完成猎人必修课后未解锁绊线购买),商人好感度莫名其妙蹦到小数点后三位等等,其次是玩家的游戏体验,大量任务重做后无汉化,任务数量庞大且杂乱,以任务的条理性换取了自由度,对对习惯于旧任务系统的玩家影响极大。 新枪QBZ191弹药数据与现实存在严重偏差,且作为赛季通行证压轴奖励数据惨不忍睹,这种情况不应该出现在一个以硬核拟真为卖点的游戏,刚结束不久的CJ中国玩家对贵司是能捧场的捧场,能赞助的赞助,溢价严重的周边中国玩家也是照样照单全收,结果贵司回去将中国的国产枪按自己天马行空的想法乱做一通,不仅是忘本,更是在砸自己的招牌。 新地图改动非常之狗屎,添加了大量意义不明的气罐和锁,纯给玩家添堵来的,较为影响玩家游玩体验。 ————2026.8.6 1:00
Симулятор загрузок.
брбрбрбрб люлюлю ляляля бееее хихихихи
报错比星际公民都多
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $94.2M | 132.2K | 84% | $39.99 | |
| $92.9M | 145.8K | 93% | $29.99 | |
| $96.8M | 96.8K | 94% | $59.99 | |
| $96.9M | 224.8K | 56% | $12.99 | |
| $90.6M | 78.9K | 71% | $24.99 | |
| $90.2M | 105.8K | 86% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $109M | 79.1K | 72% | $39.99 | |
| $1.8M | 3K | 50% | $19.99 | |
| $0 | 0 | — | Free | |
| $0 | 0 | — | Free | |
| $129.6M | 243.6K | 81% | $39.99 |