
Escape from Tarkov is the original extraction FPS where every raid is a gamble with death. Prep your raid, bleed, endure and fight through ruthless PMC players and Scavs, gain tactical advantage and cling to your loot — only extraction decides if you live or lose it all.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Hungarian, Japanese, Korean, Polish, Portuguese - Brazil, Romanian +8 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 875 reviews with recorded playtime.
Reviews
Themes across 873 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
尼基塔小时候刚出生就被隔壁PMC叔叔暴打一顿,真的是太好玩了塔科夫,但是尼基塔私募了
80 фпс на низких
能别惦记你那破竞技场吗?本体更新频率太低了
D
Non si capisce niente, nel pve i bot hanno l'aimbot e durano più i caricamenti delle partite. Se qualche italiano legge queste recensione e vuole giocare Tarkov in due aggiungetemi
мощно
Полная ♥♥♥♥♥ с загрузками по пол часа
Not an easy game, People who down vote this game , either cheaters or bunch of people that think everything should be handed to them. glad the devs do not make this game easier just because people dont enjoy learning the game properly just because its hard, people want it easy these days they need to stick to gacha games.
尼基塔小时候买个游戏机发现包装纸上了锁,锁的密码还要给留学生付十块钱才能拿到,运气不好游戏机账户还会被滚木绑定,要夺回账户还要过人机验证九九八十一回
好评因为“Unable to complete SSL connection”未送达
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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