
Escape from Tarkov is the original extraction FPS where every raid is a gamble with death. Prep your raid, bleed, endure and fight through ruthless PMC players and Scavs, gain tactical advantage and cling to your loot — only extraction decides if you live or lose it all.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About










Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 3398 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
硬派なfpsゲームとリアリティのあるゲーム性で戦闘も漁りも楽しく面白いです。ですが、開発者はプレイヤーを故意に現在地の裏側のサーバーに飛ばして落とさせることがあります。ゴミです。
Ogólnie nie ma lepszego Extracting shootera oraz gry FPS na rynku. Tarkov znada wszystko swoim nie pochamowanym realizmem i klimatem. Nie jest idealny i na pewno nie dla każdego. Zdarzają się bugi, czasem wywali klienta oraz średnia optymalizacja ale do przeżycia. Piękno jest w tej surowiźnie, braku prowadzenia za rękę, uczenia się mapy przez 100h gdzie i tak nie wiesz o niej wszystkiego, mnogość przedmiotów, setki misji itp. Po prostu zawsze jest coś do zrobienia kontentu w tej grze jest na bez ściemy na tysiące godzin. Z pewnością jest to gra w którą się po prostu wsiąka jak to znajomy podsumował "Albo ją zwrócisz w 2h albo przepadniesz na 2lata" i co się okazało? Zwróciłem po 1h a 2 dni później kupiłem ponownie i w 50dni ponad 220h.
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best JP #18, worst PL #98 · 14 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Hungarian, Japanese, Korean, Polish, Portuguese - Brazil, Romanian +8 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
出生游戏一到晚上就进不去
не не потянуло
Devs keep updating the game but keep fixing the wrong bugs. Classic Tarkov
I’m a dad. My gaming time is limited. I might get a couple hours after the kids go to bed, and apparently I’ve decided the best way to spend those precious hours is getting absolutely destroyed in Escape from Tarkov. I’m a new player, and I can confidently say this is the most challenging game I’ve ever played. Tarkov does not care about you. There’s no hand-holding. The maps are confusing. The extracts are confusing. Ammo matters. Armor matters. Sound matters. The direction you’re looking matters. The random bush you walked past 10 minutes ago apparently matters because there’s a guy sitting inside it waiting to ruin your night. I’m still terrible. I still have no idea where I am half the time. I still occasionally hear footsteps and immediately panic. But I haven’t been this addicted to learning a game in years. 10/10 — Put the kids to bed, pour a drink, spend 20 minutes building a kit, and lose it in 90 seconds. See you tomorrow night.
игра говна, за 10 лет как было говном так и осталось
Literally ass if you are a solo. Constant buff to groups, currently allowed to run 5 deep with everyone's tasks completing together even if they're just carried HARD, they're now looking at bringing in a revive and knocked system in December to buff group play even more. If you are a solo i cannot recommend this game in the slightest as no matter what you will just constantly see people running 3-5 deep, meaning you need to play with literal perfection (impossible as usually the combined hours of the people in the group exceed 20k.....), or you have to stay quiet in a bush and immediately just get cussed out for 'ratting'. On top of that the amount of 200hr, 5kd players 1 tapping heads through closed doors on labs is absurd lol. None of this is even getting started on the p2w aspects of the £200 secure container, extra gear, offline modes for practice, extra pocket slots etc etc, but thats for another day. I recently started and stuck through getting demolished to learn the game, currently on 200hrs myself and can safely move about all maps and extract etc apart from lighthouse mainly, and i've just achieved my first prestige, but it is here where the real flaws have begun to show. Plus notes - game runs well for my system specs 120fps on streets (largest map) and 200-240fps everywhere else. - Gunplay and customisation is very well done of any extraction i've touched. - Gathering loot, tasking, hideout upgrades etc etc , theres always something to be done and its very addicting. TDLR, the game is very fun at its core but unfortunately as a new player its almost impossible to play unless you run 5 deep and even then you're going to not stand a chance for thousands of hours, playing solo is just not an option and unless the Devs take the feedback from the majority of the player base regarding buffs to group play then i can safely say i will not be returning anytime soon, which is a shame. THIS REVIEW IS FROM PVP PERM AND PVP SEASONAL PERSPECTIVE ONLY, I DO NOT PLAY THE PVE MODE.
i love clocking into my shifts at the ball crushing factory
Хорошая игра без анти-чита и украинцев
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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