
Escape from Tarkov is the original extraction FPS where every raid is a gamble with death. Prep your raid, bleed, endure and fight through ruthless PMC players and Scavs, gain tactical advantage and cling to your loot — only extraction decides if you live or lose it all.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About










Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 3398 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
переделывайте
游戏好玩,运营脑残
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best JP #18, worst PL #98 · 14 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Hungarian, Japanese, Korean, Polish, Portuguese - Brazil, Romanian +8 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
cnmnjt,byd启动器整一年,完了你是一点不想你这叼游戏在国区发光啊。nm的天天整些有的没的,游戏不优化,好bug是立刻热补丁的。njt你真司马了,cj展会天神射手来!
垃圾服务器
给大家讲一个小故事,曾经有一条美食街,根据地方特色,大街上都是卖尼基塔克饼的。但是因为口味相同,竞争激烈,就有的店家想着开始打差异化,慢慢的这条街上就出现了各种各样的店家,比如说鹌鹑蛋土味,三脚猫猫鼬铺,使劲叫唤大米粥,成功吸引了天南地北的食客来前来吃食,对此大家竞相效仿,留下的尼基塔克饼店越来越少。大家都没有发现这个异常的趋势,直到某一天,镇上又开了一家新的尼基塔可饼店,老板叫做尼基塔,刚从库尔斯克吃了海马斯炸回来了。和邻居不同的是,这家店有着最正宗的口味,比如说在饭店门口点菜,然后迅速到收银台付款,如果半途摔倒就得重来。到了收银台也不能提前付款,你必须先打倒两个顾客,而且要爆头,不然算匆匆付款,属于付款失败。付款结束后,要拿着小票去对角线的一家分店取餐,中途还必须打倒两个顾客,不然算匆匆取餐,不能取餐。如果你觉得半路取餐太久,还可以坐店里准备的出租车,一次5000卢布,交完钱之后要在车外边等一分钟。与此同时,当你蹲在车门口40秒就会降低业力值,因为这属于蹲撤离点,导致脸上刷一个服务员打你。了解塔可饼的都知道啊,我靠,这家店就是纯正的塔可饼风味,大家对这家这家店十分厌恶,立刻就想跑,但是呢一看到老板是俄罗斯国籍,又被血脉压制了,不得不进去品尝。虽然这家店口味奇差无比,但是呢店里的顾客即使没有变多,也跑不出去了,其他店家一看,卧槽,还有这种操作。原来尼基塔成功的秘诀有以下几个,第一点就是比烂对吧,隔壁鹌鹑蛋店六颗卖68,三脚猫猫鼬68卖两份,尼基塔呢,他的这个裤裆九格卖600多,虽然比同行贵对吧,但是如果你不买,就是支持乌克兰,支持以色列,反对俄罗斯。三家店呢都有人从门外挂绳子进店偷东西,邻居都是免费进店,所以外挂屡禁不止,尼基塔跟外挂说,你付我1000块去偷顾客的东西,于是那个外挂也被尼基塔薅了1000块钱。尼塔天天说自己被隔壁卖鹌鹑蛋的连锁大企业,这个这个打压玩家们都义愤填膺。我最后看到六颗鹌鹑蛋卖68,直接逃跑了回来,然后花1000多来塔可饼被外挂杀,这些人都是真正的信徒。
Ogólnie nie ma lepszego Extracting shootera oraz gry FPS na rynku. Tarkov znada wszystko swoim nie pochamowanym realizmem i klimatem. Nie jest idealny i na pewno nie dla każdego. Zdarzają się bugi, czasem wywali klienta oraz średnia optymalizacja ale do przeżycia. Piękno jest w tej surowiźnie, braku prowadzenia za rękę, uczenia się mapy przez 100h gdzie i tak nie wiesz o niej wszystkiego, mnogość przedmiotów, setki misji itp. Po prostu zawsze jest coś do zrobienia kontentu w tej grze jest na bez ściemy na tysiące godzin. Z pewnością jest to gra w którą się po prostu wsiąka jak to znajomy podsumował "Albo ją zwrócisz w 2h albo przepadniesz na 2lata" i co się okazało? Zwróciłem po 1h a 2 dni później kupiłem ponownie i w 50dni ponad 220h.
啊啊啊啊啊我不允许还有集霸们没玩过这款一到晚上就服务器爆炸的小众答辩游戏啊啊啊
The game is absolute ♥♥♥♥...
horrible
太好玩了 真的 太好玩了 太好玩了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $109M | 79.1K | 72% | $39.99 | |
| $393K | 2.4K | 51% | $4.99 | |
| $0 | 0 | — | Free | |
| $0 | 0 | — | Free | |
| $130.2M | 180.5K | 83% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $94.2M | 132.2K | 84% | $39.99 | |
| $92.9M | 145.8K | 93% | $29.99 | |
| $96.8M | 96.8K | 94% | $59.99 | |
| $96.9M | 190.2K | 57% | $12.99 | |
| $97.1M | 270.4K | 96% | $19.99 | |
| $90.6M | 78.9K | 71% | $24.99 |