
Epistory immerses you in an atmospheric action/adventure game where you play a girl riding a giant fox who fights an insectile corruption from an origami world. As you progress and explore this world, the story literally unfolds and the mysteries of the magic power of the words are revealed.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Very nice and relaxing typing game. Can even be challenging from time to time. The visuals are really unique and captivating.
I may not have the best typing skills, I make a lot of mistakes. However, this game does encourage you to try typing without mistakes otherwise - you die to the enemies, which I have done a lot. It teaches you how to spell correctly and to even type during the scenario that you're in. Apart from the typing aspect of the game, the visuals are quite unique. I'm amazed how it appears like you're opening a new book chapter each time you unlock a new area. The paper-like experience reminds me of Dungeons and Dragon's books but also when we used to make stuff out of paper. The paper-like feeling also comes alongside the lore of the game, which is presented like a story telling book. However you go at you're own pace, no need to rush. You can go back and get stuff you missed before continuing on with the story. Yes. for an old game it has bugs - I haven't really encountered many myself yet as I'm still going through the game. But the bugs I've experienced aren't game breaking at this stage - I have yet to encounter those myself. At this stage, I'd recommend this game to beginners, intermediate and advanced typers, especially if you like rouge like games and books.
不错的打字游戏,纸片变成地图的动画百看不厌,局内游玩的效果都做的挺好的,UI对比起来做的比较简陋,大概走到六万步左右就通关了,通关了之后才发现还有个副本没打开,[spoiler] 叫什么冰墓来着,流程挺短的 [/spoiler],剧情做的也挺不错的,寓言冒险游戏的感觉[spoiler] 女主最后想起自己名字醒来的结局还不错,就是不知道为什么没穿病号服[/spoiler]
Super good. Would highly recommend.
Je dois dire que je suis pas mal déçu. Je savais que ce jeu de dactylo n’étais pas directement orienté dans le sens d’un apprentissage de la dactylographique, contrairement à certains jeux qui demandent vraiment de positionner ses mains selon la dactylo optimale sur clavier azerty, et qui va demander au joueur de prendre les automatismes pour taper au clavier en faisant les « bons » mouvements des doigts, et ce sans regarder le clavier. Je pensais que c’était un jeu, qui demandait juste de taper vite au clavier, ce que je fais de manière acceptable avec 2 doigts. Cependant, le jeu n’est en fait pas du tout adapté pour les gens qui regardent leur clavier : il file un mal de crane de chien en obligeant à regarder l’écran toutes les 2-3 secondes et a une difficulté (même en très facile) qui le rend irréalisable dans ces conditions (du moins sans tricher, ce que j’ai du faire histoire de quand même « boucler » le jeu). Du coup, il n’apprend ni à taper correctement (car il ne donne aucune technique de frappe ni de positionnement, il ne fait que contrôler que tu tapes correctement et t’empêche de poursuivre si ce n’est pas le cas, sans te proposer de pistes d’améliorations), ni du fun à juste essayer de taper à sa manière au clavier. Au final, une expérience dénuée de sens pour moi. A côté de ça, les graphismes du jeu sont mignons avec le style origami, mais bon rien de fifou, et l’histoire est totalement osef, surtout qu’on n’a pas le temps de la lire vu qu’il faut taper des mots en même temps que la narratrice parle.
Amazing game. The concept is unique and brilliant, as well as quite easy to understand. Challenging puzzles, quite hard boss waves. Even as a hobby writer, I definitely had some struggles, though mainly because I am not too good at multi-tasking. The different abilities brought a lot of strategy into the game too. When to use the fire, ice, sparks or wind was tough to figure out, but eventually, it became second nature. The visuals are also fabulous. The storytelling, chef's kiss. The hardest level was DEFINITELY the mines. Holy, my hand cramped up so much. The ice ability was such a life saver. Handling both the lights, which you need to attack the enemies, and the upcoming swarm of bugs was AGONIZING. All in all, marvelous experience.
Poétique et original. Ce jeu est à mettre entre toutes les mains.
打字游戏 画面顶级 这类游戏太小众了,有点想要扣点分数都无从下手的感觉。
Kupiłem tę grę, aby nauczyć się pisać na nowej klawiaturze. Bawiłem się wybornie. Angażujący gameplay, adaptacyjny poziom trudności na plus. W przypadku wyboru języka polskiego słowa zawierają polskie znaki, natomiast nie są one respektowane tzn. 'ó' == 'o', 'ż' == 'z' etc. Jednym z wyjątków chyba jest 'ł', gdzie należy bezpośrednio wpisać tę literkę, zamiast 'l'. Gra jest estetyczna, zawiera fabułę, natomiast dla mnie była ona drugoplanowa. Osiągnięcia zachęcają do eksploracji gry. Na minus - słabe udźwiękowienie podczas starć w "głównym świecie". Bardzo polecam, świetne dzieło.[
Fanstastically fun, not crazy long. It's got great pacing, with the story slowly doled out like a mystery. It's a little strange in that the chapters are numbered, but you don't necessarily complete them in order - it's whatever order you come across them (e.g., chapter 4 I did before chapter 3). The ending was rather sudden. I would like to have explored all of the rest of the map before coming across the ending, but you can continue after the credits. I suspect there's some more easter eggs for me to find to complete this. Also, be sure to watch through the ending credits - the song is great and well mixed. Good amount of bass, so the ending credits are best with headphones. I think there were some more story clues in the credits. Honestly this ending could have really only been one thing. Worth the money; I'd love to play more games with the same mechanic and maybe different stories swapped in. DLC or a sequel would be welcomed.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Czech, Japanese, Simplified Chinese, Italian*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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