
Ephemerid is a tiny rock fairy tale about a tiny paper mayfly. Part rhythm game, part point-and-click adventure, and part rock opera.
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Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Bulgarian*, Czech*, Danish*, Dutch*, Finnish*, Greek* +15 more
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
What a beautiful Journey! Very innovative, creative and catchy music rhythm plays! But the most powerful element to me was the touching story - i even cried like a little child at the end... A must play and experience! ♪
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Ephemerid: A Musical Adventure is a charming rhythm game with a fun and casual musical experience. I enjoyed the soundtrack, the visuals, and the story. I finished the game in it's entirety (including the secret game to get all achievements) in about 6 hours. I really liked the main story and gameplay and didn't have a single problem with it. The secret game, however, is a completely different animal. It was the bane of my existence. I lost my mind multiple times to the point where I broke down into gross sobbing (possibly just because I was emotionally drained or whatever I don't know). The music that accompanies the secret game mode is just as great as the rest of the soundtrack, but the rhythm gameplay portion of it was broken and impossible to beat without AutoHotKey. What I don't understand is why the developer would not only keep a game mode that [i]doesn't work[/i], but also put in [i]achievements[/i] for said game mode?? The developer hasn't gone back to fix this mode, even though they are completely aware it is impossible to beat as is. You have to rely on what is essentially cheating to be able to even have a fighting chance with that mode. As a completionist I find this very negligent and uncaring in terms of the product that is being produced. If there hadn't been achievements for it, I would likely give it a pass, but achievements mean it's something people are [i]supposed[/i] to try to uncover and have a reasonable chance of beating it. Despite my huge beef with the secret game mode, I'm still going to recommend the game because the main portion of it is worth a play for those who like more relaxed rhythm games and simple but cute stories to follow. If I could give this a mixed review I totally would, because pretend however much you want - the secret mode [i]is[/i] a part of the game, and [i]should[/i] be functional.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
es un juego diferente, es muy lindo en muchos aspectos y su arte principalmente en lo musical es esplendido, pero es un juego que se puede hacer en pocos clicks y muy lineal, en ese sentido pienso que algo así funcionaria mejor en otro formato como cortometraje, pero esta interesante.
Came to this game because I love Beacon Pines and its soundtrack, and I do not regret it. The soundtrack for Ephemerid is amazing and it is visually very appealing. It's a pretty easy game and I'm not sure you CAN lose, but it's entertaining nonetheless! I recommend playing it if you ever have an hour or two to kill. As someone with ADHD, I can say that this game is a good ADHD trap.
This game is absolutely beautiful. It may be short, but it makes the absolute most out of every second. The game is presented through a gorgeous storybook-like paper collage aesthetic and is accompanied by an equally gorgeous soundtrack. The story is very fairytale-esque. While it is quite simple, it is hard-hitting and had me in tears by the end. The rhythm-based point-and-click gameplay constantly shakes things up and never gets stale throughout the whole experience. The game is also dirt-cheap, the full price being only 3 USD. To anyone reading this, I beg of you to pick this game up. It is the textbook definition of a hidden gem.
HOW DARE YOU CHOP ONIONS IN MY ROOM!!! ...it was beautiful. And I loved every moment of it. Soundtrack: Amazing Visuals: Highly stylized, but I liked them Story: I'm not crying! You're crying!
Random Scuffed Games #59 https://twitch.tv/ditodesign Vorgeschlagen von: Maskedflow Also: qualitativ ist das Spiel sehr hochwertig und artistisch, besonders für 3€. Allerdings muss ich sagen, verstehe ich nicht wirklich was hier für eine Geschichte erzählt wird. Im großen und ganzen ja, aber vieles davon wirkt einfach irgendwie sehr zusammenhangslos auch wenn es im Hintergrund eine Geschichte über das "große Ganze" gibt. Viele passagen wiederholen sich im Spielstil und auch einige Figuren passen nicht so ganz ins gesamtkonzept. Kurzgesagt, es ist ein Fiebertraum, aber auf eine Art und Weise die in erster Linie Verwirrung stiftet. Die Musik ist wirklich gut, ich mag den Paper, Stop Motion Effekt und die Minispiele sind okay. Die meiste Zeit saßen wir einfach nur wie Zuschauer hier und haben uns gewundert was zur hölle gerade passiert. Bonuspunkte für Slash Biene aber im Großen und Ganzen hat es mich jetzt nicht unbedingt vom Hocker gehauen. Ratings: Dito: 3.3/5 Chat: 3.53/5 Gesamt: 3.42/5
I guess you could see it as an interactive instrumental album. It's sweet and short (around ~1) although according to HLTB it takes ~6 hours on completionist. I didn't stick to find out why. The simple story, cute graphics and mostly pleasant soundtrack make up for a nice experience, BUT this certainly looks like it was intended for touch screens and not a PC mouse. Towards the end I did start getting a little annoyed with all the clicking and when some of the concepts repeated themselves, that didn't add much. Still a cute experience if it somehow gets to tour library.
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