
Enter the Gungeon is a bullet hell dungeon crawler following a band of misfits seeking to shoot, loot, dodge roll and table-flip their way to personal absolution by reaching the legendary Gungeon’s ultimate treasure: the gun that can kill the past.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.5/day in the week to Jul 22 → 10.75/day in the week after.
About

Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 89.9Kreviews | 95% | — | $25.7M |
| $14.99 | 24.1Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1216 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
没想到我在2026年第一次玩到这款十年前的游戏,原因是我自己制作的独立游戏《无限循环:后室》的玩家有反馈非常像这款游戏,于是下载来玩一下发现相似度竟然如此之高,武器花样非常丰富,好玩,不过目前我刚玩了8小时,还没深入研究,目前也只能打到第四关,可能是年纪大了有点菜,总之好评! I can't believe I'm playing this decade-old game for the first time in 2026. The reason is that players of my own indie game, *Infinite Loop: Backrooms*, gave feedback saying it's very similar to this one. So I downloaded it to give it a try and was shocked by just how similar it is. The weapon variety is incredibly rich and it's really fun. That said, I've only put in 8 hours so far and haven't gone deep yet. Right now I can only make it to the fourth stage — maybe I'm getting old and a bit rusty. Anyway, a big thumbs up!
соболезную всем тем кто решился сделать 15 испытаний Фрайфла
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese
| $14.99 |
| 3.9Kratings |
| 86% |
| — |
| not modelled |
| $4.49−70% | 414ratings | 86% | #244 | not modelled |
| $14.99 | — | — | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Extremely high replayability if these things get you hopelessly addicted to games. - a billion things to unlock - a billion weapon loadouts - extremely difficult - perfect mix of skill and luck, where even the worst luck can be overcome by being the best player and it doesn't feel unfair - roguelike elements - the gameplay that I've been feverishly addicted to since Smash TV on the super nintendo
不喜欢就是不喜欢
Juegazo, clásico de clásicos, tiene bastante contenido y rejugabilidad aunque la verdad una vez derrote al dragon ese, no volvi a jugar xd
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I hate to leave a bad review based on controller support alone, but it is a twin stick shooter. This is one of few PC games I would prefer to play on controller, and that is the whole reason I bought the game. From what I can tell, this game only natively supports Xbox controllers. My old Xbox One controller went to the big RRoD in the sky, so I borrowed a controller from my dusty PS4 Pro. Steam's controller translation layer thingy worked great.. for 15 minutes, then forced the sticks to run me into a corner and no buttons would work except start, or whatever Sony calls that button, and the d-pad. Maybe it was a fluke, or there's an easy workaround. If so, i'll change my reccomendation. I still think it's a big oversight for a twin-stick shooter to not support a controller as common as the DualShock, even if it is inferior to Xbox controllers. I can't rightly recommend a game where you can't even make it to the 3rd floor unless you only use a controller made by Microsoft. edit: yeah... thought it would be safe to save before 2nd floor in case something went wrong. Launch came, continue, sticks don't work thanks to Steam's busted controller input thing. I'm assuming the save is deleted as soon as loaded, which makes sense for a roguelite, to prevent savescumming, but sucks for a game where the controls break every 10 - 15 minutes if you're using Steam input. Would probably be a great game on Xbox controller or even M+KB, otherwise unplayable unless you prefer playing the first floor over and over.
El mejor roguelike donde puede disparar escopetas que disparan escopetas
:eyes:
I've had 270 hrs on epic games launcher (ew) before going to steam. This is one of the best roguelikes you'd ever play. 80% mechanicall skill, 20% luck, maybe even less luck. You don't need planning, build ideas, or anything other than good reflexes & dodging and experience. Amazing and unique artstyle, and the amount of refrences and the quality of them tells you how deep into gaming the devs are. 10/10, would let the gorgun tongue me
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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