
In Enlightenment, you play in a roguelike action-shooter with a fast-paced challenging journey deep into a underground complex called "the Ark". Players will be tested by large varieties of enemies in a procedurally-generated dungeon, and become stronger by learning from the inevitable deaths.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 20 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a good "my first game" or working prototype for something that would be coming out down the line. Everything is about this feels amateur, and I don't mean that in a negative way, the concept art, the textures, game play, need a polish I am sure the team has considering how old this game is and how long it has been sitting in my library. I wish them the best but not recommend gamer spend their money.
Controller input issue STILL isn't fixed. This game looks like a lot of fun, but the inputs reset to default (keyboard) every time you go into a new room. What a shame.
Bought this game when it was on sale for only a dollar and I still feel like I paid too much. The first boss will practically insta kill you if you make even a single mistake
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
作者跑路啦
别问了 好玩
制作组司马东西
跑路了也不说下
内容太少,射击手感差,克苏鲁元素可有可无。
上来子弹就这么限制??我要爽,你要我数子弹???
2.5/5
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.4M | 62.9K | 95% | $4.99 | |
| $8K | 118 | 56% | $2.99 | |
| — | 0 | — | — | |
| $34.5K | 546 | 78% | $3.99 | |
| $44.5K | 112 | 93% | $14.99 | |
| $40.3K | 200 | 82% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $116.2K | 426 | 83% | $7.49 | |
| $116.2K | 525 | 76% | $6.99 | |
| $116.3K | 5.5K | 97% | $0.99 | |
| $116.3K | 490 | 62% | $9.99 | |
| $116.3K | 80 | 76% | $59.99 | |
| $116.1K | 2.6K | 86% | $1.99 |