
In Enlightenment, you play in a roguelike action-shooter with a fast-paced challenging journey deep into a underground complex called "the Ark". Players will be tested by large varieties of enemies in a procedurally-generated dungeon, and become stronger by learning from the inevitable deaths.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
第三关三个鸟人打完直接死机闪退游戏。。。。
游戏得风格和整体的机制还是不错的,难度看手法,还有一部分看运气,但是最重要的是这游戏操作的问题,翻滚后容易卡死在墙角,就是按了上下左右位置是串得或着自动走,游戏出了你好好经营啊,这bug很烦人那+有的时候不会死都会被bug卡死
粗糙的界面设计 稀烂的鼠标灵敏 僵硬的近战动作和翻滚,还有体力条限制 前期手枪好几枪才能打死一个僵尸 果然是魂系游戏 原价68 好家伙,我tm直接好家伙
大饼鸽一切
垃圾游戏,除了画饼,狗屁都没
老板跑路了?玩到现在就没更新过 。
两年多真就一点都不更新
无聊到极致 越玩越没意思 现在也BUG一大堆 各种卡死 虽然只玩了不多10小时 我感觉浪费了时间
鸽子王
我觉得,即使是对已购买的用户负责,修复bug,优化内容也是必要的吧,直接跑路是没想到的。 两年后的体验和两年前一模一样,还是bug一堆,真有你的
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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