
Enigma is an atmospheric, full-length visual novel where you discover the secrets of Enigma, a worldwide epidemic, and a forest on a lonely island that bears its name.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h2]要起因有弱智,要经过有灌水,要结果有男嬷[/h2] [h2]全文剧透全文剧透全文剧透[/h2] [h3]1.这个故事是怎么成立起来的?[/h3] ①一棵无视距离杀死全世界人的树,能轻易被一个魔法师的屏障从源头给屏蔽了,那众国为什么不号召魔法师研究增加结界数量,弱魔法重科技的国家就发展点魔导器还能发给家家户户戴着,而不是好像全世界的上层建筑都死了就等源头那孤零零的屏障耗尽 ②还是魔法师,上面说他凭一己之力保护全世界那他肯定是好人吧,但怎么着呢?他同时还帮放毒的树制造实体媒介,让我们来看看作者是怎么想的: 因为魔法师想长久维持屏障,所以就用帮助树的方式和树换取了长寿。 [b] 这里有个天才的逻辑闭环就是:如果屏障生效,那树长再多的媒介又有什么用,就像光长了张会吃饭的嘴但被口罩焊死了[/b] 所以魔法师,他就没想过树为什么会答应这个霸王条款吗,肯定是有后招啊!赶紧别留在这岛上耗了,回家吧孩子回家吧,让我们回归第①点,把你的魔法技术流传给后世吧 以及对树来说,在屏障生效期间,它就只能吃岛民,所以这笔交易不仅风险高还投产比低,不知道它怎么就屈尊纡贵答应了。剧本解释因为岛上魔法师被杀完了所以没新牛马了,但明明全世界都是你的养殖场,总会有勇者小队和法师组团前赴后继杀过来的,但好吧,可能作者就是想写个形同虚设的主世界 ③说避重就轻都是夸你了 一棵杀人、吃全世界人希望的树,但信奉者说这是维持世界所必需的,相信所有读者都好奇背后原因,但事实就是从锁线打到TE都没交代原理,你核心矛盾焦点都不写那你写啥呢 [h3]2.正常VN:不同线是不同的信息补足故事[/h3] [h3]你游的所有路线:[/h3] 永远的主语和中心谓语——男主死了(。在所有19个结局里无一例外) 状语——在不同LI的陪伴下 副词——大致是幸福/凄惨/愤怒地 以萝莉看板娘的路线举例↓ end1,男主在看板娘的陪伴下幸福地死了(指二人同眠) end2,男主在看板娘的陪伴下相对幸福地死了(指看板娘麻木地看着男主先走了) end3,男主在看板娘的陪伴下相对幸福地死了(指看板娘痛苦地看着男主先走了) end4,男主在看板娘的陪伴下凄惨地死了(指被看板娘虐杀) end5,男主在看板娘的陪伴下愤怒地死了(指看病娇女和看板娘互杀) [h3]3.好好好,腐癌就是这么区别对待男女角色的是吧[/h3] [b] 本人无意轻视任何性向,仅针对你游极端情况作特殊讨论[/b] 亲友至理名言1“比起男的写的男凝剧本,更要小心腐癌写的厌女剧本” 亲友至理名言2“腐癌笔下的女的不是傻女人就是疯女人” [b] 前情提要:这个社团所有作品都以 ⌈无恋爱要素的女性向,既不是BL也不是乙女⌋ 宣传,本人还玩过lost friend和ウィル系列,似乎和本作不是一个剧本家,写得还挺正常。本游在booth也打上了女性向tag,剧本家是女的,但是实际是怎么对待女角色的呢?让我们来盘点一下你游是怎么塑造悲剧女人的,其中集大成者Colette女士——[/b] ①强暴了男主然后幸福地在男主墓前抚摸着孕肚 ②为了和男主幸福永远在一起给他灌蜡至死 ③为了男主把闺蜜当成假想敌,杀了她之后又杀了全村,然后被男主反杀,但boss树需要一个新娘呢所以她又活了,最后被植入纹身,赤裸全身坐在雪里,end名“新娘的诞生” 剩下的女角—— ①看板娘,基本不是和上面那位互杀就是在单杀男主或者被男主反杀 ②巨乳寡妇,说想给男主留种 ③合法萝莉,最正常的一位,比较正常地被男主攻略 然而,本游所有的男性都清爽不犯病,能理解男主并进行有效对话,相对正面的结局占比多,这里我就不举例了举不动了 总之就是,整个游戏=女LI疯癫地爱上男主,男LI清爽地爱上男主,但男主最终在所有世界线都水灵灵地领了便当 [h3]4.接上,所以男主到底有什么好的能让你游所有角色都吻上?[/h3] 我只能说,提线木偶罢了,是男嬷作者要吻上的。 如果有什么能比英雄主角更让男嬷受众沉迷的,那就是,在所有世界线为了成就英雄而自我牺牲的主角,这真的是能把他们美死啊?!?! 这也印证了,铺垫了很久“男主生命的颜色极其稀少”,最终给出的解释非常无聊——因为他又想死又想活,同时总是在为他人而活。 [b] 我:那你们这个世界也真够无聊的,来抓几个我们东亚学生和牛马应该就吃饱了吧。[/b] 事到如今我已经很累了,我要歇笔休息了。
We die a little everyday... just don't forget to pack in as much life as you can for everyday you get before your particular enigma ends.
[code] This visual novel got me so mad, I've been putting this review off for forever... [/code] Everyone says that this novel is atmospheric. That it's full of plot. That it will blow your mind. ...Yeah. It blows your mind when you realise that everything you've read and found was absolutely pointless. But let's return to the beginning. [b]Enigma:[/b] is a visual novel with an unusual premise which I really liked: the MC is sick with a mysterious uncurable disease called Enigma, and he finds himself on a small island full of people who have never left it and never will (and it seems they can't do it for some reason). The fun part is that the island's forest is called Enigma, like the disease, and from the first second it's pretty obvious they are connected somehow. Can our hero find his cure? ...Oh wait, also there's a creepy doll everyone says to ignore, since it's dangerous. And it's [i]also[/i] connected to the whole mystery of Enigma. How, though? Fun, right? I thought so. Boy, was I wrong. The novel presents you with so many curious questions, but never really answers them. Most of the routes are pointless and devoid of actual plot. I'll admit, some parts of the dialogue were interesting, they showed new traits of the characters. But all of this was pointless, because you never solve the mystery, and in fact, you were never close. I've found the characters interesting too, and I genuinely think they've had a lot of potential which wasn't really used. I have a feeling that the writers created the premise and then got stuck hard, so they've decided to never answer the questions they've created for the reader. Also, another fact about [b]Enigma:[/b] is that the routes unlock by the logic I still don't understand. There are 3 characters whose route you can read, and every route has 8 endings, IIRC. You need to unlock a certain ending first so that you could read a route of another character. My problem is that you can't learn it in a novel, you only find it out by accident or by reading a guide. That means that there is a chance you'll be stuck on the same route for a long time and won't even understand why. All in all, I do not recommend reading this, especially without a guide: you'll spend a lot of time and won't get any satisfaction. Don't be deceived by the curious descryption, as I unfortunately was :) [quote]🌟 If you want to see more reviews by me, check out my curator page → [url=https://store.steampowered.com/curator/45309733/]Anna's Misadventures[/url] 💛[/quote]
Washing up on the unmarked Island of Carlyle with a terminal illness eating him alive from the inside out and less than a month to live, Chester is rescued from the beach by a friendly villager and offered a place to stay. The beautiful island is peaceful, with warm beaches and endless meadows, the only thing really standing out is the unnatural pure white forest that Chester is warned to stay away from. Aside from being known as a “man-eating” forest, it goes by another name that oddly enough, is the same as your disease. Enigma. Naturally curious and not having much to lose, Chester chooses to investigate. https://steamcommunity.com/sharedfiles/filedetails/?id=3059366646 2-13 hours to complete, ENIGMA: is a story focused VN with LGBTQ+ but due to the protagonist's limited time, doesn’t go anywhere leaving many bittersweet feelings. 3 routes, and 19 endings with a true ending once you’ve cleared them all and discovered all mysteries on the Island. On top of 70+ CGs to peruse and two short movies to watch, ENIGMA: Is notably well written with no noticeable spelling errors. Slight warning: The Man-eating-forest title is literal and this game is not afraid to show you blood. Every bad end is a step forward to learning more about the Island and takes you closer to the true end, which I liked very, very much. https://steamcommunity.com/sharedfiles/filedetails/?id=3055185060
汉化我已经做完了,汉化补丁在指南里发布等待steam那边审核过了就行,感谢大家的等待,说实话拖了很久,在这里向大家说一声抱歉。 至于故事的话,就让大家细细品味吧。
Enigma is a hidden gem, a visual novel which is reminiscent of Higurashi When They Cry due to its very dark and rather spiritual motifs, albeit to the point, with multiple endings, and with much more emphasis in the artwork. STORY: Story is rather short, and theatrical in nature in which there is basically no narration, with the vast majority of lines being spoken character words, and the rest their own thoughts. The protagonist, who is dying, washes ashore in a mysterious island, and spends his last days interacting with the people that live on it. The many choices available will determine one of the 19 available endings, one true ending, and 18 side ones that are just as enthralling. Some of the such endings are quite surprising, in their horror, shock, and/or gore value, and none of them feel repetitive. Such variety is one of the biggest selling points of the game. There are some funny scenes - particularly the laundry by the river - but overall the plot tends to be serious, sad, and spiritual in nature. VISUALS: Artwork is relatively well drawn, though of rather low resolution. All characters on screen are drawn in screen, even NPCs of no importance to the story at large. Lots of CGs, some of which can be quite gore in content. MUSIC/SOUNDS: I feel it is the weak link of the game. No voice acting, and music is bland and generic and of relatively little variety, and sometimes fails to set the pace with the story's plot. Sound effects are bare as well. It does include an animated original intro and ending, though. SUMMARY: A very dark and to the point story that is well worth the asking price. 8/10
ACTUALLY SOOOOO UNDERRATED... THIS GAME MADE ME SO MISERABLE!!! The night I picked it up I wasn't able to play much, maybe an hour or so, and I just felt so much dread and so much sadness from what the story laid out for us right away, i couldn't get this game off my mind. Just play it. Like, seriously, just buy it right now and play it. It's so worth, you won't regret it
人设不错,但是有几个比较严重的问题: 1、 我是看着攻略打了全结局的,但是我实在看不出来这些选项和结局之间到底有什么关系,凭什么这个角色对我好感度高一点,别人甚至在还来不及知道这件事之前行动就会发生改变啊……你要这么写不如做成从头到尾一本道的故事。 2、 剧情主体其实还行,但是有一些莫名其妙的元素,开场部分的meta,主角的回忆对剧情主体都是毫无影响硬插进来的。特别是回忆,还隔一段来一下,割裂感非常强烈,这两故事到最后都没扯上关系啊,每次回忆的内容和回忆的时间点也没关系啊,每次回忆完了也没干什么特别的事情啊,不知道作者在写什么东西。 3、 剧情主体也不是完全没毛病,这是一个有魔法的世界观,主角在后两条线里都是有很强的会魔法的朋友的,但是贯穿全篇的大反派居然是一个身体比较强壮的男青年……每条线,每条线都是同一个人各种违法犯罪,被发现未遂了也没人管他,你们这个岛没人管纪律的吗,就算没人管你们主角团又不是没人打得过他为什么不去打一顿啊……
受众是谁? 首先这不是gal,是男主视角可以选择男配女配线路的游戏,男配是来麦麸的,女配是来雌竟互杀的,恶心至极。男主一边和岛上所有萝莉寡妇病娇女调情一边和男配暧昧脸红麦麸,好好好最弱智最脑残的万人迷剧本男男女女老老少少都爱上我。 我真是作恶多端才玩到这个游戏,居然要看这么狗屎的剧情
Just an amazing read! While the story might feel a bit slow at times with the slice of life moments, these scenes truly help to immerse you in the world of Enigma and make the emotional, sad moments with the characters hit harder.
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