
Endacopia is a Point-and-Click Puzzle Adventure that is visually reminiscent of early computer edutainment games... with underlying horrors.
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Prices
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Every market we collect.
Charts
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Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2607 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
10/10 Game. I love the world, the characters and especially the times where it gets dark. This game was definately worth the wait. i noticed a common complaint about the puzzles being "too hard" they absolutely are NOT. Sure i got stumped a few times but often i would just need a different perspective. There was probably 1 puzzle i think shouldve been elborated on but for a puzzle based game i really enjoyed my visit. AND I STRUGGLE WITH LOW STAKES GAMES The best mechanic in this game is the combat. I love it, Weirdly it reminds me alot of punch out. There is a optional area where you figbt harder foes and it was such a blast. I loved analysing the enemy and going from getting my ass kicked to kicking ass in a few deaths, it really made me feel like a underdog but learning. Also I love how you can "spare" bosses. Again that just adds so much personality to them. Now... do i have some small issues with the game? Well yeah but nothings perfect. And those issues dont take anything away from my experience so who cares? (the receptionist jester is actually so hot ngl ♥♥♥♥♥♥♥♥)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best AU #90, worst US #95 · 4 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
One of the best indie games I have ever played. Super creative, art is amazing, music is awesome. It's a very unique game, and inspiring for indie developers, it's defiantly worth it. Don't event think about it, just get it. It cost less than the takeaway you got today. (Also, there is fishing in it, a good rule is that if a game has fishing then 9/10 times it's a good game). I hope this game gets more coverage, this should be front page stuff people.
juegazo
Not bad. Some of the writing was funny and the horror elements were good. I'm surprised how disturbing some of the horror stuff got. Probably one of the most interesting parts about this game. Music is really good. Not much to say about it other than that. The story didn't make much sense to me but I guess it doesn't have to. This seems like one of those games that will get a lot of lore videos on Youtube like FNAF or something. The ending I got[spoiler] was very cheesy and too sentimental. They tried to do a 'everybody in the game is your friend!' type of ending but you don't really spend enough time with these characters for it to work. [/spoiler] Puzzles range from very creative to very easy. You have a guide character with you that will you give you hints which was odd to me because most of the puzzles are pretty self explanatory. Some of the puzzles are only doable at certain times of day and you have to progress time by entering buildings. It was kind of annoying having to go into then exit a building over and over again to complete some puzzles. I liked most of the characters enough but this game has some weird background characters that look like people's OCs. I assume this game was kickstarted or something because there was a lot of people in the credits so maybe there was a backer tier that allowed you to put a character in the game. These characters really do stick out like a sore thumb compared to everyone else but you can't really interact with them so it's not a huge deal. The combat is this game is not that great. It's like a very simplified version of Punch-Out but there's no feedback on the blocks so it just feels weird. I liked how creative this game was but I'm not as hyped about it as some other people seem to be
fantastic game! exploring the world is so engaging that it seamlessly leads to finding out what to do next. every puzzle makes sense and is challenging enough to make you think. i love how this game goes from being silly, to getting jump scared! this is a point and click game made right! 10/10
Juego muy chill y hecho con muchisimo cariño, soundtracks increibles y puzzles not so hard para todo el mundo, personajes con los que te encariñas mucho, muy buenos diseños y estetica en general, recomendadisimo. se viene platino
this game is so cool andyland pls make more games
Amazing game. It took me eleven tries to beat the mandatory dice game on my third run.
Awesome game 10/10 great sick love it w game "its one hell of a time" some random pedestrian play it and than play it again its that good -also some random guy yes anyways mellow turns green at some point so that an extra 3 points
Amazing game. If you grew up with Humongous Entertainment games like Pajama Sam, Freddi Fish or Putt-Putt a game like this may be immediately familiar. It's like those games but with adult players in mind. There are all sorts of quirky ways to interact with the environment, the puzzles are fair and fun, Andyland's animation is unsurprisingly great, and I can't understate how good the music is. There isn't a single thing that I can complain about. 5/5.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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| $2M | 3.5K | 93% | $24.99 | |
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| $2M | 4.9K | 90% | $19.99 | |
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