
Endacopia is a Point-and-Click Puzzle Adventure that is visually reminiscent of early computer edutainment games... with underlying horrors.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2586 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ty andyland
YES
非常好游戏
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best AU #90, worst US #95 · 4 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
After waiting for YEARS for this game to come out, I can honestly say my expectations were BLOWN OUT OF THE WATER!!! Everything about this game, the character designs, the story, the SOUNDTRACK is just perfection. I'm obsessed!!!
This game is great, I reached the first ending after only 5 hours, so the content per dollar for myself is lacking because i don't like replaying for separate endings, but the sheer amount of effort put into every little aspect of this game is outstanding. I sincerely felt myself connecting with some of the characters and getting invested into the story. 8.9/10 game
I've been following Andyland's socials for quite some time now, and I am so impressed with how this game came out! I love it to death and want to play more as I'm only halfway through the game. I will note, however, that this game is seriously NOT for weenie hut juniors. I myself am a weenie hut junior, so I am definitely having some difficulty finishing the game. If you believe you can do it though, then go for it! This game is absolutely worth bravery! I also think that experiencing Andy's other work also really helps elevate the games in some ways, so if you haven't seen his stuff, go check it out!
I was waiting for this game and it was way above my expectations. Thanks Andy!!
Endacopia is a game that I wish I could have gotten more into, but unfortunately there was a design choice preventing that. Before I get into that though, I want to sing my praises as this game as it's a really sick game for the most part. Visually the game is an unconventional treat, the soundtrack is very tasty, and I really enjoy the puzzles this game presents to the player. Overall they're all really satisfying to solve and occasionally I feel pretty cool figuring them out. And the cast of characters are a lot of fun and I found myself growing fond of these oddballs. But most of all, I really love the sense of unease Endacopia creates. There's always this underlying feeling of something sinister creeping beneath the surface while exploring Endacopia and I adore how creepy this game gets sometimes. Until it doesn't, and this is what I was referring to earlier. And I admit it's gonna sound like whining at first, but it's coming from a place of frustration. Endacopia has jumpscares, and while it doesn't have that many of them it still has enough that at a certain point I kinda just had to keep my volume low. And the reason why this frustrates me is like I said this game does a wonderful job at creating genuine fear, unease, tension, and dread when it wants to. However, a jumpscare isn't contributing towards that atmosphere. If anything it's actually doing the complete opposite. Because all a jumpscare does is pull me out of the suspension of disbelief and remind me that I am in fact playing a video game. To compare Endacopia to something else that it compares itself to, Petscop also does a wonderful job of being scary in a similar way. But Petscop doesn't have to resort to screaming in my face with its most eerie moments. Instead giving the more horrifying moments the opportunity to really sink in to the pits of the soul. And Endacopia has moments of that, but will often refuse to let the moments sink in as it would rather take the piss out of the player. And that disappoints me because I think Endacopia is doing such a fantastic job with its horror elements, I wish it just didn't feel the need to ditch that as often as it does and rather leave me with something that would keep me up at night. Maybe I'm making a bigger deal of this than most would care, but it happened enough that it genuinely ruined the game for me somewhat which is a shame. Regardless of my mixed feelings though, Endacopia is a cool game and I'm very happy to see it out in the world! I don't think I'll have a problem recommending this game to people who like weird stuff, and if Andyland ever releases another game I'll be sure to check that out as well.
peter panini 👍
I've loved point-and-click games since I first played the Secret of Monkey Island with my dad on the desktop, so it's incredible to see a YouTuber I watched on occasion produce an incredible masterwork! Packtion gives phenomenal ambiance to any scene their music is used in, but it's such a solid parallel to the art that you might think they were one person! Congrats, Andyland, and thank you for sharing the beautiful work that is Endacopia!
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $167.8K | 591 | 90% | $12.49 | |
| $5.1K | 45 | 93% | $9.99 | |
| $1.7K | 19 | 100% | $5.99 | |
| — | 0 | — | — | |
| $0 | 0 | 100% | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 3.5K | 93% | $24.99 | |
| $2M | 5K | 92% | $10.79 | |
| $2M | 4.7K | 82% | $11.99 | |
| $2M | 4.9K | 90% | $19.99 | |
| $2M | 3.7K | 89% | $24.99 | |
| $2M | 3.4K | 95% | $29.99 |