
Endacopia is a Point-and-Click Puzzle Adventure that is visually reminiscent of early computer edutainment games... with underlying horrors.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2586 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
is cool
One of the best games of all time. The fishing minigame is taking me 3 hours, i am still trying to finish it and i never lost a fish once.
Endacopia was really the only game I've been looking forward to in the 3 years it was teased for. I've loved ANDYLAND's animations for around 4 years now and when I saw he was developing a game, I got really excited because I would finally be able to kind of be in the videos he makes. Endacopia has really good atmosphere's in it's different areas and I thought the puzzles were kinda hard but satisfying to solve. good game
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best AU #90, worst US #95 · 4 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I wore brown pants when playing this game. They're now a darker shade of brown
ill write an actual review later but every single minute of this game has been absolutely packed to the lid with charm and wit. i have not enjoyed an adventure game this much in ages. it has cracked me up the hardest of some of the best of RPG writing, and pulled emotional surprises on me that genuinely left me teary eyed from what i expected to be a joke. it continuously surprises and endears me with its dedication to things like humongous games style interaction animations & the copious amounts of dialogue. 4 hours in i feel i have a vast more to go and already im excited to replay what i've seen for alternate outcomes. i expect this to be my game of the year in all honesty.
I asked a graverobbing surgeon if he should be doing that and he just proceeded to drop a generational beat and aura farm for a solid minute in a half. a real 10 out of good.
It was such a beautiful and fun game. I recommend anyone who got some money give it a try!
very good and unique (=3
You will be doing yourself a service by playing this game. Incredibly charming, very cute characters, a wide array of design choices, appropriate amounts (and different types) of horror, unique puzzles, lots of twists and turns I wouldn't expect, great music. And all of it mixes so if you aren't the biggest fan of one thing, you won't wait too long for the other. If you hate horror or being unsettled, there's enough cuteness to completely balance it out. The game also doesn't play you for a sucker. You don't get a couple together and then get hit with "oops, they're horrible for each other!" You don't beat a puzzle just for the game to go "haha! that was pointless!" you don't enjoy characters just for them to turn out completely different. It gives everything to you straight, but at the same time, manages to keep you engaged and interested up until the credits roll- which is a damn hard thing to do in any media, for any audience. It truly is a breath of fresh air, and will only take you a day or two of playing to finish (unless you're looking to play more than once or get achievements). The game deserves every bit of praise you see. Please play it. And say hi to Tip for me
Creative, weird, well made, nostalgic. Oh, and disturbing of course. Love it.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — | |
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