
En Garde! – the swashbuckler action game! Battle graceless guards and nefarious noblemen in fast-paced fights full of spectacle. Use the environment, your wit and your blade to teach them all a lesson!
Modeled estimate, not a reported figure. How we estimate →

About

From the forgotten pages of history, comes Adalia de Volador! Legendary swashbuckler. Dashing adventurer. Hero of the people.
Play as Adalia in her daring escapades full of sword-fighting, satire and shenanigans. Challenge the cruel Count-Duke and oppose tyranny with panache!
Beautifully painted locations, charismatic characters, and an astounding amount of battle banter will transport you to the golden age of swashbuckling comedy!
So, sharpen your sword, grab your boots and hat, and embark on a hilarious, action-packed spectacle!
Parry, riposte and lunge your way to victory! Fight with style to fill your Panache Meter and unlock special skills! But you’ll need more than your sword to win the day…
Challenging, ever-changing fights push you to rely on your cunning and acrobatics to disturb your enemies. Learn their weaknesses to toy with them and express your fighting style.
Combat areas are playgrounds full of opportunities to create mischief and gain the upper hand. Surprise, stun, or evade enemies with a variety of objects - from rolling barrels to falling chandeliers.
Unlock zany game-changing modifiers and new fight situations in the arena mode. Play and replay randomized scenarios to test your skill against waves of enemies!
A flamboyant cast dazzles the screen! Adalia and her rivals react to each of your actions, exchanging witty one-liners during the flow of the fight.
Discover the tales of Adalia, with unique challenges to complete and secrets to uncover. Fight through marketplaces, dungeons and palaces: the world's a stage for your epic duels!
The game was first prototyped as an award-winning and much-loved student project. The original team has reformed and expanded as Fireplace Games to increase the scope, sweep and grandeur of En Garde!.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Italian, Simplified Chinese, Traditional Chinese, Ukrainian*languages with full audio support
Engagement
Hours played at review time, across 56 reviews with recorded playtime.
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
PS2 Core Eu achei a direção de arte LINDISSIMA, todos os cenários do jogo são muito bonitos e interessantes. Quando eu digo PS2 Core, é porque esse jogo me lembra um jogo da era do Playstation 2, principalmente no Level Design, mas a gameplay é simples e super moderna, além de ser super bem humorado, muitas piadinhas legais
really liked this game!! (even if it made me so mad trying to get all the achievements) the art style/graphics is amazing, i really like the combat, and i did like the story and meaning behind it, i just wish it was longer [spoiler]oh and can Adalia and Zaida just kiss already smh [/spoiler]
Perfetto mix tra noioso e impegnativo per giocatori adulti e stanchi. L'humour è quel che èz e la colonna sonora non è male.
[h2] This game is VERY fun, but also VERY short. [/h2] The story is simple but fun, the combat is easy to learn but difficult to master (at least to my ability), and the art style is very pleasing to the eye. As mentioned earlier and often by others, the game *is* very short ([spoiler]only 4 chapters at about 10-15mins each, depending on skill [/spoiler]). [spoiler] An Arena mode is unlocked after the first level, which could increase possible play time [/spoiler] I am very much a 'support the devs!' kind of gamer, and I did enjoy this title, but unfortunately I have to recommend getting this on sale. [h2] 6.5/10 [/h2] Edit: ALSO YES I KNOW MY PLAYTIME IS LONGER THAN WHAT I GUESSTIMATED THE PLAYTIME TO BE, I'M STUBBORN AND SUCK AT PARRYING
Le jeu démarre fort grâce à une direction artistique charmante et un système de combat qui récompense l'utilisation de l'environnement pour gérer plusieurs ennemis simultanément. Toutefois, même pour un jeu de courte durée, on ressent un manque de variété : tout au long de la campagne, on affronte inlassablement les mêmes quelques types d'ennemis de base introduits dès les premiers niveaux. Les nouveaux ennemis introduits plus tard reposent sur une mécanique étrange : si l'on tente de parer une attaque qu'il aurait fallu esquiver (ou inversement), leur santé se régénère. Les combats se résument alors à appuyer sur la bonne touche selon la couleur qui clignote au-dessus de l'ennemi lors de son attaque, rendant l'action terne et encore plus répétitive pour un titre censé encourager des styles de jeu créatifs exploitant l'environnement. Les phases de combat sont entrecoupées de séquences de plateforme d'une simplicité extrême, qui n'apportent aucune nouveauté après le premier niveau. Comme si cette répétitivité ne suffisait pas, le dernier niveau nous oblige à affronter à nouveau tous les boss rencontrés précédemment. Triste que la durée es si courte a mon gout surtout pour 20 euros, je suis sur qui avez de quoi faire encore quelques truc sympas. Personnage principal parle, très très souvent, ce qui parfois déconcentre sur un combat pas trop fan. attention malgré que ma critique soit négative je recommande de le prendre en promos pour le fun. J'ai bien aimer et en plus en français
Très bon petit jeu avec un super gameplay. Juste un peu court. Je préconise donc de le prendre avec une petite promo. Mais si le jeu vous tente, foncez ! Joué intégralement sur steam deck.
pretty woke, but an overall fun pure action game. also episode 4 is baffingly bad
incredible game, originally i played it with my niece, i left her in charge of the grab\throw button and did the heavy lifting for her. was an amazing and fun bonding time and we both laughed our hearts out. personally really enjoyed the humor and the theme of the game, they purposely went hard on cliches and it made the game really fun
Got this on sale and it was well worth the money. The mechanics have good foundation but somewhat unrefined so the short runtime of the game works in its favor. The idea of primarily fighting in duels and using environment as a tool to divide and conquer has been well-executed. If they'd want to expand on the ideas further, I'd suggest better level and encounter design and some more skill expression.
游戏画风很有特色,这个西班牙口音的配音特别有意思。女主家具城战神,幽默风趣,看谁不爽就砍谁。战斗玩法挺好上手的,夏促入手特别值
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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