
Kill your enemy on your line and go forward until the end of the lines.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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[quote][b][url=https://en.wikipedia.org/wiki/Asset_flip]Warning: Asset Flip![/url][/b] Emperor Kingdom is a Digital Homicide style asset flip, or what Valve calls a "Fake Game". The "developer" paid for/pirated a few Unity asset store assets, dumped them all in a blender, and submitted it to Valve as if they're real game developers.[/quote] Two notable criteria for what makes an asset flip instead of legitimate use of stock assets are whether those assets comprise the majority of the game, and whether the "developer" properly credited the people who created most of the assets in the game. This game fails both of those tests. The "developers" here didn't credit any of the artists and real, actual game developers who created the assets here, so this is plagiarism, as well as cash grab shovelware. In this case, the asset flipper took a couple of Synty Studio's low poly fantasy assets and combined them with a basic Plants vs Zombies game template (probably also "borrowed" from a real game developer). It's entirely derivative and made up from the work of others, with minimal original effort put in. It has no value or merit as a real game. Taking this shovelware seriously as if it was a genuine attempt to make a game, it doesn't meet basic minimum requirements that most PC gamers expect as standard. There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. The game features lazy low-polygon "retro" assets, making this look like a barely functional 3D game from the 1990s. It's unclear why the developers weren't able to arrange high quality, high polygon count contemporary assets for the game, and also irrelevant... what matters is that this looks bad as a result of their decisions, a compromise PC gamers shouldn't have to put up with. The controls can't be customised because the game has such a dumbed down, simplified interface that it's just point and click stuff like a browser/Flash game. The fact that the interface is this dumbed down might be seen as a problem in itself, however... this is a fairly shallow experience if you're the kind of gamer that likes to play games with deep, rich control schemes and interaction. You'll get none of that here. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the game all-time peak player count was only ONE player. That's right, only one person ever played this at a time. When I played this for the purposes of reviewing it, I equalled the peak player count for the game. OUCH. The only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 100,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. This kind of asset flipping isn't harmless. It makes it harder for gamers to find genuinely made games from ethical developers. It makes it harder for genuine indie developers, who put hard work into trying to make real games, to find an audience for their products. It gives indie developers a bad name. So, should you buy this asset flip? Is this better than any of the 100,000+ genuinely made games on Steam? Of course not! Emperor Kingdom is relatively cheap at $1 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, and the questionable ethical nature of the developer and/or their associates (as outlined above), this is impossible to recommend. Remember that if you buy a game from an unethical developer, you're putting your money at risk.
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Do not buy this.
Игра не дорогая поэтому требования к ней ниже. Выпадают карточки + Из минусов, через 10 минут конкретно не интересно. Были бы разные уровни или выбор сложности , то куда не шло. А так 2+\5 https://steamcommunity.com/groups/MadneZ1/curation - подписывайся на наше кураторство! Ведем постоянную работу! А еще - https://t.me/sage_mad - 24\7 блог контент .
i cut off my thumbs playing this
fake game
💋
Жена сказала, что если на этом обзоре наберётся 10 лайков и 5 наград, то она подарит ящик пива. Мужики, выручайте!
Лично мне зашла
-rep
Emperor Kingdom is a modest indie arcade action title developed and published by Carnivore Games. Rather than delivering a sprawling empire-building simulation as its name might initially suggest, the game focuses on a much simpler objective: advancing through enemy territory while defending your own. Built around straightforward combat and lane-based progression, it offers a lightweight experience aimed at players who enjoy uncomplicated action and quick gameplay sessions. The game's premise is easy to grasp from the moment it begins, making it accessible to newcomers and casual players alike. The gameplay revolves around battling enemy forces that stand between the player and victory. Progress is achieved by pushing through hostile lines, defeating opponents, and maintaining control of territory. This creates a constant balance between offense and defense, encouraging players to remain active rather than simply waiting for opportunities to appear. The mechanics are intentionally uncomplicated, allowing players to focus on movement, attacks, and battlefield advancement without being burdened by complex systems or extensive tutorials. The result is a game that values immediate action over strategic depth. One of the most notable aspects of Emperor Kingdom is its arcade-inspired design philosophy. The game does not attempt to overwhelm players with resource management, intricate character progression, or elaborate customization. Instead, it embraces simplicity and relies on its core gameplay loop to provide entertainment. This approach makes it easy to pick up and play for short periods, whether during a break or as a casual gaming session. The straightforward nature of the experience can be appealing for those seeking quick entertainment, though players who prefer deeper mechanics may find the gameplay repetitive after extended periods. Visually, the game reflects its indie origins with a basic but functional presentation. The graphics prioritize clarity over visual spectacle, ensuring that enemies, objectives, and battlefield elements remain easy to identify. While it lacks the polish and production values associated with larger-budget releases, the art style serves its purpose well enough to support the gameplay. The simplicity of the visuals also contributes to low system requirements, allowing the game to run comfortably on a wide range of hardware configurations. The Steam description also references ambitions for future growth, including plans for additional maps, new enemies, more playable characters, a story mode, and multiplayer functionality. These ideas suggest that the developer envisioned a broader experience beyond the initial release. Such additions could have expanded the game's replay value and added greater variety to the combat. Even without these features forming the core of the current experience, their inclusion in the game's vision demonstrates an effort to build upon the foundation established by the original gameplay loop. Where Emperor Kingdom succeeds most is in delivering exactly what it promises. It does not market itself as a highly detailed strategy game or a narrative-driven adventure. Instead, it offers a simple arcade experience centered on defeating enemies and advancing toward victory. Players who appreciate straightforward mechanics and easy-to-understand objectives may find satisfaction in its uncomplicated design. The game's greatest strength lies in its accessibility, while its biggest limitation is the relatively limited amount of depth available once players become familiar with its systems. Overall, Emperor Kingdom is a small-scale action title that prioritizes immediate enjoyment over long-term complexity. Its focus on lane-based combat, territory advancement, and arcade-style gameplay creates an experience that is approachable and easy to understand. Although it may not provide the depth or variety expected from larger strategy-oriented games, it remains a respectable indie effort that knows its audience and sticks closely to its core concept. For players seeking a simple action game that can be enjoyed in short bursts, Emperor Kingdom offers a straightforward and accessible adventure. Rating: 4/10
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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