
A hero-based 3D tower defense game featuring 9 elements, elemental reactions, RPG growth, gear drops, and thrilling battles. Command your heroes, build your defense, and face endless waves of elemental enemies.
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About
This is a 3D fantasy tower defense game centered on core gameplay mechanics including hero control, elemental reactions, equipment drops, exclusive weapon drops, and strategic tower defense.
In an era where elements run amok and disasters strike frequently, you will assemble a team of heroes, each mastering powers of different elements, set up defensive lines, and fend off the powerful, vicious, and cruel enemies that plague this planet.
Freely mix and match nine elements—Fire, Water, Thunder, Ice, Wind, Earth, Light, Dark, and Wood. Trigger chain effects such as Overload, Swirl, Vaporize, Freeze, Electro-Charged, Melt, Aggravate, Bloom, Burning, and Annihilation through elemental reactions, and experience both strategic depth and visual spectacle.
Each hero possesses three unique abilities: Normal Attack, Elemental Skill, and Elemental Burst. During battles, these abilities can be upgraded into more powerful and visually stunning versions, offering diverse growth paths and build options. Take real-time control on the battlefield, decide the timing of skill activation, and turn the tide of the battle.
Challenge bosses and clear levels to obtain rare equipment, and customize your damage playstyle. Want to stack Attack? Elemental Mastery? Critical Hit? Elemental Damage Boost? Elemental Energy Recharge? The choice is entirely yours.
Enjoy a 3D free camera perspective, where combat and defense setup blend seamlessly. Multiple enemy paths, multi-boss invasions, and random monsters ensure every tower defense match feels fresh and thrilling.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Korean, Turkish +1 more
Reviews
英雄实力差距过大,没有更换动力,水法师带毒,减速强AOE爆炸,暗召唤师带毒,无限自我触发一人我守三线。保险点就再上一个双倍攻击距离的AOE土,一个温蒂风,在后排打辅助。(新档开局没钱买毒就用暗法师,单人双倍秒伤,比元素反应好用多了) 装备词条随机是好的,但没有联动,只有一个暴击回能量的温蒂要求暴击属性,但其实那个大招我全程没放过。于是出不出好装备无所谓,打完出货都懒得点开看,没快乐。 要么重做板凳英雄,多一些流派和成长,要么给装备加个攻击距离稀有词条,不然那些短手英雄怎么可能替下水法师上场。 商店装备也是,一堆没人买的装备,你又没有减CD属性,搞那么长冷却时间的主动技能,怎么联动,买来干嘛。我买毒和减防,怪都走不出出生点。 目前玩下来已经很无聊了,这游戏还行,但要对得起价位的话,作者赶紧加内容吧
头像和CG很好看,但是和模型完全不匹配 模型太拉跨 希望越做越好吧
Хорошая ТД. Много героев, артефактов, экипировки. Вот вроде и простенько выглядит, но играть понравилось. Не совсем понял за оружие копье. Копье упало с сундука, но в игре нет ни одного героя владеющего им. / Good TD. A lot of heroes, artifacts, and equipment. It may look simple, but I enjoyed playing it. I didn't quite understand the spear weapon. The spear fell from a chest, but there is no hero in the game who wields it.
The game lags brutally when the mechanics get more elaborate. One item even has a tooltip that says it will lag the game out. Otherwise, a pretty decent tower defense.
cute
最小化就不能挂机很烦人,无尽模式一挂就是几百层,总不能一直盯着屏幕吧,另外建议加速模式干脆135速来吧 还是有点慢,一挂就是几个小时
休闲小游戏,能玩吧。能不能做成可以挂后台挂机的啊 无尽给的东西太拉了吧,挂着四五个小时就给两个红的
UI需要优化,至少需要自动释放技能吧,还有就是内容有点少,期待后续!开发者已经把自动释放技能放上去了,还有个问题就是游戏只能在前端的时候继续,切换界面就停了,期待后台运行!
好玩,群主听劝、更新勤快
游戏很好,喜欢不开加速看着英雄打怪,我觉得这类游戏开几倍几十倍加速没什么必要,只会缩短游戏寿命
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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