
Their lives are in your hands - can you take the pressure? In this re-release of the classic EMERGENCY 3 it's your job to save lifes! Command many different first responder units in an exciting mix of simulation and real-time strategy.
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Languages: English*, German*, French*, Italian, Spanish - Spain**languages with full audio support
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Emergency 3 sacrifices realism for the sake of gameplay, which is acceptable to a degree until it renders the rest of the game unfair to the point where only trial and error can bring progress. Citizens are borderline brainless/suicidal enough to walk into oncoming traffic, stay near burning objects instead of fleeing, and remain perfectly calm in the midst of gunfire and active shooters. I can only recommend this product to those who value entertainment over realism, rather than seeking some sort of balance betwixt the two, and to those who can tolerate having to restart missions due to either an objective being beyond a line of progression (resulting in a mission soft lock) or the player not being clairvoyant enough to send operators to scenes of emergencies before they occur.
going to get emergency 4 next
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A fun game but a frustrating one at the same time. There is a lot to do, which is a good thing. Interesting missions in the career that ramp up in difficulty in a satisfying manner and another mode where you run the emergency services for a city, trying to keep it safe for as long as possible or just play until you're bored. There's a lot of details in the vehicles, the units have a lot of abilities and tools they can use and the interractions with the world are great for a game of its time. But at the same time, sometimes there is too much to do. When there's multiple emergencies to respond to, there is little to no time to manage your units across them. There is really no automation/intelligence to the units other than basic path finding and automatically targeting nearby flaming objects, which means you need to micromanage every single unit. For example, you can have an emergency doctor next to an injured person and if you dont tell them to treat them, they will just stand there. You can have a policeman next to a criminal shooting up cars and people and they will do nothing unless told to. They there's no way to slow the game down or pause to issue commands before resuming either. I still think its a fun game and a lot of these issues have been improved in newer entries of the series. Some people are also looking for even more complexity so the whole "I must click everything myself" issue is just a matter of taste.
Childhood classic and as always, forest fire bested me. Really fun game but mechanics are quite dated and everything feels stiff.
The city is safe, my sanity is not 10/10
jo supa
its ok
so many memories
Unpopular Opinion: Mein liebstes Emergency
Not as bad as I thought it would be considering it's reputation in the fandom. EM4 is better ofcourse, but this one is worth a playthrough
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