
A portal inspired walking simulator horror game.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The ending was to be expected but still had fun. I like the flickering of lights as you walk through the corridors and the voice of Em-A-Li, I don't know if the engine had such limitation but having few more frames to the walk animation would've been nice as it looks a bit awkward with how it is now and it is quite short around 30 minutes. Got the key for free and in return my honest review of the game.
Another of those games where the overall rating is probably neutral, but there's no such option on Steam, so I'll err on the positive side because I did enjoy my short time with it (my playtime is quite a bit longer than what you need, I started in a different computer and then I tried to be very thorough). The game is almost a visual novel/walking simulator in terms of how limited interaction is. There's a few hotspots along the way which you can interact for more flavour text which can be mixed, but the main narrative has a grand total of one meaningful "choice" in it, which really only skips you some small amount of content if you take the more "obvious" (at least if you are generally genre savvy) option. I saved at this supposed fork in the road and when I came back to see what happened and was relatively unimpressed with what was there. So okay, then we have to judge this by its story. This sort of narrative involving an A.I. is nothing new, and in fact I can point to Viricide for a more pleasing version which follows similar beats, at least at first. The voice acting is fine, nothing too impressive but the actress does sell you the character well enough. Some of the dialogue gets repetitive, which I wonder was perhaps to lengthen the short playtime. The aforementioned flavour interactions are rather charming, so I do recommend trying to interact with every item you come across. There's a couple of twists, one of them which you can see coming (from ever increasing degrees of clarity) since early on and another which [spoiler]honestly doesn't work unless it ends up being an untwist in the sequel, as it comes out of nowhere and has no real emotional impact[/spoiler]. All that being said, I don't regret the time I spent with the game. I am hooked enough for the sequel, and while I did receive the game for free, the short length lets you buy it and decide for yourself later if you want to keep it or refund it. The regular asking price is rather steep, but $3, while still a bit much for a short game without too much production value nor replayability, is reasonable enough.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Em-A-Li This game was very short with horror elements. The story was short but still interesting. I enjoyed the art style and Em-A-Li's voice actress. And the mood was set well. I had only found 1 bug where the hall lights didn't flicker on to show an available path(one where I already walked through then doubled back to see if I missed anything before progressing), I was still able to navigate without much issue. I wonder how Li had ended up in the room to begin with. Only feedback would be to make the game longer, since it took roughly 40 minutes to complete. But overall, a good spoopy narrative. Good for the younger player and/or those who haven't been desensitized by horror. Overall,
So... I just finished Em-A-Li in less than 40 minutes, which is rather unusual for a game that revolves around such a serious topic as AI.... And while it was very short-lived, I can't say it's bad per se. Although I have to agree with previous speakers that it lacks interaction and there are some free games that are a bit more appealing in terms of their look, plot and execution, I still understand the price because of the love that the creators obviously put into the game. It's definitely something I appreciate and can recommend others to check out.
This is a pretty interesting and satisfying story to play, its slightly short but pretty neat!
Sweet little ga... /&EM/6'*&A..) =§$§LI.-.. MESSAGE DELETED. NO MESSAGES.
Very nice, little short game. Well done :)
é bem curtinho, mas dá uma vibe legal de terror, vale a pena comprar em promoção, mais pra dar suporte a artistas pequenos sabe? a pixel art é bonita, e a dublagem é excelente, mas não jogue com muitas expectativas, o meu maior problema com o jogo foi esse Spoiler: o problema é que o plot do jogo é.. meio ruim, começa bom, mas não vai à lugar algum.. ér, daora de qualquer forma
This is a very short game, but with a good story and some puzzle solving (though not much). You walk from room to room as the story about the AI gone rogue unfolds. It's a nice little game to kill a half hour or so, but a whole lot of replayability here. I'd equate it to a visual short story, rather than a visual novel.
I enjoyed the game, but its too short. I could see this being a free to play due to its lack of content, this could have a higher price tag if it had more playtime than 20 minutes.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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