
Take control of your own starship and blaze your trail in an ever-changing galaxy. Master the arts of combat, mining and trade or venture out into the unknown across a 1:1 scale universe.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.14/day in the week to Aug 26 → 18/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Discover the next chapter of the legendary Elite saga. Elite Dangerous is the definitive massively multiplayer space epic, bringing gaming’s original 1984 open world adventure to the modern generation with a seamless, connected galaxy, a player‑shaped evolving narrative, and the entire Milky Way recreated at full galactic scale.
Against this vast backdrop, take to the stars in your own starship and do whatever it takes to survive in an ever-changing futuristic galactic sandbox. Acquire wealth and power, develop your skills and knowledge, and earn the right to stand tall among the ranks of the iconic Elite.
In an age of galactic superpowers and interstellar war, your story influences the connected experience and handcrafted evolving narrative. From discovering new worlds, to exhilarating space combat and a fully-realised economy for trade, the galaxy is waiting.

The 400-billion star systems of the Milky Way form the vast and dynamic stage for Elite Dangerous' open-ended gameplay. Constructed using real astronomical data, the stars, planets, moons, asteroid belts, and black holes of our galaxy are rendered at true galactic scale. Chart a course through star systems never before visited by other Commanders and explore the surface of strange and unfamiliar worlds with a Surface Recon Vehicle.

Over 35 distinct spacecraft are ready for you to command, from lightweight exploration vessels to gigantic behemoths ready for battle. Build a diverse collection of ships and outfit them to match your playstyle. Customise every component, weapon and optional module to enhance and alter your ships’ capabilities.

Hunt, explore, fight, mine, smuggle and trade across the galaxy. Forge your path solo or with up to three friends in a Wing. Join a Squadron full of like-minded Commanders and share the highs and lows of your interstellar adventures together.
With the System Colonisation mechanic, the power to claim and expand your very own star systems is in your hands. Whether creating a thriving new economy, a bustling trade hub, or a new port of operations, the galaxy awaits your vision.

The Elite Dangerous galaxy revolves around players’ actions. In an age of galactic superpowers and interstellar war, every player’s personal story influences the space simulation and handcrafted, evolving narrative.
Co-operate with fellow Commanders in pivotal Community Goal events that can permanently alter the state of the galaxy, earning exclusive rewards and recognition for your contribution in the process.
Align with a galactic superpower and alter the interstellar landscape with Powerplay. Support your power or undermine a rival through a variety of means, from hacking starport advertisements to attacking gigantic Stronghold Carriers. Every contribution matters.

Experience unpredictable encounters with other players in a vast, massively multiplayer space. Experience the connected galaxy alone in Solo mode or with players across the world in Open Play, where every pilot you face could become a trusted ally or your deadliest enemy.

The universe of Elite Dangerous continues to grow and expand with new features and content. Regular major updates provide new opportunities and gameplay for you to discover and change the way you play.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 107.7Kreviews | 77% | — | $57.6M |
| $19.99 | 16.6Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1543 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
no Imagine you paid $20 for a game where you watch paint dry. This inherently sounds boring but people do it, and there's lots of colors/styles/shades, paint is an amazing thing. Anyway, you decide to buy this game, and you start with a small paint brush, and a wall, and a paint bucket. Eventually you paint the wall and watch it dry. you stand back and admire you're work, it looks great! You did a great job! AND then you find you have to pain the rest of the room, well ok, you paid your $20, you get to work.... BUT this time you find out you need to go to the library and sift through the old cardex system and find our the specifics of how latex dries onto paint and how long it will take at what temperature and humidity level. Well that sounds complicated, but you paid for the game and now it's time you tried out one of those new paint brushes, or that paint gun you saw advertised, that'll get the job done faster! So you research the data, grab your new shiny paint brush and get to work.....only this time you have orders for a new color, so you go back to the cardex at the library and research how this new color paint will take to dry, and you paint the walls with your new paint brush and new paint and watch it dry, and you stand back and admire your painting and wall drying...... and then you find out.... You need to paint the ceiling too, but it has that popcorn stuff on it and you have to remove it.... well heck why didn't you start with that because now if you scrape the ceiling it'll get all over the place and on your new shiny pretty walls..... but you paid for the game and you may as well do what the devs tells you to so you research how to remove the popcorn ceiling.... and clean up your mess... and find out you need a different type of paint for the ceiling.... so you go back to the library and research which paint you need for the ceiling, and paint the ceiling, and watch it dry.... and then you find out... You need to paint the doors, but that is a whole new thing because it's a different style of paint and the trim of the doors has to be different than the door frame, but you paid for the game and actually bought some equipment like a new paint roller and this nifty pouring cup that keeps the paint from spilling all over the place when you pour it in the paint tray.... so you get to work on this door frame and paint it and stand back and enjoy your handy work, the walls, the ceiling, the door/frame, your new equipment you bought with your money..... and then you find out You need to pain another room in the house, but this time the devs want it another color... and another style and another brand of paint..... so back to the library to the codex and look up this new style/color/brand of paint and how long it takes to dry and at what temperature and what humidity and remove the popcorn ceiling (you did it in right order this time), the walls, the door/frame and you stand back and admire your handywork..... and then you find out. You need to paint the rest of the rooms in the house, but this time the devs want another style/color/brand and TYPE of paint ( I could go into details of gloss vs flat, and acrylic versus latex but you get the idea).... see you're getting the hang of it now....so back to the library and research in the old codex how this new style of paint works for what temperature and what humidity it takes to dry and there's different styles/colors/brands and types of paint for each room and you just bought this shiny new paint gun, that'll make things easier and you're getting the hang of it now so you start in this new room, you also find out it's easier to paint by removing the outlet covers, and putting masking tape down on the trim so your paint colors/styles don't bleed over from wall to trip/ceiling and remove the popcorn ceiling and paint the ceiling/walls/door/frame with the appropriate colors/style/brand and type of paint and while you're watching it dry you step out of the game to smoke a cigar or get a drink or use the bathroom or eat.. and while you were gone a squirrel came in and stepped into the that paint tray you left out and parkoured all over the new walls... and how the heck did he get paw prints on the ceiling, I mean it walked on the frigging ceiling, danggit.... well squirrels do what squirrels do, so you clean it all up and repaint it all careful to stay in the house until the recommended time for the paint to dry and it dries and you stand back and admire all the rooms and equipment you bought and think this is a great game! AND then the devs want you to paint the outside of the house, well back to the library! and you read about exterior vs interior paint and what type of paint/color/style dries at what temperature and humidity level, but you also need a ladder and oh wait theres some scaffolding too but that's too expensive you just get the ladder for now and you get to work painting the outside of the house and you stand back and admire your handywork and your new ladder and then the devs tell you about the rest of the houses on the block that need painting and they all want different styles/types/colors of paint for every room/celing/door/frame and exterior .... but you're this far into it and have invested real money into some equipment to make your job easier and you kinda like that game TBH, except for the part where you can't walk away from the game for a few minutes... so you go back to the library and research each and everything you need about every style/type/color of paint and how long it takes to dry and what temperature/humidity level and you get to work, except this new house you started on has some mold in some of the rooms from a roof leak, you gotta fix that first or your new paint will just be covering up mold, so you research back at the library how to fix roof leaks and you get the equipment you need, invite some friends over and you replace the roof/shingles have a few beers and some pizza , celebrate you're new room and heck ya'll all get to painting houses and doing research and talking about how cool this game is and you get to painting a few houses, fixing some roofs and then you find out the davs want you to fix some fire damage from and electrical fire in one of the houses, so you go back to the library and research how to rewire the house and replace the sheetrock and what style/color/type of paint you need for this new house and you fix the electrical wiring, replace the roof, repaint the new house, you stand back and admire your handywork and while you're watching the paint dry a torrential hurricane comes along and rips your roof off, yanks the electrical box out of the wall and changes the temperature/humidity and stops the paint from drying and now you have a choice....rebuild the whole house and repaint it all... or quit the game. There I saved you countless hours of time invested into a game.... and if you do see my playing the game.... it's probably because I like watching paint dry and I bought some new shiny paint brushes, and a ladder... and that scaffolding I mentioned earlier and want to think i'm getting my monies worth out of it all, and you can come enjoy the pain too if you like all that stuff.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian, Spanish - Spain, Portuguese - Brazil*languages with full audio support
| $19.99 |
| — |
| 92% |
| #93 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
a bit comlicated but fun
For me , had the the for couple of years this my 2nd time trying to attempted it, but realising why , cant change character. Character creations should be in the beginning. not using your full name. be able to use mouse to click on selection in that panel..
A solid space sim with wide ship variety and lots of ways to spend your time and plenty of different ways to advance your career.
The game would be cool to play if it wasn't for the fact that no matter how I try and configure settings, the grain-like effect the game has is just a major turn away for me. It's especially a downgrade further being that because of the grain effect, you almost can't read anything on the screen because it's such a low quality even with settings set on "Ultra". Because of this alone, I cannot recommend the game. It looks nothing like what the preview's look like for me, and the nearly impossible grain effect on words make it unplayable...
Massive learning curve. Good fun once you get through the start. What other games let you wander off into the unknown for years at a time? The community is great too.
LO MEJOR
This thing is the most frustrating game I have ever played. The training teaches you a little, but not enough. I get killed just trying to deliver a package.
very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very good game
Cool time killer
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $397.2K | 446 | 83% | $24.99 | |
| $1.6M | 3K | 68% | $14.99 | |
| $0 | 39.5K | 73% | Free | |
| $431.4M | 419.8K | 85% | $59.99 | |
| $8.7M | 7.3K | 44% | $29.99 | |
| $6M | 8.4K | 85% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $57.5M | 70.1K | 86% | $39.99 | |
| $57M | 160.1K | 90% | $19.99 | |
| $56.8M | 41.8K | 96% | $34.99 | |
| $58.6M | 134.5K | 89% | $19.99 | |
| $58.6M | 148.7K | 97% | $19.99 | |
| $58.8M | 123.9K | 89% | $19.99 |