
Take control of your own starship and blaze your trail in an ever-changing galaxy. Master the arts of combat, mining and trade or venture out into the unknown across a 1:1 scale universe.
Modeled estimate, not a reported figure. How we estimate →
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About
Discover the next chapter of the legendary Elite saga. Elite Dangerous is the definitive massively multiplayer space epic, bringing gaming’s original 1984 open world adventure to the modern generation with a seamless, connected galaxy, a player‑shaped evolving narrative, and the entire Milky Way recreated at full galactic scale.
Against this vast backdrop, take to the stars in your own starship and do whatever it takes to survive in an ever-changing futuristic galactic sandbox. Acquire wealth and power, develop your skills and knowledge, and earn the right to stand tall among the ranks of the iconic Elite.
In an age of galactic superpowers and interstellar war, your story influences the connected experience and handcrafted evolving narrative. From discovering new worlds, to exhilarating space combat and a fully-realised economy for trade, the galaxy is waiting.

The 400-billion star systems of the Milky Way form the vast and dynamic stage for Elite Dangerous' open-ended gameplay. Constructed using real astronomical data, the stars, planets, moons, asteroid belts, and black holes of our galaxy are rendered at true galactic scale. Chart a course through star systems never before visited by other Commanders and explore the surface of strange and unfamiliar worlds with a Surface Recon Vehicle.

Over 35 distinct spacecraft are ready for you to command, from lightweight exploration vessels to gigantic behemoths ready for battle. Build a diverse collection of ships and outfit them to match your playstyle. Customise every component, weapon and optional module to enhance and alter your ships’ capabilities.

Hunt, explore, fight, mine, smuggle and trade across the galaxy. Forge your path solo or with up to three friends in a Wing. Join a Squadron full of like-minded Commanders and share the highs and lows of your interstellar adventures together.
With the System Colonisation mechanic, the power to claim and expand your very own star systems is in your hands. Whether creating a thriving new economy, a bustling trade hub, or a new port of operations, the galaxy awaits your vision.

The Elite Dangerous galaxy revolves around players’ actions. In an age of galactic superpowers and interstellar war, every player’s personal story influences the space simulation and handcrafted, evolving narrative.
Co-operate with fellow Commanders in pivotal Community Goal events that can permanently alter the state of the galaxy, earning exclusive rewards and recognition for your contribution in the process.
Align with a galactic superpower and alter the interstellar landscape with Powerplay. Support your power or undermine a rival through a variety of means, from hacking starport advertisements to attacking gigantic Stronghold Carriers. Every contribution matters.

Experience unpredictable encounters with other players in a vast, massively multiplayer space. Experience the connected galaxy alone in Solo mode or with players across the world in Open Play, where every pilot you face could become a trusted ally or your deadliest enemy.

The universe of Elite Dangerous continues to grow and expand with new features and content. Regular major updates provide new opportunities and gameplay for you to discover and change the way you play.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 672 reviews with recorded playtime.
Reviews
Themes across 670 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Good game but gas a lot of glitches which need to get fixed
So my original review was very negative. There were a lot of things from other space sims I had to unlearn. One big thing was how to pilot. Things like sharp turns can't really be done with the throttle hammered down. Someone gave me advice that helped. These ships don't pilot like a space ship in modern times. They pilot more like WWII planes. You have to back off into the blue on your gauge and then you will turn a lot faster. The starter ship, the Sidewinder, is a really basic ship. It is very much like the cheap beater car you get when you first get your license. It isn't winning any races but you can drive the wheels off and there is no big loss. There are a lot of little things to keep an eye on but if you like deep systems you will find yourself getting into things. You have to learn how to navigate menus and keep an eye on your gauges and what's in front of you. You can't just tell the ship to navigate to a location and walk away from your keyboard. Little things can throw the computer off like one location is on the underside of an asteroid belt and so the gravity well of the belt can mess with autopilot and you will overshoot your target. Which at FTL speeds can mean a lot of back tracking if you are AFK an miss it. Or worse you miss and your ship dutifully maintains speed till your fuel runs out. It is not a game for people who have played Starfield or No Man's Sky and found flight complex there. But only 30 or so hours in I feel like I will be putting a lot more hours in.
Recommended ✅ — 430+ hours and counting I've bounced off a lot of space games. Elite Dangerous is the one that stuck, and it's not close. The flight model is the best in 0G, full stop. No arcade assists pretending physics don't exist, no "space friction" nonsense. Newtonian movement, momentum you have to manage, Of course you can also use flight assist and still enjoy the game immensly. Nothing else on the market threads the needle between realistic and actually fun to fly the way FDev does here. Investment in HOTAS is really paying of here. What sells it for me is the restraint. This isn't a universe drowning in glowing crystals and magic tech. Frame Shift Drives, life support, power distributors — it all feels like engineering, not fantasy with a spaceship skin. That grounded approach makes every system failure, every scraped hull plate, every fuel scoop dive into a star actually mean something. And then there's the galaxy itself. This is, without exaggeration, the best rendition of our Milky Way in any game. 400 billion star systems, procedurally generated but built on real stellar data where it exists. Flying through actual nebulae, dropping out of supercruise next to a black hole and just... sitting there. No other game gives you that scale and makes it feel earned rather than empty. On development: after the rough patch post-2018 where updates slowed to a crawl, FDev is back and shipping again — new content cadence, engineering reworks, ongoing support. If you shelved this game or never picked it up because of the drought years, now is genuinely the best time to jump back in. The gameplay loop is enormous once you stop bouncing off the initial learning curve: Bounty hunting and combat zones for the adrenaline crowd Exploration — genuinely go dark for weeks scanning uncharted systems, first-discovery tags with your name on them Trading and hauling, from bulk commodities to black-market runs Mining, from laser-cutting asteroids to full-on core mining rigs Mercenary/faction work feeding into the Powerplay and BGS systems that shape the actual galaxy state Multicrew and squadron ops if you want the social side You can lose hundreds of hours just picking a different loop each session. What actually stays with you is how small the game makes you feel — and not in a bad way. Drop out of supercruise next to a neutron star. Cut-off your engines. Just float there for a minute. You are a few tons of metal and meat next to something that could erase you without noticing you existed. The galaxy map alone — 400 billion systems, most of which no human will ever visit — puts you into perspective in a way almost nothing else does. This isn't horror-isolation. It's the same feeling you get looking up at a clear night sky away from city lights, except the game lets you actually go there. That's the trick Elite Dangerous pulls off: it makes insignificance feel peaceful rather than bleak. You're not the chosen one. There's no prophecy. You're a commander with a ship and a ledger, and the universe doesn't care either way. Some players find that cold. I find it honest — kind of meditative after a long day. If you want a power fantasy with a thick plot, look elsewhere. If you want to feel at piece, basking at something vast — this is the one. Honest Cons: Onboarding is rough — expect to lean on wikis for your first 10 hours. Progression grind (engineering, ranks) pads playtime more than it adds depth. Open play feels empty outside CGs and war zones. Menus/UI are dated and unintuitive. On-foot (Odyssey) content is shallow compared to ship gameplay. None of it's a dealbreaker, but go in knowing this game doesn't hold your hand. 9/10. Commander, fly safe. o7
Game lag, but have fun
Elite Dangerous gefällt mir sehr gut, weil es bei mir viel Nostalgie weckt und das Gefühl von klassischem Weltraumabenteuer zurückbringt. Vor allem macht es einfach Spaß, das riesige Universum zu erkunden und immer wieder neue Orte zu entdecken.
best game created ever
не работает
Fantastic game with beautiful imagery. NPC combat as well as pvp if you want to do pvp. They are introducing new missions and ships on a pretty steady basis.
I recommend it overall, but I need to play a few more hours to be sure.
This game is so much fun- Atleast IF you enjoy a grindy and steep learning curve. This game doesn't hold your hand and I am content with that. It is also just one of the better space sims I've played- The background Simulation is so technically impressive, so Dynamic and so Seemless, that anything you do affects it. There are some rough edges- but at the same time the fun and enjoyment that I get out of this game far exceeds the rough parts. I recommend giving this game a shot if you have a few bucks to spare- and a lot of time on your hands.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English*, French, German, Russian, Spanish - Spain, Portuguese - Brazil*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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