
Successor to the roguelike RPG "Elona". Adventure, survival, crafting, home-building, myths passed down, and stories of humans and Elea spun. What scars will you leave on the land of Ylva?
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Every market we collect.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 964 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Or i am not playing this game right. but im only busy not starving. 90 procent of my game play is just trying to find food. Edit: I'm eating grass.
家园基建太好玩了 相比elona真是史诗级进步
This game is cool and expansive but I suck at it terribly. I think it has a much better on boarding process than elona but I still have to reference documentation to get anywhere at all. If you're on the fence I would play the demo and maybe look up a few starting out videos. It's very kind at first but you can easily run into a failure spiral if you don't have a good grasp of the basic mechanics by the time you need to start paying taxes. I would also consider not getting attached to your first character and instead use them to explore the mechanics and find what you're really interested in. At its core the game operates in a roguelike turnbased fashion in that when you move, other things happen around you, but a good amount of the content itself is static. If you've played a mystery dungeon game in particular you should be pretty at home with the basic mechanics, but it's far from as punishing as one unless you want it to be. The actual mechanics are a systems based life sim where you make a homestead and create a living, You can also go dungeon diving, which a lot of mechanics are tailored towards but you aren't required to do all the time or even particularly often. You can get a career, busk, scavenge, be homeless, craft, create resorts, all kinds of stuff. If you don't eat and maintain your stamina and health, you'll die, but in normal mode you can come back with some lost money and slightly lower stats. I've heard this consequence doesn't matter late game but can become part of the failure spiral if you aren't careful. The standout feature of this game is how unhinged it is. A lot of panties, you can use them as an instrument or throw them out onto the ground to increase tourism in your town. Characters all have their own levels and simulation so while busking is a little dangerous around normal people if they decide to throw things at you to shut you up, at the beginning of the game most guards will one tap you with a rock and most of them seem to hate music by default. You can play slots, gacha, steal furniture, explode children with nerve arrows and collect their souls as trading cards. You can also talk to animals, even without the perk to talk to animals, which I don't understand, but it's good to know when the chicken is interested in world affairs. Visually, the game looks like an rpgmaker game, but I think it's in service of the mechanics, a lot of simulation is going on all at once, and it's still got enough to it to be expressive and make customization worth it. However, the art is beautiful, as is the music. I love seeing new art for characters and incidental stuff. There is also promise of lore but I'm managing so much I don't care. I think if there is an element you don't like you can find a mod to augment the game, and the game looks friendly for modders generally so I can see it maintaining a community. I look forward to putting a few confusing hours every couple of days into this game for awhile.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese
Hours played at review time, across 968 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is crack, if you enjoy sandbox, roguelite, rpg.
good great
Genius
一款混乱无序的游戏,很适合我这样的乐子人
This is a ... quirky ... game. The author has an odd sense of humor, and applying common sense to any game mechanic will likely give you the wrong answer. There are a lot of subtle-to-not-so-subtle sexual references that tend to border on either the sophomoric or the hentai, but most of it can be ignored unless you choose, for example, the succubus race. It is also a *long* game; though there's not a lot of boring grind, it still takes many hours to get to the more powerful stuff. All that said, I am enjoying the game and if none of this sounds like a dealbreaker for you, give it a try.
Elin is a strange game. And a Strangely addicting game at the same time. Very skills based, very grindy. Yet just wierd enough and quirky enough to simply keep me going, wanting try a different character, a different start. Its a little bit frustrating that you don't start with all the skills the benfit from the Tutorial. No all class have mining, not all classes have farming, so if thats something you want to dig into, your not going to gain much from it until you travel and learn those skills, and kinda annoying when you have to do it every single character. Yet their is alot to do, and the quirkyness of the game kinda grows on you. Children who picture looks like someone whos been around 100 years. I am still dumping time into it, and I still have not scratched the surface, so yeah I would say I recommend it.
the best grass eating simulator in existance
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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