
Successor to the roguelike RPG "Elona". Adventure, survival, crafting, home-building, myths passed down, and stories of humans and Elea spun. What scars will you leave on the land of Ylva?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About

Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 952 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's like crack cocaine for the neurodivergent, or singleplayer runescape with no level cap. A game where finding weird interactions and cool hacks is the intended way to play.
да
I sat on the fence forever on this one. I wasn't sure if I'd like town building, the anime vibe, etc. If you've spent thousands of hours in Cataclysm: DDA/BN, (not the Steam version), there is a very strong chance you'll like Elin. Once it has it's hooks in you, Much like C:DDA there's a LOT to learn under the hood. This game is pure psychotic chaos, in a good way. Insane things can and will happen, NPC's get drunk and shoot the place up, etc. It does have a robust failsafe when it comes to killing NPC's. So it's just something to enjoy and not worry about. I've never seen it go on sale, but I think the value for 19.99 is more than worth it. Dig into the free demo if you're not sure.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.3M | 8.5K | 81% | $19.99 | |
| $6.3M | 7.4K | 90% | $24.99 | |
| $6.3M | 5.3K | 65% | $39.99 | |
| $6.3M | 18.9K | 91% | $9.99 | |
| $6.3M | 6.8K | 87% | $44.99 | |
| $6.3M | 5.1K | 75% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1M | 2.7K | 92% | $25.99 | |
| $419.4K | 998 | 94% | $14.99 | |
| $1.8K | 12 | 75% | $6.99 | |
| $19.4M | 35.7K | 75% | $24.99 | |
| $1.5M | 4.1K | 86% | $12.99 | |
| $1.3M | 2.4K | 85% | $18.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese
Hours played at review time, across 956 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Leaving a review as support, will update with proper review later.
J'ai failli croire que ce jeu était trop peaceful pour mes goûts. J'ai creusé un peu plus, et là paf, je tombe sur la race slime dans la création de perso, fallait juste activer les races/classes plus complexes. Tout le concept est que les slimes peuvent bouffer les PNJ et monstres pour obtenir une partie de leurs skills/stats/membres du corps. Maintenant à chaque fois que je cligne des yeux sur cette perle, 4 heures s'écoulent.
I love the game. Its silly, fun, and an rpg. I really enjoy playing it on and off and the creator has provided a lot of updates to it. The community is also friendly and nice. I hope it gets even more attention from now on.
Ate Sh*t by accident, paralyzed myself, died. The term eat sh*t and die is quite literal here. 10/10 good game.
good game.
Pretty fun game so far, especially for an early access game. But, it does feel lacking in terms of story progression as it feels a little linear, despite it being an open world, rouge-like. Still, despite that shortcoming, it is a great game to sink time into.
I absolutely love this game <3
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.