
Your goal is simple. Take the elevator to floor 6. But this is no ordinary elevator... Who knows which random floor you'll end up at. A hotel, dungeon, hedge maze, a train? Check the clues on each floor to be able to progress, and achieve the perfect run!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Portugal, Russian, Simplified Chinese
Engagement
Hours played at review time, across 25 reviews with recorded playtime.
Reviews
This game is priced exactly right. For 4 dollars, what you see is what you get. A non-horror horror observation game where you have to figure out through context clues in the environment whether or not your floor is correct. Expect a VERY short experience (I beat the main mode in 15 minutes; there is an achievement for beating it in less than 4). There is the marathon mode, which requires you to beat all 24 rooms in a row, which adds more of a challenge, and adds a lot of playtime (ending time for me was around an hour and a half). I like the art style, and the atmosphere. It feels like at any time this game could become a horror game if it wanted to, but it never pushes it over the top. The rooms however can be a mixed bag. Some rooms are pretty fun to figure out, some extremely easy, some are simple in concept but feel slow to get through, and there are some I still don't know for sure if I understand completely. You can get a room right, think you understand the solution, and then get it completely wrong the next time you get that floor. Or you can explore a floor in its entirety and still struggle to find a clue. But a lot of my negatives about the floors don't apply in the main mode though because, with only having to solve 4 floors(2 of the 6 are freebies), you don't have to learn that many floors. If you only came to beat the main game, you would only have to see less than a third of the rooms to win. In my opinion, the main fun of the game is in marathon mode, where you have to understand each room to win. Also, if you played the demo during Steam Next Fest like I did, just know that some of the puzzles have been changed/modified. Now there is only one number you can find per floor, where previously there were multiple to find. In total, I spent about an hour and a half 100%ing this game, and I enjoyed most of my time! I think this game is worth the asking price, as long as you understand what you're going to get out of it.
One of the least fun anomaly games I've tried. Don't waste your time, there are better anomaly games you can play for the money.
Pretty poor to be honest. Not very interesting and complete able within a few minutes. I've seen tons of free games way better and they still make you pay a small amount for this. Refunded.
While it's certainly not a horrible game, it isnt the best Anomaly game I've played. Some of the rooms are certainly easy but other rooms leave the player with a sense of "how tf was i supposed to solve this." Big ups to Warden and his guide to beat the game. It's not a long game and that's okay, but it is confusing. A solid 2.5/5
This is an incredibly shoot game and that's fine the price reflects it. It will likely take 10-30 minutes to beat depending on your aptitude. Maybe 2 hours to 100%? But the concept is fun and while some of the puzzles are a bit bland only a couple of them eel obtuse and I am unable to figure them out which is probably a me issue. If you wana try one of these looping games but dont like jump scares and dont want to stare at wall textures looking for subtle changes then this is the one for you.
Für zwischendurch ein nettes Spiel, die Ideen sind teilweise wirklich witzig, auch wenns ab und zu am polish etwas fehlt. Für den Preis aber ok wenn man die Art von spielen mag :)
This game has an impact on me. Played it 5-6 months ago and it randomly came to mind again today. I really enjoyed playing it and it was such an interesting concept. I see the game has mixed reviews and it makes me kind of sad because its a good game. I think if you approach this game like any other anomaly game, thats how you get confused and "disappointed" I suppose. I wouldn't even call this an anomaly game. I'd consider it a puzzle game where you have to figure out clues and stuff that incorporate the anomaly games method of "Reach these many floors. If you're wrong, start over" There are a bunch of different floors and each floor is essentially a puzzle to solve. There is a number puzzle/clue for each floor (it will be a different number each time you run into this same room) The elevator will take you to random floors. If the elevator says youre on floor 4, you need to check the room you enter and figure out if the answer to the number puzzle/clue in the room is also 4. If the floor and the room puzzle is the same number, if they don't match, you go back to the elevator and hit the red ! button. You only have to make it 6 floors but figuring out how to solve all the floors puzzles was fun for me. Its a short fun game. I 100%'d the game.
My issue with this game is that the visuals actually gave me a headache, eye pain, and slight nausea. I can't say I've ever had this issue with a game before. The contrast might be too high, it's difficult to search for dark objects in the dark, or the problem might be that the art style/filter gives everything a flat 2D illustration feel, making navigation in 3D difficult to visually make sense of at times. The worst examples are the levels with the crystal cave, the maze, and the conference room. It was a fun short puzzle game and I wanted to finish it but I'm glad it's over.
Recommended 👍 This is a short, quirky game that feels like it could have come out of a game jam—brief but with some clever ideas that deliver a few satisfying “aha!” moments. It’s not particularly deep or long, but for the low price, it’s an enjoyable bite-sized experience. Perfect if you’re looking for a quick, interesting diversion rather than a full-length adventure.
I was a big fan of the dev's previous game, so picked this one up to give it a go. Not really sure how I feel about it - despite having "completed" it now. Its an interesting idea that feels very much like the result of a game jam or something. Not suggesting its bad quality, its just a little shallow and obviously very brief. Given the price is so cheap, I don't think that's necessarily a bad thing, just something to be aware of. If you are looking for a short experience that will give you a few "ooooh I get it" moments, then you could do a lot worse than this.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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