
"ELEVATOR: AVICI" is a 1st-person psychological horror with a retro, HK lo-fi aesthetic. Trapped in a decaying apartment elevator, your only link to the outside is a strange voice on the intercom claiming to be a repairman. Will you follow his commands, or find your own escape from the darkness?
Modeled estimate, not a reported figure. How we estimate →
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About
"ELEVATOR: AVICI" is a first-person psychological horror game wrapped in a gritty, retro Hong Kong lo-fi aesthetic.
The story roots itself in the shadowy corners of modern Hong Kong.
At 2:00 AM, you are just an ordinary delivery worker, stepping into a derelict apartment building for one last routine order.
Waiting for you is a classic, clanking cage elevator—the kind you’ve ridden a thousand times before, smelling faintly of machine oil and decay.
As you press the loose, wobbling button, the metal chassis groans and screeches into motion, just as it always does. But this time, your fate veers off the predictable track.
The routine shatters.
The elevator malfunctions violently. Imprisoned in this suffocating metal box, you have no choice but to watch the erratic floor indicator spin into chaos.
It might be suspended forever in the pitch-black shaft; or perhaps, it has already crossed the threshold into a supernatural realm that does not belong to the living…
In the dead silence, your sole lifeline is the distorted static of the emergency intercom.
A strange voice, claiming to be a "repairman," promises he can guide you to safety—if only you follow his commands.
Will you trust his orders, or forge your own path to survival?
The choice is yours.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, German, Russian, Japanese, Portuguese - Brazil, Spanish - Latin America, Korean
Engagement
Hours played at review time, across 53 reviews with recorded playtime.
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
一般,可玩性比较低,玩其他结局就会不小心从新玩一遍同样的结局。不太推荐
好家伙,通过攻略居然弄文档里了
还不错,三个结局,有点东西。开始游戏后按ESC关掉VHS,非常清晰
처음엔 바로 나오는 엔딩 1개에 "이게 뭐야?" 싶었지만 그로 인해 모든 엔딩을 봐야한다는 생각이 들었고 모든 엔딩 보는 조건 사이에 생각지 못한 난관을 겪고 그걸 해결하면서 도파민 도는 게임이었습니다. 그리고 정말 중요한 것은! 마지막에 꼭 히든 엔딩까지 다들 모두 보셔야합니다 특히 방송인이라면요. 재밌고 즐거운 게임이었습니다.
All Endings & Achievements: https://youtu.be/_RafIcFBeus
마지막 글자 깨짐 ㅅㅂ
エレベーターという限られた空間を舞台にした、短編心理ホラーゲーム。 逃げ場のない閉鎖空間で少しずつ異変が起こり、 次第に不信感が増していく展開がとてもよかったです。 インターホンから聞こえてくる謎の声を信じていいのか、自分の判断で行動するべきなのか、 短いプレイ時間の中でも緊張感を持って楽しめました。 レトロな香港の雰囲気や映像表現も作品に合っていて、 エレベーターという狭い舞台ながら最後まで飽きずに遊べるホラーゲームでした。 異変や恐怖演出も徐々に強くなっていくため短編ホラーとしてまとまりがよく、 複数のエンディングを探す楽しみもあります。 個人的には全エンディングを見るとたどりつける場所で、 制作者さんがこれまで様々な苦難を乗り越えながら本作を完成させたことも知り、 作品を最後まで形にして届けてくださったことを嬉しく思いました。 これからも応援しています!次回作も楽しみにしています!
안녕하세요 개발자 님. 게임 정말 재미있게 플레이 했습니다. 3개의 엔딩을 모두 달성했고, 개발자님의 이야기도 들었습니다. 앞으로 하시는 일 승승장구 하시길 바라며, 저 또한 열심히 살겠습니다. 공포게임 보단, 철학적인 게임이라고도 느껴지네요ㅎㅎㅎ
정말 재밌었어요! 한국어 폰트만 살짝 신경써주시면 더 좋을 것 같습니다! 중간에 몇 개의 연출은 정말 깜짝 놀랄 정도로 인상깊었습니다.
本作是港风为题材,由B站up主73又没睡醒独立开发的恐怖游戏,故事是发生在香港市井街巷,游戏中时间是发生在凌晨深夜两三点,主角一如既往送餐,走进一栋年代久远的老式居民楼,面前是年头已久的老式电梯。按下松动失灵的按键,刺耳的金属摩缓缓升降,可这日常的外卖行程渐渐的偏离正轨。 电梯毫无预兆突发故障,玩家被困在狭小的电梯中。电梯毫无规律地随意启停,或许悬停在漆黑楼层半空,又或是坠入超异度诡异空间,前路全然未知de。 在封闭的门内,仅有对讲设备能联络。听筒传来一名电梯维修工的陌生声音,不断给出指引,说是只要完全遵从指令,就能帮主角脱困逃生。事实上不是这样的。 游戏画面以像素为主,游戏氛围以狭小空间内的心理压迫层层来递进的,再有搭配港式独有的旧楼背景,将被困的恐惧与未知拉满,一步步揭开电梯背后真相。 我感觉整条故事没有标准答案,一切取决于你,但这游戏一共有主3个的结局,如果你要是全盘信任来路不明的维修工,每一次听维修工就会死一次,我建议不要听,要么发呆,又不刷手机,等下个人提示,核心抉择全权在于你,还是步步听从对方安排;或依靠自己,寻找线索、另辟蹊径。 这是制作人的B站 [url=https://space.bilibili.com/23568113] 73又没睡醒[/url] 希望多多支持 [quote]关注「[url=https://steamcommunity.com/groups/45531088] 鸢尾花 [/url]」[/quote] [u][b] 致那一朵未至鸢尾花 [/b][/u]
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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