
After falling from the sky into a miniature world, a tiny Elephant has a big adventure in store for them! Climb, dash, lift, and swim while exploring colorful pixel-art environments in this cute 2D puzzle-platformer! Can you collect all the Gems, reach the Tower in the clouds, and return home?
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About


Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The design of the overall map and the puzzles are so smart, it feels inspired by ocarina of time and link between worlds. borrowing items here is more effective system than the one introduced in link between worlds where every combination opens part of the world. This is pretty smart, my only tiny complain is the map where it doesn't show locations of gems or stuff that I passed by awhile ago. It is not a big deal if you play the game in a single sitting but if you took longer time, you might forget where did you see stuff :) overall, this is a must have game :)
Nice puzzle metroidvania with a twist. Controls are so so but adjusting game speed makes them better. There is no combat, just using habilities, from which you can choose one at the beginning of the game and cand switch it whenever you want. As you progress you can then choose two of the habilities to have, then three, etc. This makes it cool to explore the world and see which habilities you need to reach each place. It is a short but really good game for people who like exploration and puzzle games
Chill and fun take on an adventure/metroidvania type game where you exchange gems to borrow items in order to explore. The more gems you collect, the more items you end up being able to take out at once. Really clever way to encourage exploration! It was always interesting to see what combinations of items would let me explore an area I haven't been yet, and it always made me feel clever figuring out how to get around and solve all the little puzzles. Goes without saying the graphics are super charming as well. Really good, highly recommend, loved it so much I even went for 100% once I was able to fully explore the map! Can't wait to start the sequel!
Cute little platformer in the spirit of Fez and Tunic. Feels like a throwback to an old GameBoy title. If you like a platformers with loads of secrets, no lives or combat (actually, very minimal) then check this game out. I felt accomplished by not looking anything up as I was playing. Then I eventually found a room that hints where everything is in the game. Turns out, there were plenty of secrets left, and a bunch more gems to find. Too much for me, but I'm sure people nerdier than I would love to dive deep. Ridiculous that this game gets no traction or buzz. It's great!
好游戏,但是遇到严重的bug,打败黄金龙会导致游戏崩溃,并且从最后一次进入游戏到崩溃期间收集的宝石不会再出现,但是宝石数量会回溯到最后一次进入游戏,感觉会影响全收集触发。希望有倍速,走路太慢了。 good game but has a major bug. beat dragon boss 3 times, game crashes everytime when killed it. lose gem number during the last time load save to crash, but can't collect again. feels can't 100% with the save. last issue is walking too slow, even running.
A nice, small-scale metroidvania that can easily be completed within 5 hours. No combat, with the exception of a few rather simple boss fights. With no background art, tinny diegetic music coming from a radio that you carry around, and very little environmental sound design, the game isn't quite as atmospheric as it wants to be. Sparse music & sound arrangement CAN make for an atmospheric game, but I don't think Elephantasy's execution of that is quite as strong as games like Lizard (NES) or A Short Hike. However, I recommend this game for two reasons: it's got charm in spades. The NPCs you come across are all super quaint, with dialogue that's equally so. The game is chill enough that it could very well fall under the "cozy" category - something quite rare for a metroidvania. The other thing that makes this game stand out is something I've never quite seen in this genre before: all the abilities you need to traverse the map are right there from the beginning...but you start by only being able to carry one. The more gems you collect, the more abilities you're able to wield. This forces you to problem-solve in a way that you ordinarily wouldn't in a metroidvania, and I thought that was really neat. Also, for how small the game is, the level design is quite solid and the map was fun to explore. It may not be up there in the best metroidvanias I've ever played, but it does just enough to warrant a full play through.
тот самый "hidden gem"
While the game might present itself in a rather innocent fashion, don't be fooled! This game might be minimalistic in style, its content is of great quality and rich depth. As a cute elephant, you wander around in a retro-inspired, pixelated world, searching for a way to progress. Progression is very similar to The Legend of Zelda: A Link Between Worlds, where you buy equipment to open up new areas becoming stronger. In this game, however, you set out to gather gems, which will allow you to carry more of the several items you can borrow at the start. At first, you can only pick one item at a time, but as you gain more gems, you'll be able to carry several new combinations, opening up new places on the map. In addition, there are several secrets scattered around the world - which is interconnected in a metroidvania-like way - some of which are hinted at by NPCs or signs, while others leave you completely to your own wits to figure out. While I didn't have the patience to find every single secret, the ones I did find were very satisfying. Unlike most modern metroidvanias and zeldalikes, Elephantasy does not feature any combat. Don't expect a very action-packed adventure here; the game really is mostly about figuring out how to progress, how to get to that key or gem that's just out of reach, etc. The music, while great and fun, does get a little repetitive over time. The instrumentation isn't incredibly varied and thus can begin to sound very samey after extended playtime. The loops are also relatively short, or at least that's how they felt to me. Staying too long in one area can become slightly annoying for that very reason. All in all, this is a great, minimalistic game, with surprising depth, both in the story and gameplay. It plays like a mix of metroidvania (interconnected map, secrets), Zelda games (borrowing equipment) and platformers such as VVVVVV (platforming as a puzzle). I recommend it strongly, but do keep in mind that its presentation is rather sober. Don't expect any crazy graphics or emotional cutscenes. With that said, enjoy!
short fun cute game
Charming little metroidvania.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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